Compare commits

..

2 Commits

Author SHA1 Message Date
cblech 71ca6c3305 World transision WIP 2025-04-21 15:32:13 +02:00
cblech 1782ff91b4 Scene Restructuring 2025-04-17 17:47:20 +02:00
2513 changed files with 4395 additions and 240549 deletions
+1 -6
View File
@@ -2,13 +2,8 @@
.godot/ .godot/
/android/ /android/
/builds/ /builds/
/_builds/
/_clips/
# temporary files # temporary files
**/*.tmp **/*.tmp
**/*.translation **/*.translation
**/*~lock~ **/*~lock~
# override config can be used by developers to override the settings without pushing changes to the repository
override.cfg
-6
View File
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AndroidProjectSystem">
<option name="providerId" value="RiderAndroidProjectSystem" />
</component>
</project>
-10
View File
@@ -1,10 +0,0 @@
<component name="libraryTable">
<library name="GdSdk Master" type="GdScript">
<properties path="$USER_HOME$/.cache/JetBrains/Rider2025.1/projects/.idea.babushka.a4de4632/sdk/GdSdk Master" version="Master" date="2024-06-01T15:14:16.000+02:00" />
<CLASSES />
<JAVADOC />
<SOURCES>
<root url="file://$USER_HOME$/.cache/JetBrains/Rider2025.1/projects/.idea.babushka.a4de4632/sdk/GdSdk Master" />
</SOURCES>
</library>
</component>
-4
View File
@@ -2,9 +2,5 @@
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework> <TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading> <EnableDynamicLoading>true</EnableDynamicLoading>
<Nullable>enable</Nullable>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Folder Include="prefabs\UI\Inventory\" />
</ItemGroup>
</Project> </Project>
-5
View File
@@ -1,5 +0,0 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=0B2502BD29F5EC4798EEFD2950AA7E06/Description/@EntryValue">Godot Signal</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=0B2502BD29F5EC4798EEFD2950AA7E06/Text/@EntryValue">[Signal]
public delegate void $SignalName$EventHandler($END$);</s:String>
<s:String x:Key="/Default/PatternsAndTemplates/LiveTemplates/Template/=0B2502BD29F5EC4798EEFD2950AA7E06/Field/=SignalName/Expression/@EntryValue">suggestVariableName()</s:String></wpf:ResourceDictionary>
+1 -11
View File
@@ -1,12 +1,2 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AArea3D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003F8a54226fa2e1c9371a8091f24cfd744aef11fe6869527dc23b9b837623a29b9_003FArea3D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String> <s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AArea3D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2024_002E3_003Fresharper_002Dhost_003FSourcesCache_003F8a54226fa2e1c9371a8091f24cfd744aef11fe6869527dc23b9b837623a29b9_003FArea3D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AAudioStreamPlayer2D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F848324b1c23114c3f5e8bbb5a42c4ade394c59a7a7a133a66b76581ca571_003FAudioStreamPlayer2D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ABabushka_002Escripts_002ECSharp_002ECommon_002EFarming_002EVesnaBehaviour2D_005FScriptProperties_002Egenerated_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F4298b0f293f987511fc1b7956ee691fd778f8378_003FBabushka_002Escripts_002ECSharp_002ECommon_002EFarming_002EVesnaBehaviour2D_005FScriptProperties_002Egenerated_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ABabushka_002Escripts_002ECSharp_002ECommon_002EQuest_002EQuestListItemUi_005FScriptMethods_002Egenerated_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F48fad7e7f3c9e292b3fdbddf9d363f0d1752aa_003FBabushka_002Escripts_002ECSharp_002ECommon_002EQuest_002EQuestListItemUi_005FScriptMethods_002Egenerated_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACastHelpers_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F3c92637ae2e83da0a63791071c41eae291d594156062866d8621b7ed7245c_003FCastHelpers_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACastHelpers_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fd111abf504bf42b5968a609b168fd093b2e200_003Fbb_003F1c116fcd_003FCastHelpers_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACharacterBody2D_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Fbba0bbd7a98ee58286e9484fbe86e01afff6232283f6efd3556eb7116453_003FCharacterBody2D_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ADictionary_00602_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fjonathan_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fe37dc1faf08a4d5ea030ad59bdf77522523400_003Fd4_003Fbd338aeb_003FDictionary_00602_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ANode_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002Econfig_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Ff1d69ec2da76ccf9bc8a75c8e0fdca9a7ba1adf8c8c9d5047e2fa5991c02eca_003FNode_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AResourceLoader_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003F9f4e8eb124d11f8219cb513a19bed22b2120ed29f9d6785ba56e3367b48d581_003FResourceLoader_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AThrowHelper_002Ecs_002Fl_003AC_0021_003FUsers_003FJonathan_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E1_003Fresharper_002Dhost_003FSourcesCache_003Fc7102cd0ffb8973777e61b1942c3fffac7e14016a511d055c3adf73ff91748_003FThrowHelper_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
-1
View File
@@ -1 +0,0 @@
<svg height="24" viewBox="0 0 16 16" width="24" xmlns="http://www.w3.org/2000/svg"><path d="m8 1a1 1 0 0 0 -1 1v5h-2c-1.108 0-2 .892-2 2v1h10v-1c0-1.108-.892-2-2-2h-2v-5a1 1 0 0 0 -1-1zm-5 10v4l10-1v-3z" fill="#e0e0e0"/></svg>

Before

Width:  |  Height:  |  Size: 227 B

-37
View File
@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bmnff63evbdhv"
path="res://.godot/imported/Clear.svg-d661617e27b91e3580171e3447fde514.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/SignalVisualizer/Clear.svg"
dest_files=["res://.godot/imported/Clear.svg-d661617e27b91e3580171e3447fde514.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
@@ -1,58 +0,0 @@
class_name SignalConnection extends Object
# Properties
# |===================================|
# |===================================|
# |===================================|
var signal_id: int
var source_node_name: String
var destination_node_name: String
var method_signature: String
var description: String :
get:
return "ID: {signal_id} Source: {source_node_name} Destination: {destination_node_name} Method: {method_signature}".format({
"signal_id": signal_id,
"source_node_name": source_node_name,
"destination_node_name": destination_node_name,
"method_signature": method_signature,
})
var dictionary_key: String :
get:
return "{signal_id}__{source_node_name}__{destination_node_name}__{method_signature}".format({ "signal_id": signal_id, "source_node_name": source_node_name, "destination_node_name": destination_node_name, "method_signature": method_signature.replace("::", "_") })
var dictionary_representation: Dictionary :
get:
return {
"signal_id": signal_id,
"source_node_name": source_node_name,
"destination_node_name": destination_node_name,
"method_signature": method_signature,
}
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _init(signal_id: int, source_node_name: String, destination_node_name: String, method_signature: String):
self.signal_id = signal_id
self.source_node_name = source_node_name
self.destination_node_name = destination_node_name
self.method_signature = method_signature
# Signals
# |===================================|
# |===================================|
# |===================================|
# Methods
# |===================================|
# |===================================|
# |===================================|
@@ -1 +0,0 @@
uid://dm613ct57qfwa
@@ -1,56 +0,0 @@
class_name SignalDescription extends Object
# Properties
# |===================================|
# |===================================|
# |===================================|
var id: int:
get:
if _source_id != null:
return _source_id
return get_instance_id()
var node_name: String
var signal_name: String
var description: String :
get:
return "ID: {id} Node: {node_name} Signal: {signal_name}".format({
"id": id,
"node_name": node_name,
"signal_name": signal_name,
})
var dictionary_representation: Dictionary :
get:
return {
"id": id,
"node_name": node_name,
"signal_name": signal_name,
}
var _source_id = null
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _init(node_name: String, signal_name: String):
self.node_name = node_name
self.signal_name = signal_name
# Signals
# |===================================|
# |===================================|
# |===================================|
# Methods
# |===================================|
# |===================================|
# |===================================|
@@ -1 +0,0 @@
uid://dvgsocxisw3ae
@@ -1,53 +0,0 @@
class_name SignalGraph extends Object
# Properties
# |===================================|
# |===================================|
# |===================================|
var name: String
var signals: Array[SignalDescription]
var edges: Array[SignalConnection]
var description: String :
get:
return "Signals: {signals}\nEdges: {edges}".format({
"signals": signals.map(func (item): return item.description),
"edges": edges.map(func (item): return item.description),
})
var dictionary_representation: Dictionary :
get:
return {
"name": name,
"signals": signals.map(func (element): return element.dictionary_representation),
"edges": edges.map(func (element): return element.dictionary_representation),
}
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _init(name: String, signals: Array[SignalDescription] = [], edges: Array[SignalConnection] = []):
self.name = name
self.signals = signals
self.edges = edges
# Signals
# |===================================|
# |===================================|
# |===================================|
# Methods
# |===================================|
# |===================================|
# |===================================|
func get_source_signal_for_edge(edge: SignalConnection) -> SignalDescription:
var result = signals.filter(func (item): return item.id == edge.signal_id)
if result.size() > 0:
return result[0]
return null
@@ -1 +0,0 @@
uid://2qj81iy1le0a
@@ -1,170 +0,0 @@
@tool
class_name SignalGraphUtility
static var SignalGraphNode = preload("res://addons/SignalVisualizer/Visualizer/signal_graph_node.tscn")
static var GraphNodeItem = preload("res://addons/SignalVisualizer/Visualizer/signal_graph_node_item.tscn")
const SOURCE_COLOR: Color = Color.SKY_BLUE
const DESTINATION_COLOR: Color = Color.CORAL
const CONNECTION_TYPE: int = 0
#region Methods
static func create_signal_graph(name: String, signals: Array, edges: Array) -> SignalGraph:
var signal_graph = SignalGraph.new(name)
for signal_item in signals:
var new_signal_description = SignalDescription.new(signal_item.node_name, signal_item.signal_name)
new_signal_description._source_id = signal_item.id
signal_graph.signals.append(new_signal_description)
for connection in edges:
var new_edge = SignalConnection.new(connection.signal_id, connection.source_node_name, connection.destination_node_name, connection.method_signature)
signal_graph.edges.append(new_edge)
return signal_graph
static func create_signal_graph_from_node(root_node: Node, is_persistent_only: bool = false):
var signal_graph = SignalGraph.new(root_node.scene_file_path)
var all_nodes: Array[Node] = _gather_nodes_from_node(root_node)
var signals: Array[SignalDescription] = []
var edges: Array[SignalConnection] = []
for node in all_nodes:
for signal_item in node.get_signal_list():
var existing_signals = []
var connection_list = node.get_signal_connection_list(signal_item["name"] as String)
if connection_list.size() > 0:
for connection in connection_list:
var enabled_flags = connection["flags"] == CONNECT_PERSIST if is_persistent_only else true
var should_display_connection = "name" in connection["callable"].get_object() and not connection["callable"].get_object().name.begins_with("@") and enabled_flags
if should_display_connection:
var signal_description: SignalDescription
var filtered_signals = existing_signals.filter(func (element): return element.signal_name == signal_item.name and element.node_name == node.name)
if filtered_signals.size() == 1:
signal_description = filtered_signals[0]
else:
signal_description = SignalDescription.new(node.name, signal_item.name)
existing_signals.append(signal_description)
signals.append(signal_description)
var signal_edge = SignalConnection.new(signal_description.id, signal_description.node_name, connection["callable"].get_object().name, connection["callable"].get_method())
if not signal_graph.edges.any(func (element): return element.signal_id == signal_description.id):
edges.append(signal_edge)
var temp_signals = {}
for item in signals:
temp_signals[item.id] = item
var temp_edges = {}
for item in edges:
temp_edges[item.dictionary_key] = item
signal_graph.signals.assign(temp_signals.keys().map(func (key): return temp_signals[key]))
signal_graph.edges.assign(temp_edges.keys().map(func (key): return temp_edges[key]))
return signal_graph
static func generate_signal_graph_nodes(signal_graph: SignalGraph, graph_node: GraphEdit, open_script_callable: Callable):
var graph_nodes: Dictionary = {}
for signal_item in signal_graph.signals:
var current_graph_node: SignalGraphNode
if graph_nodes.has(signal_item.node_name):
current_graph_node = graph_nodes[signal_item.node_name]
if not current_graph_node:
current_graph_node = SignalGraphNode.instantiate()
current_graph_node.title = signal_item.node_name
current_graph_node.name = _get_graph_node_name(signal_item.node_name)
graph_node.add_child(current_graph_node)
graph_nodes[signal_item.node_name] = current_graph_node
for edge in signal_graph.edges:
var destination_graph_node: SignalGraphNode
if graph_nodes.has(edge.destination_node_name):
destination_graph_node = graph_nodes[edge.destination_node_name]
else:
destination_graph_node = SignalGraphNode.instantiate()
destination_graph_node.title = edge.destination_node_name
destination_graph_node.name = _get_graph_node_name(edge.destination_node_name)
graph_node.add_child(destination_graph_node)
graph_nodes[edge.destination_node_name] = destination_graph_node
var source_signal = signal_graph.get_source_signal_for_edge(edge)
if source_signal != null:
var source_graph_node: SignalGraphNode = graph_nodes[edge.source_node_name] as SignalGraphNode
if not source_graph_node.has_source_signal_description(source_signal.signal_name, edge.destination_node_name):
var source_signal_label = Label.new()
source_signal_label.text = source_signal.signal_name
source_signal_label.name = "source_" + source_signal.signal_name + "_" + edge.destination_node_name
source_graph_node.add_child(source_signal_label)
var destination_signal_name = "destination_" + source_signal.signal_name + "_" + edge.method_signature.replace("::", "__")
var has_destination = destination_graph_node.has_destination_signal_description(source_signal.signal_name, edge.method_signature)
if not has_destination:
var destination_signal_item = GraphNodeItem.instantiate()
destination_signal_item.signal_data = SignalGraphNodeItem.Metadata.new(source_signal.signal_name, edge.method_signature, edge.destination_node_name)
destination_signal_item.text = edge.method_signature
destination_signal_item.name = destination_signal_name
destination_signal_item.open_script.connect(open_script_callable)
destination_graph_node.add_child(destination_signal_item)
for edge in signal_graph.edges:
var source_signal = signal_graph.get_source_signal_for_edge(edge)
if source_signal != null:
var source_graph_node: SignalGraphNode = graph_nodes[edge.source_node_name] as SignalGraphNode
var destination_graph_node: SignalGraphNode = graph_nodes[edge.destination_node_name] as SignalGraphNode
var from_port = source_graph_node.get_source_slot(source_signal.signal_name, edge.destination_node_name)
var to_port = destination_graph_node.get_destination_slot(source_signal.signal_name, edge.method_signature)
source_graph_node.set_slot(from_port, false, CONNECTION_TYPE, Color.BLACK, true, CONNECTION_TYPE, SOURCE_COLOR)
destination_graph_node.set_slot(to_port, true, CONNECTION_TYPE, DESTINATION_COLOR, false, CONNECTION_TYPE, Color.BLACK)
var from_slot_index = source_graph_node.get_next_source_slot(source_signal.signal_name, edge.destination_node_name)
var to_slot_index = destination_graph_node.get_next_destination_slot(source_signal.signal_name, edge.method_signature)
if from_port >= 0 and to_port >= 0:
graph_node.connect_node(source_graph_node.name, from_slot_index, destination_graph_node.name, to_slot_index)
else:
print(">>> Invalid Connection Request")
static func generate_signal_graph_tree(signal_graph: SignalGraph, tree_node: Tree):
var root = tree_node.create_item()
root.set_text(0, signal_graph.name)
var tree_items: Dictionary = {}
for signal_item in signal_graph.signals:
var node_tree_item: TreeItem
if tree_items.has(signal_item.node_name):
node_tree_item = tree_items[signal_item.node_name] as TreeItem
else:
node_tree_item = tree_node.create_item(root)
node_tree_item.set_text(0, signal_item.node_name)
tree_items[signal_item.node_name] = node_tree_item
var signal_tree_item = tree_node.create_item(node_tree_item)
signal_tree_item.set_text(0, signal_item.signal_name)
for edge in signal_graph.edges.filter(func (item): return item.signal_id == signal_item.id):
var signal_connection_tree_item = tree_node.create_item(signal_tree_item)
signal_connection_tree_item.set_text(0, edge.destination_node_name + "::" + edge.method_signature)
static func _get_graph_node_name(name: String) -> String:
return "{node_name}_graph_node".format({ "node_name": name })
static func _gather_nodes_from_node(root_node: Node) -> Array[Node]:
var node_list: Array[Node] = [root_node]
return node_list + __gather_nodes_from_node(root_node)
static func __gather_nodes_from_node(node: Node) -> Array[Node]:
var nodes: Array[Node] = []
for child in node.get_children(false):
nodes.append(child)
nodes += __gather_nodes_from_node(child)
return nodes
#endregion
@@ -1 +0,0 @@
uid://csw8uccbs0vuk
@@ -1,146 +0,0 @@
extends Node
# Properties
# |===================================|
# |===================================|
# |===================================|
var _signal_graph: SignalGraph
var _lambda_map: Dictionary = {}
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _ready():
if OS.is_debug_build():
EngineDebugger.register_message_capture("signal_debugger", _on_signal_debugger_message_capture)
# Signals
# |===================================|
# |===================================|
# |===================================|
func _on_signal_debugger_message_capture(message: String, data: Array) -> bool:
if message == "start":
_signal_graph = generate_signal_graph()
for signal_item in _signal_graph.signals:
_connect_to_signal(signal_item)
EngineDebugger.send_message(
"signal_debugger:generated_graph",
[[_signal_graph.signals.map(func (item): return item.dictionary_representation), _signal_graph.edges.map(func (item): return item.dictionary_representation)]]
)
if message == "stop" and _signal_graph:
for signal_item in _signal_graph.signals:
_disconnect_from_signal(signal_item)
if message == "invoke_signal" and data.size() == 2:
var node_name = data[0]
var signal_name = data[1]
var root_node = get_tree().current_scene
var node = root_node if root_node.name == node_name else root_node.find_child(node_name)
if node:
var connection_list = node.get_signal_connection_list(signal_name)
for connection in connection_list:
var callable = connection["callable"]
var bound_args = callable.get_bound_arguments()
var bound_args_count = callable.get_bound_arguments_count()
var method = callable.get_method()
callable.callv([node])
return true
func _on_signal_execution(signal_name: String, node_name: String, args):
EngineDebugger.send_message(
"signal_debugger:signal_executed",
[Time.get_datetime_string_from_system(), node_name, signal_name]
)
# Methods
# |===================================|
# |===================================|
# |===================================|
func generate_signal_graph() -> SignalGraph:
var graph = SignalGraphUtility.create_signal_graph_from_node(get_tree().current_scene)
return graph
#var signal_graph = SignalGraph.new(get_tree().current_scene.name)
#var all_nodes: Array[Node] = _gather_nodes_in_scene()
#var signals: Array[SignalDescription] = []
#var edges: Array[SignalConnection] = []
#
#for node in all_nodes:
#for signal_item in node.get_signal_list():
#var existing_signals = []
#var connection_list = node.get_signal_connection_list(signal_item["name"] as String)
#if connection_list.size() > 0:
#for connection in connection_list:
#var should_display_connection = "name" in connection["callable"].get_object() and not connection["callable"].get_object().name.begins_with("@")
#if should_display_connection:
#var signal_description: SignalDescription
#var filtered_signals = existing_signals.filter(func (element): return element.signal_name == signal_item.name and element.node_name == node.name)
#if filtered_signals.size() == 1:
#signal_description = filtered_signals[0]
#else:
#signal_description = SignalDescription.new(node.name, signal_item.name)
#existing_signals.append(signal_description)
#signals.append(signal_description)
#
#var signal_edge = SignalConnection.new(signal_description.id, signal_description.node_name, connection["callable"].get_object().name, connection["callable"].get_method())
#if not signal_graph.edges.any(func (element): return element.signal_id == signal_description.id):
#edges.append(signal_edge)
#
#var temp_signals = {}
#for item in signals:
#temp_signals[item.id] = item
#
#var temp_edges = {}
#for item in edges:
#temp_edges[item.dictionary_key] = item
#
#signal_graph.signals.assign(temp_signals.keys().map(func (key): return temp_signals[key]))
#signal_graph.edges.assign(temp_edges.keys().map(func (key): return temp_edges[key]))
#
#return signal_graph
#func _gather_nodes_in_scene() -> Array[Node]:
#var scene_root = get_tree().current_scene
#var node_list: Array[Node] = [scene_root]
#return node_list + _gather_nodes_from_node(scene_root)
#
#func _gather_nodes_from_node(node: Node) -> Array[Node]:
#var nodes: Array[Node] = []
#for child in node.get_children(false):
#nodes.append(child)
#nodes += _gather_nodes_from_node(child)
#
#return nodes
func _connect_to_signal(signal_item: SignalDescription):
var root_node = get_tree().current_scene
var _execute: Callable = func (args = []): _on_signal_execution(signal_item.signal_name, signal_item.node_name, args)
if root_node.name == signal_item.node_name:
root_node.connect(signal_item.signal_name, _execute)
_lambda_map[signal_item] = _execute
else:
var child = root_node.find_child(signal_item.node_name)
if child:
child.connect(signal_item.signal_name, _execute)
_lambda_map[signal_item] = _execute
func _disconnect_from_signal(signal_item: SignalDescription):
var root_node = get_tree().current_scene
if root_node.name == signal_item.node_name:
var callable = _lambda_map[signal_item]
if callable:
root_node.disconnect(signal_item.signal_name, callable)
_lambda_map.erase(signal_item)
else:
var child = root_node.find_child(signal_item.node_name)
if child:
var callable = _lambda_map[signal_item]
if callable:
child.disconnect(signal_item.signal_name, callable)
_lambda_map.erase(signal_item)
@@ -1 +0,0 @@
uid://bmsqdh2cnmgw8
@@ -1,97 +0,0 @@
[gd_scene load_steps=5 format=3 uid="uid://cbsmvov8u78q"]
[ext_resource type="Script" path="res://addons/SignalVisualizer/Debugger/signal_debugger_panel.gd" id="1_66cpc"]
[ext_resource type="Texture2D" uid="uid://be3nwoioa311t" path="res://addons/SignalVisualizer/Play.svg" id="2_2wkuv"]
[ext_resource type="Texture2D" uid="uid://oo1oq2colx5b" path="res://addons/SignalVisualizer/Stop.svg" id="3_bg5eu"]
[ext_resource type="Texture2D" uid="uid://bmnff63evbdhv" path="res://addons/SignalVisualizer/Clear.svg" id="4_vg63r"]
[node name="SignalDebugger" type="Control"]
clip_contents = true
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_66cpc")
start_icon = ExtResource("2_2wkuv")
stop_icon = ExtResource("3_bg5eu")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
clip_contents = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
custom_minimum_size = Vector2(2.08165e-12, 50)
layout_mode = 2
theme_override_constants/separation = 8
[node name="ActionButton" type="Button" parent="VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
disabled = true
text = "Start"
icon = ExtResource("2_2wkuv")
[node name="ClearAllButton" type="Button" parent="VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Clear All"
icon = ExtResource("4_vg63r")
[node name="Spacer" type="Control" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="ClearLogsButton" type="Button" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Clear Logs"
icon = ExtResource("4_vg63r")
[node name="HSplitContainer" type="HSplitContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="SignalTree" type="Tree" parent="VBoxContainer/HSplitContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(250, 2.08165e-12)
layout_mode = 2
columns = 2
allow_reselect = true
allow_rmb_select = true
hide_root = true
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/HSplitContainer"]
layout_mode = 2
[node name="TabBar" type="TabBar" parent="VBoxContainer/HSplitContainer/VBoxContainer"]
layout_mode = 2
tab_count = 2
tab_0/title = "Signal Log"
tab_1/title = "Signal Graph"
[node name="LogLabel" type="RichTextLabel" parent="VBoxContainer/HSplitContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme_override_colors/default_color = Color(0.690196, 0.690196, 0.690196, 1)
bbcode_enabled = true
scroll_following = true
[node name="Graph" type="GraphEdit" parent="VBoxContainer/HSplitContainer/VBoxContainer"]
unique_name_in_owner = true
visible = false
layout_mode = 2
size_flags_vertical = 3
[connection signal="pressed" from="VBoxContainer/HBoxContainer/ActionButton" to="." method="_on_action_button_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer/ClearAllButton" to="." method="_on_clear_all_button_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer/ClearLogsButton" to="." method="_on_clear_logs_button_pressed"]
[connection signal="item_selected" from="VBoxContainer/HSplitContainer/SignalTree" to="." method="_on_signal_tree_item_selected"]
[connection signal="tab_changed" from="VBoxContainer/HSplitContainer/VBoxContainer/TabBar" to="." method="_on_tab_bar_tab_changed"]
@@ -1,192 +0,0 @@
@tool
class_name SignalDebuggerPanel extends Control
signal open_script(node_name: String, method_signature: String)
signal start_signal_debugging
signal stop_signal_debugging
var SignalGraphNode = preload("res://addons/SignalVisualizer/Visualizer/signal_graph_node.tscn")
var GraphNodeItem = preload("res://addons/SignalVisualizer/Visualizer/signal_graph_node_item.tscn")
const SOURCE_COLOR: Color = Color.SKY_BLUE
const DESTINATION_COLOR: Color = Color.CORAL
const CONNECTION_TYPE: int = 0
enum Tabs {
LOG,
GRAPH
}
# Properties
# |===================================|
# |===================================|
# |===================================|
@export var start_icon: Texture2D
@export var stop_icon: Texture2D
@onready var action_button: Button = %ActionButton
@onready var clear_all_button: Button = %ClearAllButton
@onready var signal_tree: Tree = %SignalTree
@onready var log_label: RichTextLabel = %LogLabel
@onready var graph_node: GraphEdit = %Graph
var is_started: bool = false :
get: return is_started
set(new_value):
is_started = new_value
_update_action_button()
var _signals: Array = []
var _signal_filter: Array = []
var _is_stack_trace_enabled: bool = false
var _debugger_tab_state: Tabs = Tabs.LOG
var _graph: SignalGraph
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _ready():
disable()
_handle_tab_update(0)
# Signals
# |===================================|
# |===================================|
# |===================================|
func _on_action_button_pressed():
if is_started:
stop()
else:
start()
func _on_clear_all_button_pressed():
log_label.clear()
signal_tree.clear()
graph_node.clear_connections()
for child in graph_node.get_children():
if child is SignalGraphNode:
child.queue_free()
func _on_clear_logs_button_pressed():
log_label.clear()
func _on_signal_tree_item_selected():
# Updates the checkmark button
var selected_item = signal_tree.get_selected()
var is_checked = selected_item.is_checked(1)
selected_item.set_checked(1, (not is_checked))
# Add / Remove signal from filters
var selected_signal = _signals.filter(func (element): return element.signal_name == selected_item.get_text(0))[0]
if _signal_filter.has(selected_signal.signal_name):
var selected_index = _signal_filter.find(selected_signal.signal_name)
_signal_filter.remove_at(selected_index)
else:
_signal_filter.append(selected_signal.signal_name)
func _on_tab_bar_tab_changed(tab: int):
_handle_tab_update(tab)
func _on_stack_trace_button_pressed():
_is_stack_trace_enabled = not _is_stack_trace_enabled
func _on_open_signal_in_script(data: SignalGraphNodeItem.Metadata):
open_script.emit(data.node_name, data.method_signature)
# Methods
# |===================================|
# |===================================|
# |===================================|
func enable():
action_button.disabled = false
func disable():
action_button.disabled = true
func start():
if not is_started:
is_started = true
action_button.icon = stop_icon
start_signal_debugging.emit()
log_label.append_text("[color=#B0B0B0]Signal Debugging Started...[/color]")
log_label.newline()
log_label.newline()
func stop():
if is_started:
is_started = false
action_button.icon = start_icon
stop_signal_debugging.emit()
log_label.newline()
log_label.append_text("[color=#B0B0B0]Signal Debugging Stopped[/color]")
log_label.newline()
log_label.newline()
func create_tree_from_signals(signals: Array):
_signals = signals
var root = signal_tree.create_item()
root.set_text(0, "Signals")
var tree_items: Dictionary = {}
for signal_item in signals:
var node_tree_item: TreeItem
if tree_items.has(signal_item.node_name):
node_tree_item = tree_items[signal_item.node_name] as TreeItem
else:
node_tree_item = signal_tree.create_item(root)
node_tree_item.set_text(0, signal_item.node_name)
node_tree_item.set_selectable(0, false)
node_tree_item.set_selectable(1, false)
tree_items[signal_item.node_name] = node_tree_item
var signal_tree_item = signal_tree.create_item(node_tree_item)
signal_tree_item.set_text(0, signal_item.signal_name)
signal_tree_item.set_cell_mode(1, TreeItem.CELL_MODE_CHECK)
signal_tree_item.set_checked(1, true)
signal_tree_item.set_selectable(0, false)
signal_tree_item.set_selectable(1, true)
func create_signal_graph(signals: Array, edges: Array):
_graph = SignalGraphUtility.create_signal_graph(get_tree().edited_scene_root.scene_file_path, signals, edges)
SignalGraphUtility.generate_signal_graph_nodes(_graph, graph_node, _on_open_signal_in_script)
func log_signal_execution(time: String, node_name: String, signal_name: String):
if _signal_filter != null and _signal_filter.has(signal_name):
return
if not log_label.text.is_empty():
log_label.newline()
log_label.append_text(
"[color=#FFCC00]{time}[/color]\t\t{node_name}\t\t{signal_name}".format({ "time": time, "node_name": node_name, "signal_name": signal_name })
)
log_label.newline()
func _handle_tab_update(selected_tab_index: int):
match selected_tab_index:
1:
_debugger_tab_state = Tabs.GRAPH
_:
_debugger_tab_state = Tabs.LOG
match _debugger_tab_state:
Tabs.LOG:
log_label.show()
graph_node.hide()
Tabs.GRAPH:
log_label.hide()
graph_node.show()
func _update_action_button():
if is_started:
action_button.text = "Stop"
action_button.modulate = Color("#ff3b30")
else:
action_button.text = "Start"
action_button.modulate = Color.WHITE
@@ -1 +0,0 @@
uid://yg8cqm6f1prd
-1
View File
@@ -1 +0,0 @@
<svg height="24" width="24" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="M11 1a1 1 0 0 0-1 1v3a1 1 0 0 0 1 1h3a1 1 0 0 0 1-1V2a1 1 0 0 0-1-1zM6.732 5A2 2 0 0 1 7 6v1.117L9.268 6A2 2 0 0 1 9 5V3.883zM2 5a1 1 0 0 0-1 1v4a1 1 0 0 0 1 1h3a1 1 0 0 0 1-1V6a1 1 0 0 0-1-1zm5 3.883V10a2 2 0 0 1-.268 1L9 12.117V11a2 2 0 0 1 .268-1zM11 10a1 1 0 0 0-1 1v3a1 1 0 0 0 1 1h3a1 1 0 0 0 1-1v-3a1 1 0 0 0-1-1z" fill="#8eef97"/></svg>

Before

Width:  |  Height:  |  Size: 437 B

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bxj8ep08wbnm6"
path="res://.godot/imported/GraphEdit.svg-90dae61e8e0b157ab8eff95fe4b91e53.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/SignalVisualizer/GraphEdit.svg"
dest_files=["res://.godot/imported/GraphEdit.svg-90dae61e8e0b157ab8eff95fe4b91e53.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
-1
View File
@@ -1 +0,0 @@
<svg height="24" viewBox="0 0 16 16" width="24" xmlns="http://www.w3.org/2000/svg"><path d="M4 12a1 1 0 0 0 1.555.832l6-4a1 1 0 0 0 0-1.664l-6-4A1 1 0 0 0 4 4z" fill="#e0e0e0"/></svg>

Before

Width:  |  Height:  |  Size: 184 B

-37
View File
@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://be3nwoioa311t"
path="res://.godot/imported/Play.svg-a446691ffcef211028bb160b5a2d6ff1.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/SignalVisualizer/Play.svg"
dest_files=["res://.godot/imported/Play.svg-a446691ffcef211028bb160b5a2d6ff1.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
-162
View File
@@ -1,162 +0,0 @@
@tool
extends EditorPlugin
class SignalDebuggerPlugin extends EditorDebuggerPlugin:
var SignalDebuggerPanelScene = preload("res://addons/SignalVisualizer/Debugger/SignalDebugger.tscn")
signal open_script
signal start_signal_debugging
signal stop_signal_debugging
var debugger_panel
func _has_capture(prefix) -> bool:
return prefix == "signal_debugger"
func _capture(message, data, session_id) -> bool:
if message == "signal_debugger:signal_executed":
if data.size() == 3:
var time = data[0]
var node_name = data[1]
var signal_name = data[2]
debugger_panel.log_signal_execution(time, node_name, signal_name)
return true
if message == "signal_debugger:generated_graph":
if data.size() == 1:
var signals = data[0][0] as Array
var edges = data[0][1] as Array
debugger_panel.create_tree_from_signals(signals)
debugger_panel.create_signal_graph(signals, edges)
return true
return false
func _setup_session(session_id):
debugger_panel = SignalDebuggerPanelScene.instantiate()
var session = get_session(session_id)
debugger_panel.name = "Signal Debugger"
debugger_panel.open_script.connect(func (arg1, arg2): open_script.emit(arg1, arg2))
debugger_panel.start_signal_debugging.connect(func (): start_signal_debugging.emit())
debugger_panel.stop_signal_debugging.connect(func (): stop_signal_debugging.emit())
session.started.connect(
func ():
debugger_panel.enable()
)
session.stopped.connect(
func ():
debugger_panel.stop()
debugger_panel.disable()
stop_signal_debugging.emit()
)
session.add_session_tab(debugger_panel)
var SignalVisualizerDockScene = preload("res://addons/SignalVisualizer/Visualizer/signal_visualizer_dock.tscn")
class ScriptMethodReference:
var script_reference: Script
var line_number: int
# Properties
# |===================================|
# |===================================|
# |===================================|
var dock: Control
var debugger: SignalDebuggerPlugin
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _enter_tree():
dock = SignalVisualizerDockScene.instantiate()
debugger = SignalDebuggerPlugin.new()
dock.open_script.connect(_on_open_signal_in_script)
add_control_to_bottom_panel(dock, "Signal Visualizer")
debugger.start_signal_debugging.connect(_on_debugger_start_signal_debugging)
debugger.stop_signal_debugging.connect(_on_debugger_stop_signal_debugging)
debugger.open_script.connect(_on_open_signal_in_script)
add_debugger_plugin(debugger)
if not ProjectSettings.has_setting("autoload/Signal_Debugger"):
add_autoload_singleton("Signal_Debugger", "res://addons/SignalVisualizer/Debugger/SignalDebugger.gd")
func _exit_tree():
remove_control_from_bottom_panel(dock)
dock.free()
remove_debugger_plugin(debugger)
remove_autoload_singleton("Signal_Debugger")
# Signals
# |===================================|
# |===================================|
# |===================================|
func _on_open_signal_in_script(node_name: String, method_signature: String):
var node: Node
if get_tree().edited_scene_root.name == node_name:
node = get_tree().edited_scene_root
else:
node = get_tree().edited_scene_root.find_child(node_name)
if node != null:
var script: Script = node.get_script()
if script != null:
var editor = get_editor_interface()
var method_reference = _find_method_reference_in_script(script, method_signature)
if method_reference != null:
editor.edit_script(method_reference.script_reference, method_reference.line_number, 0)
editor.set_main_screen_editor("Script")
else:
push_warning("Requested method in script ({script}) for node ({name}) is not available.".format({ "name": node_name, "script": script.name }))
else:
push_warning("Requested script for node ({name}) is not available.".format({ "name": node_name }))
else:
push_warning("Requested script for node ({name}) is not available.".format({ "name": node_name }))
func _on_debugger_start_signal_debugging():
for session in debugger.get_sessions():
session.send_message("signal_debugger:start", [])
func _on_debugger_stop_signal_debugging():
for session in debugger.get_sessions():
session.send_message("signal_debugger:stop", [])
# Methods
# |===================================|
# |===================================|
# |===================================|
func _find_method_reference_in_script(script: Script, method_signature: String) -> ScriptMethodReference:
var line_number = __find_method_line_number_in_script(script, method_signature)
if line_number == -1:
var base_script = script.get_base_script()
if base_script:
return _find_method_reference_in_script(base_script, method_signature)
var reference = ScriptMethodReference.new()
reference.script_reference = script
reference.line_number = line_number
return reference
func __find_method_line_number_in_script(script: Script, method_signature: String) -> int:
var line_number = 0
var found = false
for line in script.source_code.split("\n", true):
line_number += 1
if line.contains(method_signature):
found = true
return line_number
return -1
@@ -1 +0,0 @@
uid://43lcsn3nt3ri
-1
View File
@@ -1 +0,0 @@
<svg height="24" viewBox="0 0 16 16" width="24" xmlns="http://www.w3.org/2000/svg"><rect x="3" y="3" height="10" width="10" rx="1" fill="#e0e0e0"/></svg>

Before

Width:  |  Height:  |  Size: 154 B

-37
View File
@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://oo1oq2colx5b"
path="res://.godot/imported/Stop.svg-e085086fb31c334bc2f02ca2bffba522.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/SignalVisualizer/Stop.svg"
dest_files=["res://.godot/imported/Stop.svg-e085086fb31c334bc2f02ca2bffba522.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
@@ -1,31 +0,0 @@
@tool
extends Label
# Properties
# |===================================|
# |===================================|
# |===================================|
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
# Signals
# |===================================|
# |===================================|
# |===================================|
# Methods
# |===================================|
# |===================================|
# |===================================|
func get_text_size() -> Vector2:
return get_theme_default_font().get_string_size(text)
@@ -1 +0,0 @@
uid://d3lyqancfvwup
@@ -1,94 +0,0 @@
@tool
class_name SignalGraphNode extends GraphNode
# Properties
# |===================================|
# |===================================|
# |===================================|
var connections: Array = [] :
get: return connections
set(new_value):
connections = new_value
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _ready():
selectable = true
resizable = true
draggable = true
# Signals
# |===================================|
# |===================================|
# |===================================|
func _on_resize_request(new_minsize):
size = new_minsize
# Methods
# |===================================|
# |===================================|
# |===================================|
func has_source_signal_description(signal_name: String, destination_node_name: String) -> bool:
for child in get_children():
if child.name == "source_" + signal_name + "_" + destination_node_name:
return true
return false
func get_source_slot(signal_name: String, destination_node_name: String) -> int:
var index = 0
for child in get_children():
if child.name == "source_" + signal_name + "_" + destination_node_name:
return index
index += 1
return -1
func get_next_source_slot(signal_name: String, destination_node_name: String) -> int:
var index = 0
for child in get_children():
if child.name.begins_with("source_"):
if child.name == "source_" + signal_name + "_" + destination_node_name:
return index
index += 1
return -1
func has_destination_signal_description(signal_name: String, method_signature: String) -> bool:
for child in get_children():
if child.name == "destination_" + signal_name + "_" + _sanitize_method_signature(method_signature):
return true
return false
func get_destination_slot(signal_name: String, method_signature: String) -> int:
var index = 0
for child in get_children():
if child.name == "destination_" + signal_name + "_" + _sanitize_method_signature(method_signature):
return index
index += 1
return -1
func get_next_destination_slot(signal_name: String, method_signature: String) -> int:
var index = 0
for child in get_children():
if child.name.begins_with("destination_"):
if child.name == "destination_" + signal_name + "_" + _sanitize_method_signature(method_signature):
return index
index += 1
return -1
func _sanitize_method_signature(signature: String) -> String:
return signature.replace("::", "__")
@@ -1 +0,0 @@
uid://bdwkkgkhgfrtk
@@ -1,12 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://cq10iaub18e54"]
[ext_resource type="Script" path="res://addons/SignalVisualizer/Visualizer/signal_graph_node.gd" id="1_ovklj"]
[node name="SignalGraphNode" type="GraphNode"]
custom_minimum_size = Vector2(100, 50)
offset_right = 232.0
offset_bottom = 54.0
resizable = true
script = ExtResource("1_ovklj")
[connection signal="resize_request" from="." to="." method="_on_resize_request"]
@@ -1,57 +0,0 @@
@tool
class_name SignalGraphNodeItem extends Control
signal open_script(metadata: SignalGraphNodeItem.Metadata)
class Metadata:
var signal_name: String
var method_signature: String
var node_name: String
func _init(signal_name: String, method_signature: String, node_name: String):
self.signal_name = signal_name
self.method_signature = method_signature
self.node_name = node_name
# Properties
# |===================================|
# |===================================|
# |===================================|
@onready var label: Label = %DescriptionLabel
var signal_data: Metadata = null
var text: String = "" :
get: return text
set(new_value):
text = new_value
if label:
label.text = text
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
func _ready():
_update()
# Signals
# |===================================|
# |===================================|
# |===================================|
func _on_open_signal_in_script_button_pressed():
open_script.emit(signal_data)
# Methods
# |===================================|
# |===================================|
# |===================================|
func _update():
label.text = text
var text_size = label.get_text_size()
custom_minimum_size = Vector2((text_size.x * 2) + 50, text_size.y * 3)
@@ -1 +0,0 @@
uid://c0n3sifmbiih0
@@ -1,43 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://b2lwtwp6kpwtb"]
[ext_resource type="Script" path="res://addons/SignalVisualizer/Visualizer/signal_graph_node_item.gd" id="1_jrd34"]
[ext_resource type="Script" path="res://addons/SignalVisualizer/Visualizer/resizable_label.gd" id="2_4wwd5"]
[node name="SignalItem" type="Control"]
clip_contents = true
custom_minimum_size = Vector2(51, 23)
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource("1_jrd34")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
custom_minimum_size = Vector2(100, 50)
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="DescriptionLabel" type="Label" parent="HBoxContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(100, 50)
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 1
vertical_alignment = 1
clip_text = true
script = ExtResource("2_4wwd5")
[node name="OpenSignalInScriptButton" type="Button" parent="HBoxContainer"]
layout_mode = 2
text = "Open"
flat = true
[connection signal="pressed" from="HBoxContainer/OpenSignalInScriptButton" to="." method="_on_open_signal_in_script_button_pressed"]
@@ -1,67 +0,0 @@
@tool
extends Control
signal open_script(node_name: String, method_signature: String)
var SignalGraphNode = preload("res://addons/SignalVisualizer/Visualizer/signal_graph_node.tscn")
var GraphNodeItem = preload("res://addons/SignalVisualizer/Visualizer/signal_graph_node_item.tscn")
# Properties
# |===================================|
# |===================================|
# |===================================|
const SOURCE_COLOR: Color = Color.SKY_BLUE
const DESTINATION_COLOR: Color = Color.CORAL
const CONNECTION_TYPE: int = 0
@onready var arrange_nodes_checkbox: CheckBox = %ArrangeNodesCheckBox
@onready var signal_details_checkbox: CheckBox = %SignalDetailsCheckBox
@onready var signal_tree: Tree = %SignalTree
@onready var graph: GraphEdit = %Graph
# Lifecycle
# |===================================|
# |===================================|
# |===================================|
# Signals
# |===================================|
# |===================================|
# |===================================|
func _on_clear_graph_button_pressed():
clear()
func _on_generate_graph_button_pressed():
clear()
var scene_signal_graph = SignalGraphUtility.create_signal_graph_from_node(get_tree().edited_scene_root, true)
SignalGraphUtility.generate_signal_graph_nodes(scene_signal_graph, graph, _on_open_signal_in_script)
SignalGraphUtility.generate_signal_graph_tree(scene_signal_graph, signal_tree)
if arrange_nodes_checkbox.button_pressed:
graph.arrange_nodes()
func _on_open_signal_in_script(data: SignalGraphNodeItem.Metadata):
open_script.emit(data.node_name, data.method_signature)
# Methods
# |===================================|
# |===================================|
# |===================================|
func clear():
_clear_graph_nodes()
_clear_tree()
func _clear_graph_nodes():
graph.clear_connections()
for child in graph.get_children():
if child is SignalGraphNode:
child.queue_free()
func _clear_tree():
signal_tree.clear()
@@ -1 +0,0 @@
uid://bbd48wbihmuos
@@ -1,78 +0,0 @@
[gd_scene load_steps=5 format=3 uid="uid://dppfamjc0ji40"]
[ext_resource type="Script" path="res://addons/SignalVisualizer/Visualizer/signal_visualizer_dock.gd" id="1_akar5"]
[ext_resource type="Texture2D" uid="uid://bmnff63evbdhv" path="res://addons/SignalVisualizer/Clear.svg" id="2_m8bsv"]
[ext_resource type="Texture2D" uid="uid://bxj8ep08wbnm6" path="res://addons/SignalVisualizer/GraphEdit.svg" id="3_dtmqs"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ae0jg"]
[node name="SignalVisualizerDock" type="Control"]
clip_contents = true
custom_minimum_size = Vector2(2.08165e-12, 200)
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_akar5")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
clip_contents = true
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
clip_contents = true
custom_minimum_size = Vector2(2.08165e-12, 50)
layout_mode = 2
theme_override_constants/separation = 8
alignment = 2
[node name="ArrangeNodesCheckBox" type="CheckBox" parent="VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Arrange Nodes"
[node name="SignalDetailsCheckBox" type="CheckBox" parent="VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
text = "Signal Details"
[node name="Panel" type="Panel" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_styles/panel = SubResource("StyleBoxEmpty_ae0jg")
[node name="ClearGraphButton" type="Button" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Clear Graph"
icon = ExtResource("2_m8bsv")
[node name="GenerateGraphButton" type="Button" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Generate Graph"
icon = ExtResource("3_dtmqs")
[node name="HSplitContainer" type="HSplitContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="SignalTree" type="Tree" parent="VBoxContainer/HSplitContainer"]
unique_name_in_owner = true
custom_minimum_size = Vector2(200, 2.08165e-12)
layout_mode = 2
column_titles_visible = true
[node name="Graph" type="GraphEdit" parent="VBoxContainer/HSplitContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_vertical = 3
[connection signal="pressed" from="VBoxContainer/HBoxContainer/ClearGraphButton" to="." method="_on_clear_graph_button_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer/GenerateGraphButton" to="." method="_on_generate_graph_button_pressed"]
-7
View File
@@ -1,7 +0,0 @@
[plugin]
name="SignalVisualizer"
description="Visual the current scene's signal connections as a graph. Debug the current running scene's signals with automatic logging in a new debugger panel."
author="MiniGameDev"
version="1.7.0"
script="SignalVisualizer.gd"
-22
View File
@@ -1,22 +0,0 @@
@tool
extends EditorPlugin
func _enter_tree() -> void:
if !ProjectSettings.has_setting("babushka/hacks/speed_hack"):
ProjectSettings.set_setting("babushka/hacks/speed_hack",-1)
var property_info = {
"name": "babushka/hacks/speed_hack",
"type": TYPE_FLOAT,
"hint": PROPERTY_HINT_RANGE,
"hint_string": "-1,20,0.5"
}
ProjectSettings.add_property_info(property_info)
ProjectSettings.set_initial_value("babushka/hacks/speed_hack",-1)
func _exit_tree() -> void:
# Clean-up of the plugin goes here.
pass
@@ -1 +0,0 @@
uid://buwfplh0xji8q
-7
View File
@@ -1,7 +0,0 @@
[plugin]
name="BabushkaHelpers"
description=""
author="Cozy Raven"
version=""
script="babushkahelpers.gd"
@@ -21,5 +21,5 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
mouse_filter = 2 mouse_filter = 2
color = Color(0, 0, 0, 0.658824) color = Color(1, 1, 1, 0)
script = ExtResource("2_ghan2") script = ExtResource("2_ghan2")
@@ -10,4 +10,3 @@ corner_radius_top_left = 5
corner_radius_top_right = 5 corner_radius_top_right = 5
corner_radius_bottom_right = 5 corner_radius_bottom_right = 5
corner_radius_bottom_left = 5 corner_radius_bottom_left = 5
shadow_color = Color(0, 0, 0, 0.772549)
-19
View File
@@ -1,19 +0,0 @@
[gd_resource type="Resource" script_class="DialogicStyle" load_steps=4 format=3 uid="uid://d0w0cnruamnn1"]
[ext_resource type="Script" uid="uid://dfx2htp24tuvm" path="res://addons/dialogic/Resources/dialogic_style_layer.gd" id="1_tjdw8"]
[ext_resource type="Script" uid="uid://b14h380mah4av" path="res://addons/dialogic/Resources/dialogic_style.gd" id="2_ae84x"]
[sub_resource type="Resource" id="Resource_qrxdt"]
script = ExtResource("1_tjdw8")
overrides = {}
[resource]
script = ExtResource("2_ae84x")
name = "New_File"
layer_list = Array[String]([])
layer_info = {
"": SubResource("Resource_qrxdt")
}
base_overrides = {}
layers = Array[ExtResource("1_tjdw8")]([])
metadata/_latest_layer = ""
-2
View File
@@ -95,8 +95,6 @@ func _make_visible(visible:bool) -> void:
func _save_external_data() -> void: func _save_external_data() -> void:
if _editor_view_and_manager_exist(): if _editor_view_and_manager_exist():
editor_view.editors_manager.save_current_resource() editor_view.editors_manager.save_current_resource()
DialogicResourceUtil.update_directory('.tres')
func _get_unsaved_status(for_scene:String) -> String: func _get_unsaved_status(for_scene:String) -> String:
@@ -1,55 +0,0 @@
@tool
extends DialogicEvent
class_name DialogicQuestActivateEvent
# Define properties of the event here
var quest_resource: String
func _execute() -> void:
var resource = ResourceLoader.load(quest_resource)
QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.AVAILABLE)
QuestManager.SetFollowQuest(resource)
finish() # called to continue with the next event
#region INITIALIZE
################################################################################
# Set fixed settings of this event
func _init() -> void:
event_name = "Activate Quest"
event_category = "Quest"
#endregion
#region SAVING/LOADING
################################################################################
func get_shortcode() -> String:
return "quest_activate"
func get_shortcode_parameters() -> Dictionary:
return {
#param_name : property_info
"quest_resource" : {"property": "quest_resource", "default": ""},
}
# You can alternatively overwrite these 3 functions: to_text(), from_text(), is_valid_event()
#endregion
#region EDITOR REPRESENTATION
################################################################################
func build_event_editor() -> void:
add_header_label("Activate Quest")
add_header_edit(
"quest_resource",
ValueType.DYNAMIC_OPTIONS,
{
"mode":2,
"suggestions_func":QuestEventUtils.quest_resource_suggestrions
})
#endregion
@@ -1 +0,0 @@
uid://br3a7napsjmg3
@@ -1,55 +0,0 @@
@tool
extends DialogicEvent
class_name DialogicQuestCompleteEvent
# Define properties of the event here
var quest_resource: String
func _execute() -> void:
var resource = ResourceLoader.load(quest_resource)
QuestManager.ChangeQuestStatus(resource,QuestEventUtils.QuestStatus.DONE)
QuestManager.SetFollowQuest(null)
finish() # called to continue with the next event
#region INITIALIZE
################################################################################
# Set fixed settings of this event
func _init() -> void:
event_name = "Complete Quest"
event_category = "Quest"
#endregion
#region SAVING/LOADING
################################################################################
func get_shortcode() -> String:
return "quest_complete"
func get_shortcode_parameters() -> Dictionary:
return {
#param_name : property_info
"quest_resource" : {"property": "quest_resource", "default": ""},
}
# You can alternatively overwrite these 3 functions: to_text(), from_text(), is_valid_event()
#endregion
#region EDITOR REPRESENTATION
################################################################################
func build_event_editor() -> void:
add_header_label("Complete Quest")
add_header_edit(
"quest_resource",
ValueType.DYNAMIC_OPTIONS,
{
"mode":2,
"suggestions_func":QuestEventUtils.quest_resource_suggestrions
})
#endregion
@@ -1 +0,0 @@
uid://c8mtjwpe7c0h
@@ -1,163 +0,0 @@
@tool
extends DialogicEvent
class_name DialogicQuestConditionEvent
## Event that allows branching a timeline based on a condition.
#enum ConditionTypes {IF, ELIF, ELSE}
### Settings
## condition type (see [ConditionTypes]). Defaults to if.
#var condition_type := ConditionTypes.IF
## The condition as a string. Will be executed as an Expression.
#var condition := ""
var quest_resource: String
var compare_status: QuestEventUtils.QuestStatusOrActive
################################################################################
## EXECUTE
################################################################################
func _execute() -> void:
var resource = ResourceLoader.load(quest_resource)
var result: bool
if compare_status == QuestEventUtils.QuestStatusOrActive.ACTIVE:
result = QuestManager.GetFollowQuest() == resource
elif compare_status == QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE:
result = QuestManager.GetFollowQuest() != resource
else:
result = QuestManager.GetQuestStatus(resource).status == compare_status
if not result:
var idx: int = dialogic.current_event_idx
var ignore := 1
while true:
idx += 1
if not dialogic.current_timeline.get_event(idx) or ignore == 0:
break
elif dialogic.current_timeline.get_event(idx).can_contain_events:
ignore += 1
elif dialogic.current_timeline.get_event(idx) is DialogicEndBranchEvent:
ignore -= 1
dialogic.current_event_idx = idx-1
finish()
## only called if the previous event was an end-branch event
## return true if this event should be executed if the previous event was an end-branch event
func should_execute_this_branch() -> bool:
return true
################################################################################
## INITIALIZE
################################################################################
func _init() -> void:
event_name = "Quest Condition"
set_default_color('Color3')
event_category = "Quest"
event_sorting_index = 1
can_contain_events = true
# return a control node that should show on the END BRANCH node
func get_end_branch_control() -> Control:
return load(get_script().resource_path.get_base_dir().path_join('ui_quest_condition_end.tscn')).instantiate()
################################################################################
## SAVING/LOADING
################################################################################
func to_text() -> String:
return 'ifquest ' + quest_resource + ', ' + str(compare_status) + ':'
func from_text(string:String) -> void:
#if string.strip_edges().begins_with('if'):
# condition = string.strip_edges().trim_prefix('if ').trim_suffix(':').strip_edges()
# condition_type = ConditionTypes.IF
var strings:Array[String]
strings.assign(string.strip_edges().trim_prefix('ifquest ').trim_suffix(':').strip_edges().split(','))
quest_resource = strings[0].strip_edges()
var compare_string: String = strings[1].strip_edges()
if compare_string.is_valid_int():
compare_status = compare_string.to_int()
else:
compare_status = QuestEventUtils.QuestStatusOrActive.get(compare_string)
func is_valid_event(string:String) -> bool:
if string.strip_edges().begins_with('ifquest '):
return true
return false
################################################################################
## EDITOR REPRESENTATION
################################################################################
func build_event_editor() -> void:
add_header_label("IF")
add_header_edit(
"quest_resource",
ValueType.DYNAMIC_OPTIONS,
{
"mode":2,
"suggestions_func":QuestEventUtils.quest_resource_suggestrions
})
add_header_label("IS")
add_header_edit("compare_status",ValueType.FIXED_OPTIONS,{
'options': [
{
'label': 'HIDDEN',
'value': QuestEventUtils.QuestStatusOrActive.HIDDEN,
},
{
'label': 'AVAILABLE',
'value': QuestEventUtils.QuestStatusOrActive.AVAILABLE,
},
{
'label': 'DONE',
'value': QuestEventUtils.QuestStatusOrActive.DONE,
},
{
'label': 'CANCLED',
'value': QuestEventUtils.QuestStatusOrActive.CANCLED,
},
{
'label': 'ACTIVE',
'value': QuestEventUtils.QuestStatusOrActive.ACTIVE,
},
{
'label': 'NOT_ACTIVE',
'value': QuestEventUtils.QuestStatusOrActive.NOT_ACTIVE,
}
]})
func _get_icon() -> Resource:
return load("res://addons/dialogic/Modules/Condition/icon.svg")
####################### CODE COMPLETION ########################################
################################################################################
func _get_code_completion(CodeCompletionHelper:Node, TextNode:TextEdit, line:String, _word:String, symbol:String) -> void:
pass
func _get_start_code_completion(_CodeCompletionHelper:Node, TextNode:TextEdit) -> void:
TextNode.add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'ifquest', 'ifquest ', TextNode.syntax_highlighter.code_flow_color)
#################### SYNTAX HIGHLIGHTING #######################################
################################################################################
func _get_syntax_highlighting(Highlighter:SyntaxHighlighter, dict:Dictionary, line:String) -> Dictionary:
var word := line.get_slice(' ', 0)
dict[line.find(word)] = {"color":Highlighter.code_flow_color}
dict[line.find(word)+len(word)] = {"color":Highlighter.normal_color}
dict = Highlighter.color_condition(dict, line)
return dict
@@ -1 +0,0 @@
uid://b2ggc2f5kh61j
@@ -1,43 +0,0 @@
@tool
class_name QuestEventUtils
enum QuestStatus{
HIDDEN = 0,
AVAILABLE = 1,
DONE = 2,
CANCLED = 3
}
enum QuestStatusOrActive{
HIDDEN = 0,
AVAILABLE = 1,
DONE = 2,
CANCLED = 3,
ACTIVE = 4,
NOT_ACTIVE = 5
}
static func quest_resource_suggestrions(search_text:String) -> Dictionary:
var ret_val = {}
var quest_paths = get_all_file_paths("res://resources/quests")
for path in quest_paths:
var res = ResourceLoader.load(path)
ret_val[res.id]= {"value":path, "tooltip":res.title + "\n\n" + res.description}
return ret_val
static func get_all_file_paths(path: String) -> Array[String]:
var file_paths: Array[String] = []
var dir = DirAccess.open(path)
dir.list_dir_begin()
var file_name = dir.get_next()
while file_name != "":
var file_path = path + "/" + file_name
if dir.current_is_dir():
file_paths += get_all_file_paths(file_path)
else:
file_paths.append(file_path)
file_name = dir.get_next()
return file_paths
@@ -1 +0,0 @@
uid://d1x2343wpkdku
-9
View File
@@ -1,9 +0,0 @@
@tool
extends DialogicIndexer
func _get_events() -> Array:
return [
this_folder.path_join('event_quest_activate.gd'),
this_folder.path_join('event_quest_complete.gd'),
this_folder.path_join('event_quest_condition.gd')
]
@@ -1 +0,0 @@
uid://wup1fvm05rqv
@@ -1,51 +0,0 @@
@tool
extends HBoxContainer
var parent_resource: DialogicEvent = null
func _ready() -> void:
$AddElif.button_up.connect(add_elif)
$AddElse.button_up.connect(add_else)
func refresh() -> void:
if parent_resource is DialogicQuestConditionEvent:
# hide add elif and add else button on ELSE event
$AddElif.visible = false# parent_resource.condition_type != DialogicConditionEvent.ConditionTypes.ELSE
$AddElse.visible = true# parent_resource.condition_type != DialogicConditionEvent.ConditionTypes.ELSE
$Label.text = "End of If Quest" #"End of "+["IF", "ELIF", "ELSE"][parent_resource.condition_type]+" ("+parent_resource.condition+")"
# hide add add else button if followed by ELIF or ELSE event
var timeline_editor := find_parent('VisualEditor')
if timeline_editor:
var next_event: DialogicEvent = null
if timeline_editor.get_block_below(get_parent()):
next_event = timeline_editor.get_block_below(get_parent()).resource
if next_event is DialogicConditionEvent:
if next_event.condition_type != DialogicConditionEvent.ConditionTypes.IF:
$AddElse.hide()
#if parent_resource.condition_type == DialogicConditionEvent.ConditionTypes.ELSE:
# $Label.text = "End of ELSE"
else:
hide()
func add_elif() -> void:
var timeline := find_parent('VisualEditor')
if timeline:
var resource := DialogicConditionEvent.new()
resource.condition_type = DialogicConditionEvent.ConditionTypes.ELIF
timeline.add_event_undoable(resource, get_parent().get_index()+1)
timeline.indent_events()
timeline.something_changed()
func add_else() -> void:
var timeline := find_parent('VisualEditor')
if timeline:
var resource := DialogicConditionEvent.new()
resource.condition_type = DialogicConditionEvent.ConditionTypes.ELSE
timeline.add_event_undoable(resource, get_parent().get_index()+1)
timeline.indent_events()
timeline.something_changed()
@@ -1 +0,0 @@
uid://dlrnhnnonum4o
@@ -1,20 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://dnrpcgjkyoiau"]
[ext_resource type="Script" uid="uid://dlrnhnnonum4o" path="res://addons/dialogic_additions/Quest/ui_condition_end.gd" id="1_f3miq"]
[node name="Condition_End" type="HBoxContainer"]
offset_right = 90.0
offset_bottom = 23.0
script = ExtResource("1_f3miq")
[node name="Label" type="Label" parent="."]
layout_mode = 2
text = "End of condition X"
[node name="AddElif" type="Button" parent="."]
layout_mode = 2
text = "Add Elif"
[node name="AddElse" type="Button" parent="."]
layout_mode = 2
text = "Add Else"
@@ -1,510 +0,0 @@
{
"swagger": "2.0",
"info": {
"title": "LanguageTool API",
"description": "Check texts for style and grammar issues with <a href='https://languagetool.org'>LanguageTool</a>. Please consider the following default limitations:<ul><li>your daily request limit depending on <a href='https://languagetool.org/editor/settings/access-tokens'>your plan</a> <li>maximum number of requests per minute: 20 (free) / 80 (Premium) <li>maximum number of characters per minute: 75,000 (free) / 300,000 (Premium) <li>maximum number of characters per request: 20,000 (free) / 60,000 (Premium) <li>for the free version, also consider the <a href='https://dev.languagetool.org/public-http-api'>limitations documented here</a> <li><b>Note:</b> any parameters or outputs not part of this documentation are internal and must not be relied on</ul> Need more generous limits? Just <a href='https://languagetool.org/proofreading-api'>contact us</a>.",
"version": "1.1.2"
},
"host": "api.languagetoolplus.com",
"schemes": [
"https"
],
"basePath": "/v2",
"produces": [
"application/json"
],
"paths": {
"/check": {
"post": {
"summary": "Check a text",
"description": "The main feature - check a text with LanguageTool for possible style and grammar issues.",
"parameters": [
{
"name": "text",
"in": "formData",
"type": "string",
"description": "The text to be checked. This or 'data' is required.",
"required": false
},
{
"name": "data",
"in": "formData",
"type": "string",
"description": "The text to be checked, given as a JSON document that specifies what's text and what's markup. This or 'text' is required. Markup will be ignored when looking for errors. Example text: <pre>A &lt;b>test&lt;/b></pre>JSON for the example text: <pre>{\"annotation\":[\n {\"text\": \"A \"},\n {\"markup\": \"&lt;b>\"},\n {\"text\": \"test\"},\n {\"markup\": \"&lt;/b>\"}\n]}</pre> <p>If you have markup that should be interpreted as whitespace, like <tt>&lt;p&gt;</tt> in HTML, you can have it interpreted like this: <pre>{\"markup\": \"&lt;p&gt;\", \"interpretAs\": \"\\n\\n\"}</pre><p>The 'data' feature is not limited to HTML or XML, it can be used for any kind of markup. Entities will need to be expanded in this input.",
"required": false
},
{
"name": "language",
"in": "formData",
"type": "string",
"description": "A language code like `en-US`, `de-DE`, `fr`, or `auto` to guess the language automatically (see `preferredVariants` below). For languages with variants (English, German, Portuguese) spell checking will only be activated when you specify the variant, e.g. `en-GB` instead of just `en`.",
"required": true
},
{
"name": "username",
"in": "formData",
"type": "string",
"description": "Set to get Premium API access: Your username/email as used to log in at languagetool.org."
},
{
"name": "apiKey",
"in": "formData",
"type": "string",
"format": "password",
"description": "Set to get Premium API access: <a target='_blank' href='https://languagetool.org/editor/settings/access-tokens'>your API key</a>"
},
{
"name": "dicts",
"in": "formData",
"type": "string",
"description": "Comma-separated list of dictionaries to include words from; uses special default dictionary if this is unset"
},
{
"name": "motherTongue",
"in": "formData",
"type": "string",
"description": "A language code of the user's native language, enabling false friends checks for some language pairs."
},
{
"name": "preferredVariants",
"in": "formData",
"type": "string",
"description": "Comma-separated list of preferred language variants. The language detector used with `language=auto` can detect e.g. English, but it cannot decide whether British English or American English is used. Thus this parameter can be used to specify the preferred variants like `en-GB` and `de-AT`. Only available with `language=auto`. You should set variants for at least German and English, as otherwise the spell checking will not work for those, as no spelling dictionary can be selected for just `en` or `de`."
},
{
"name": "enabledRules",
"in": "formData",
"type": "string",
"description": "IDs of rules to be enabled, comma-separated. Note that 'level' still applies, so the rule won't run unless 'level' is set to a level that activates the rule."
},
{
"name": "disabledRules",
"in": "formData",
"type": "string",
"description": "IDs of rules to be disabled, comma-separated"
},
{
"name": "enabledCategories",
"in": "formData",
"type": "string",
"description": "IDs of categories to be enabled, comma-separated"
},
{
"name": "disabledCategories",
"in": "formData",
"type": "string",
"description": "IDs of categories to be disabled, comma-separated"
},
{
"name": "enabledOnly",
"in": "formData",
"type": "boolean",
"default": false,
"description": "If true, only the rules and categories whose IDs are specified with `enabledRules` or `enabledCategories` are enabled."
},
{
"name": "level",
"in": "formData",
"type": "string",
"enum": ["default", "picky"],
"description": "If set to `picky`, additional rules will be activated, i.e. rules that you might only find useful when checking formal text."
}
],
"responses": {
"200": {
"description": "the result of checking the text",
"schema": {
"properties": {
"software": {
"type": "object",
"required": [
"name",
"version",
"buildDate",
"apiVersion"
],
"properties": {
"name": {
"type": "string",
"description": "Usually 'LanguageTool'."
},
"version": {
"type": "string",
"description": "A version string like '3.3' or '3.4-SNAPSHOT'."
},
"buildDate": {
"type": "string",
"description": "Date when the software was built, e.g. '2016-05-25'."
},
"apiVersion": {
"type": "integer",
"description": "Version of this API response. We don't expect to make incompatible changes, so this can also be increased for newly added fields."
},
"status": {
"type": "string",
"description": "An optional warning, e.g. when the API format is not stable."
},
"premium": {
"type": "boolean",
"description": "true if you're using a Premium account with all the premium text checks (since LanguageTool 4.2)"
}
}
},
"language": {
"type": "object",
"description": "The language used for checking the text.",
"required": [
"name",
"code",
"detectedLanguage"
],
"properties": {
"name": {
"type": "string",
"description": "Language name like 'French' or 'English (US)'."
},
"code": {
"type": "string",
"description": "ISO 639-1 code like 'en', 'en-US', or 'ca-ES-valencia'"
},
"detectedLanguage": {
"type": "object",
"description": "The automatically detected text language (might be different from the language actually used for checking).",
"required": [
"name",
"code"
],
"properties": {
"name": {
"type": "string",
"description": "Language name like 'French' or 'English (US)'."
},
"code": {
"type": "string",
"description": "ISO 639-1 code like 'en', 'en-US', or 'ca-ES-valencia'."
}
}
}
}
},
"matches": {
"type": "array",
"items": {
"type": "object",
"required": [
"message",
"offset",
"length",
"replacements",
"context",
"sentence"
],
"properties": {
"message": {
"type": "string",
"description": "Message about the error displayed to the user."
},
"shortMessage": {
"type": "string",
"description": "An optional shorter version of 'message'."
},
"offset": {
"type": "integer",
"description": "The 0-based character offset of the error in the text."
},
"length": {
"type": "integer",
"description": "The length of the error in characters."
},
"replacements": {
"type": "array",
"description": "Replacements that might correct the error. The array can be empty, in this case there is no suggested replacement.",
"items": {
"type": "object",
"properties": {
"value": {
"type": "string",
"description": "the replacement string"
}
}
}
},
"context": {
"type": "object",
"required": [
"text",
"offset",
"length"
],
"properties": {
"text": {
"type": "string",
"description": "Context of the error, i.e. the error and some text to the left and to the left."
},
"offset": {
"type": "integer",
"description": "The 0-based character offset of the error in the context text."
},
"length": {
"type": "integer",
"description": "The length of the error in characters in the context."
}
}
},
"sentence": {
"type": "string",
"description": "The sentence the error occurred in (since LanguageTool 4.0 or later)"
},
"rule": {
"type": "object",
"required": [
"id",
"description",
"category"
],
"properties": {
"id": {
"type": "string",
"description": "An rule's identifier that's unique for this language."
},
"subId": {
"type": "string",
"description": "An optional sub identifier of the rule, used when several rules are grouped."
},
"description": {
"type": "string"
},
"urls": {
"type": "array",
"description": "An optional array of URLs with a more detailed description of the error.",
"items": {
"type": "object",
"properties": {
"value": {
"type": "string",
"description": "the URL"
}
}
}
},
"issueType": {
"type": "string",
"description": "The <a href=\"http://www.w3.org/International/multilingualweb/lt/drafts/its20/its20.html#lqissue-typevalues\">Localization Quality Issue Type</a>. This is not defined for all languages, in which case it will always be 'Uncategorized'."
},
"category": {
"type": "object",
"properties": {
"id": {
"type": "string",
"description": "A category's identifier that's unique for this language."
},
"name": {
"type": "string",
"description": "A short description of the category."
}
}
}
}
}
}
}
}
}
}
}
}
}
},
"/languages": {
"get": {
"summary": "Get a list of supported languages.",
"responses": {
"200": {
"description": "An array of language objects.",
"schema": {
"type": "array",
"items": {
"type": "object",
"required": [
"name",
"code",
"longCode"
],
"properties": {
"name": {
"type": "string",
"description": "a language name like 'French' or 'English (Australia)'"
},
"code": {
"type": "string",
"description": "a language code like 'en'"
},
"longCode": {
"type": "string",
"description": "a language code like 'en-US' or 'ca-ES-valencia'"
}
}
}
}
}
}
}
},
"/words": {
"get": {
"summary": "List words in dictionaries",
"description": "List words in the user's personal dictionaries.",
"parameters": [
{
"name": "offset",
"in": "query",
"type": "integer",
"description": "Offset of where to start in the list of words. Defaults to 0."
},
{
"name": "limit",
"in": "query",
"type": "integer",
"description": "Maximum number of words to return. Defaults to 10."
},
{
"name": "username",
"in": "query",
"type": "string",
"description": "Your username as used to log in at languagetool.org.",
"required": true
},
{
"name": "apiKey",
"in": "query",
"type": "string",
"format": "password",
"description": "<a target='_blank' href='https://languagetool.org/editor/settings/access-tokens'>Your API key</a>",
"required": true
},
{
"name": "dicts",
"in": "query",
"type": "string",
"description": "Comma-separated list of dictionaries to include words from; uses special default dictionary if this is unset"
}
],
"responses": {
"200": {
"description": "the user's words from the given user dictionaries",
"schema": {
"properties": {
"words": {
"type": "array",
"description": "array of words",
"items": {
"type": "string"
}
}
}
}
}
}
}
},
"/words/add": {
"post": {
"summary": "Add word to a dictionary",
"description": "Add a word to one of the user's personal dictionaries. Please note that this feature is considered to be used for personal dictionaries which must not contain more than 500 words. If this is an issue for you, please contact us.",
"parameters": [
{
"name": "word",
"in": "formData",
"type": "string",
"description": "The word to be added. Must not be a phrase, i.e. cannot contain white space. The word is added to a global dictionary that applies to all languages.",
"required": true
},
{
"name": "username",
"in": "formData",
"type": "string",
"description": "Your username as used to log in at languagetool.org.",
"required": true
},
{
"name": "apiKey",
"in": "formData",
"type": "string",
"format": "password",
"description": "<a target='_blank' href='https://languagetool.org/editor/settings/access-tokens'>Your API key</a>",
"required": true
},
{
"name": "dict",
"in": "formData",
"type": "string",
"description": "Name of the dictionary to add the word to; non-existent dictionaries are created after calling this; if unset, adds to special default dictionary"
}
],
"responses": {
"200": {
"description": "the result of adding the word",
"schema": {
"properties": {
"added": {
"type": "boolean",
"description": "true if the word has been added. false means the word hasn't been added because it had been added before."
}
}
}
}
}
}
},
"/words/delete": {
"post": {
"summary": "Remove word from a dictionary",
"description": "Remove a word from one of the user's personal dictionaries.",
"parameters": [
{
"name": "word",
"in": "formData",
"type": "string",
"description": "The word to be removed.",
"required": true
},
{
"name": "username",
"in": "formData",
"type": "string",
"description": "Your username as used to log in at languagetool.org.",
"required": true
},
{
"name": "apiKey",
"in": "formData",
"type": "string",
"format": "password",
"description": "<a target='_blank' href='https://languagetool.org/editor/settings/access-tokens'>Your API key</a>",
"required": true
},
{
"name": "dict",
"in": "formData",
"type": "string",
"description": "Name of the dictionary to remove the word from; if the dictionary is empty upon calling this, it is deleted; if unset, removes from special default dictionary"
}
],
"responses": {
"200": {
"description": "the result of removing the word",
"schema": {
"properties": {
"deleted": {
"type": "boolean",
"description": "true if the word has been removed. false means the word hasn't been removed because it was not in the dictionary."
}
}
}
}
}
}
}
}
}
-18
View File
@@ -1,18 +0,0 @@
@tool
extends EditorPlugin
var plugin: LanguagetToolPlugin
func _enter_tree() -> void:
plugin = LanguagetToolPlugin.new()
add_child(plugin)
EditorInterface.get_inspector().edited_object_changed.connect(_inspector_edited_object_changed)
func _inspector_edited_object_changed():
plugin.check_new_inspector();
func _exit_tree() -> void:
pass
-1
View File
@@ -1 +0,0 @@
uid://fm32qkudo8sp
-7
View File
@@ -1,7 +0,0 @@
[plugin]
name="LanguageTool"
description="Check texts for style and grammar issues with LanguageTool. "
author="Jonathan @ Cozy Raven Interactive"
version=""
script="languagetool.gd"
@@ -1,110 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dxalawvo2ji7p"]
[ext_resource type="Script" uid="uid://dkyiuvuc2w2xc" path="res://addons/languagetool/scripts/language_tool_correction_overlay_references.gd" id="1_rh5c2"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_hdqxg"]
bg_color = Color(0.145098, 0.145098, 0.145098, 1)
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_color = Color(0.0784314, 0.0784314, 0.0784314, 1)
corner_radius_top_left = 5
corner_radius_top_right = 5
corner_radius_bottom_right = 5
corner_radius_bottom_left = 5
[node name="CorrectionOverlay" type="VBoxContainer"]
offset_right = 408.0
offset_bottom = 181.0
size_flags_horizontal = 0
size_flags_vertical = 0
script = ExtResource("1_rh5c2")
[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 2
theme_override_constants/margin_left = 15
theme_override_constants/margin_top = 15
theme_override_constants/margin_right = 15
theme_override_constants/margin_bottom = 15
[node name="PanelContainer" type="PanelContainer" parent="MarginContainer"]
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxFlat_hdqxg")
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/PanelContainer"]
layout_mode = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/PanelContainer/MarginContainer"]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="CategoryLabel" type="Label" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 11
text = "Rechtschreibung"
autowrap_mode = 3
[node name="CloseButton" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 11
text = "X"
[node name="Spacer" type="Control" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 4)
layout_mode = 2
[node name="DescriptionLabel" type="Label" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
theme_override_constants/paragraph_spacing = 0
text = "Ensure spelling is correct"
autowrap_mode = 3
[node name="Spacer2" type="Control" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 2)
layout_mode = 2
[node name="Replacements" type="HFlowContainer" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="Button" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Test 1"
[node name="Button2" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Test 1"
[node name="Button3" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Test 1"
[node name="Button4" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Hello world!!!"
[node name="Button5" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Test 1"
[node name="Button6" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Test 1"
[node name="Button7" type="Button" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements"]
layout_mode = 2
size_flags_horizontal = 0
text = "Test 1"
@@ -1,41 +0,0 @@
@tool
extends Node
class_name LanguageToolCorrectionOverlay
const CORRECTION_OVERLAY = preload("res://addons/languagetool/scenes/correction_overlay.tscn")
var instantiatedOverlay: LanguageToolCorrectionOverlayReferences
func _enter_tree() -> void:
instantiatedOverlay = CORRECTION_OVERLAY.instantiate()
add_child(instantiatedOverlay)
hideOverlay()
func _ready():
instantiatedOverlay.close_button.pressed.connect(hideOverlay)
func _exit_tree() -> void:
pass
func hideOverlay():
instantiatedOverlay.hide()
func showOverlay(position:Vector2, width: float, _match:LanguageToolApiWrapper.LanguageToolCheckResponse.Match, replacement_clicked : Callable):
#print(instantiatedOverlay.test)
instantiatedOverlay.show()
instantiatedOverlay.global_position = position
instantiatedOverlay.size = Vector2(0,0)
instantiatedOverlay.custom_minimum_size = Vector2(width, 0)
instantiatedOverlay.category_label.text = _match.rule.category.name
instantiatedOverlay.description_label.text = _match.message
for c in instantiatedOverlay.replacements.get_children():
c.free()
for r in _match.replacements:
var replacementButton = Button.new()
replacementButton.text = r
replacementButton.size_flags_horizontal = Control.SIZE_EXPAND_FILL
replacementButton.pressed.connect(func():replacement_clicked.call(r))
instantiatedOverlay.replacements.add_child(replacementButton)
@@ -1 +0,0 @@
uid://ct2t8rr000prq
@@ -1,9 +0,0 @@
@tool
extends VBoxContainer
class_name LanguageToolCorrectionOverlayReferences
@onready var category_label: Label = $MarginContainer/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/CategoryLabel
@onready var description_label: Label = $MarginContainer/PanelContainer/MarginContainer/VBoxContainer/DescriptionLabel
@onready var replacements: HFlowContainer = $MarginContainer/PanelContainer/MarginContainer/VBoxContainer/Replacements
@onready var close_button: Button = $MarginContainer/PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/CloseButton
@@ -1 +0,0 @@
uid://dkyiuvuc2w2xc
@@ -1,32 +0,0 @@
extends SyntaxHighlighter
class_name LanguageToolErrorSyntaxHighlighter
var check:LanguageToolApiWrapper.LanguageToolCheckResponse
func _init(check:LanguageToolApiWrapper.LanguageToolCheckResponse):
self.check = check
func _get_line_syntax_highlighting(line: int) -> Dictionary:
var normalColor = EditorInterface.get_base_control().get_theme_color("font_color", "Editor")
var errorColor = EditorInterface.get_base_control().get_theme_color("error_color", "Editor")
var warningColor = EditorInterface.get_base_control().get_theme_color("warning_color", "Editor")
var successColor = EditorInterface.get_base_control().get_theme_color("success_color", "Editor")
var retval = {}
for m:LanguageToolApiWrapper.LanguageToolCheckResponse.Match in check.matches:
var row_column = LanguageToolUtils.offset_to_row_column(m.offset,get_text_edit().text)
if row_column[0] != line:
continue
match m.rule.category.id:
"GRAMMAR":
retval[row_column[1]] = {"color":warningColor}
"TYPOS":
retval[row_column[1]] = {"color":errorColor}
_:
retval[row_column[1]] = {"color":successColor}
retval[row_column[1]+m.length] = {"color":normalColor}
return retval
@@ -1 +0,0 @@
uid://csxcr0bsetagc
@@ -1,112 +0,0 @@
extends Node
class_name LanguagetToolPlugin
var api: LanguageToolApiWrapper
var overlay: LanguageToolCorrectionOverlay
var checkDict: Dictionary[String,LanguageToolApiWrapper.LanguageToolCheckResponse] = {}
func _enter_tree() -> void:
api = LanguageToolApiWrapper.new()
add_child(api)
overlay = LanguageToolCorrectionOverlay.new()
add_child(overlay)
func _exit_tree() -> void:
pass
func check_new_inspector():
overlay.hideOverlay()
var textEdits: Array[TextEdit] = _find_multiline_text_edits()
for te: TextEdit in textEdits:
te.text_changed.connect(func():_on_text_changed(te))
te.focus_exited.connect(func():_on_focus_lost(te))
te.caret_changed.connect(func():_on_caret_changed(te))
_check_text(te)
_mark_errors_in_text(te)
func _on_text_changed(textEdit: TextEdit):
_mark_errors_in_text(textEdit)
overlay.hideOverlay()
func _on_focus_lost(textEdit: TextEdit):
_check_text(textEdit)
_mark_errors_in_text(textEdit)
func _on_caret_changed(textEdit: TextEdit):
if(!checkDict.has(textEdit.text)):
return
var check: LanguageToolApiWrapper.LanguageToolCheckResponse = checkDict[textEdit.text]
# find match at caret
var caret_offset:int = LanguageToolUtils.row_column_to_offset(textEdit.get_caret_line(), textEdit.get_caret_column(),textEdit.text)
var _match:LanguageToolApiWrapper.LanguageToolCheckResponse.Match = null
for m in check.matches:
if m.offset <= caret_offset and m.offset + m.length >= caret_offset:
_match = m
break
if _match != null:
var edit_global_rect = textEdit.get_global_rect()
overlay.showOverlay(
edit_global_rect.position + Vector2(0,edit_global_rect.size.y),
edit_global_rect.size.x,
_match,
func(newText):_apply_text_change(textEdit,newText,_match))
else:
overlay.hideOverlay()
pass
func _check_text(textEdit: TextEdit):
if textEdit.text == "":
return
if checkDict.has(textEdit.text):
return
var response = api.check(textEdit.text)
checkDict[textEdit.text] = response
func _mark_errors_in_text(textEdit: TextEdit):
if(!checkDict.has(textEdit.text)):
textEdit.syntax_highlighter=null
return
var check: LanguageToolApiWrapper.LanguageToolCheckResponse = checkDict[textEdit.text]
textEdit.syntax_highlighter = LanguageToolErrorSyntaxHighlighter.new(check)
func _apply_text_change(textEdit:TextEdit, newText: String, _match:LanguageToolApiWrapper.LanguageToolCheckResponse.Match):
var oldText = textEdit.text
var removedOldWord = oldText.erase(_match.offset,_match.length)
var newWordInserted = removedOldWord.insert(_match.offset,newText)
textEdit.text = newWordInserted
textEdit.text_changed.emit()
overlay.hideOverlay()
_check_text(textEdit)
_mark_errors_in_text(textEdit)
func _find_multiline_text_edits()->Array[TextEdit]:
var multilinteTexts:Array[Node] = _find_recursive(
EditorInterface.get_inspector().get_child(0).get_child(2),
"EditorPropertyMultilineText");
var textEditors:Array[TextEdit]
textEditors.assign( multilinteTexts.map(func(c):return c.get_child(0).get_child(0) as TextEdit))
return textEditors
func _find_recursive(node: Node, type: Variant) -> Array[Node]:
if type is String:
if node.get_class() == type:
return [node]
elif is_instance_of(node, type):
return [node]
var retval: Array[Node] = []
for child in node.get_children():
retval.append_array(_find_recursive(child, type))
return retval
@@ -1 +0,0 @@
uid://bi8yv26eglkso
@@ -1,32 +0,0 @@
@tool
extends Object
class_name LanguageToolUtils
static func offset_to_row_column(offset:int, text:String)->Vector2i:
var row:int = 0
var column:int = 0
if offset > text.length():
return Vector2i(-1,-1)
for i in offset:
if text[i] == "\n":
row+=1
column = 0
else:
column+=1
return Vector2i(row, column)
static func row_column_to_offset(row:int, column:int, text:String) -> int:
var current_row:int = 0
var current_column:int = 0
for i in text.length():
if current_row == row and current_column == column:
return i
if text[i] == "\n":
current_row += 1
current_column = 0
else:
current_column += 1
return -1
@@ -1 +0,0 @@
uid://q01v4f8pfgfe
@@ -1,211 +0,0 @@
@tool
class_name LanguageToolApiWrapper
extends Node
const BASE_URL := "https://api.languagetoolplus.com/v2"
func _make_request(endpoint: String, method: HTTPClient.Method = HTTPClient.METHOD_GET, data: Dictionary = {}, headers: Dictionary = {}):
var url = BASE_URL + endpoint
var scheme_split = url.split("://")
var scheme = scheme_split[0]
var rest = scheme_split[1]
var host_and_path = rest.split("/", false, 1)
var host = host_and_path[0]
var path = "/" + host_and_path[1] if host_and_path.size() > 1 else "/"
var port = 443 if scheme == "https" else 80
var client = HTTPClient.new()
var tlsOptions: TLSOptions = (TLSOptions.client() if scheme == "https" else null)
var err = client.connect_to_host(host, port, tlsOptions)
if err != OK:
push_error("Failed to connect to host: " + str(err))
return null
while client.get_status() in [HTTPClient.STATUS_CONNECTING, HTTPClient.STATUS_RESOLVING]:
client.poll()
OS.delay_msec(10)
var header_array = []
for k in headers.keys():
header_array.append(str(k) + ": " + str(headers[k]))
var body = ""
if method == HTTPClient.METHOD_POST:
body = ""
if data.size() > 0:
body = client.query_string_from_dict(data)
header_array.append("Content-Type: application/x-www-form-urlencoded")
header_array.append("Content-Length: " + str(body.length()))
client.request(HTTPClient.METHOD_POST, path, header_array, body)
else:
if data.size() > 0:
path += "?" + client.query_string_from_dict(data)
client.request(HTTPClient.METHOD_GET, path, header_array)
while client.get_status() == HTTPClient.STATUS_REQUESTING:
client.poll()
OS.delay_msec(10)
var response = ""
while client.get_status() == HTTPClient.STATUS_BODY or client.has_response():
client.poll()
var chunk = client.read_response_body_chunk()
if chunk.size() == 0:
break
response += chunk.get_string_from_utf8()
OS.delay_msec(10)
var resp_code = client.get_response_code()
if resp_code != 200:
push_error("HTTP error: " + str(resp_code) + "\\n" + response)
return null
var json = JSON.new()
var json_err = json.parse(response)
if json_err != OK:
push_error("JSON parse error: " + str(json_err) + "\\n" + response)
return null
return json.get_data()
func check(text: String, language: String = "auto", opts: Dictionary = {}) -> LanguageToolCheckResponse:
var data = {
"text": text,
"language": language
}
for k in opts.keys():
data[k] = opts[k]
print("Checking text: "+text)
return LanguageToolCheckResponse.new(_make_request("/check", HTTPClient.METHOD_POST, data))
func get_languages():
return _make_request("/languages", HTTPClient.METHOD_GET)
func list_words(username: String, apiKey: String, offset: int = 0, limit: int = 10, dicts: String = ""):
var data = {
"username": username,
"apiKey": apiKey,
"offset": offset,
"limit": limit
}
if dicts != "":
data["dicts"] = dicts
return _make_request("/words", HTTPClient.METHOD_GET, data)
func add_word(word: String, username: String, apiKey: String, dict: String = ""):
var data = {
"word": word,
"username": username,
"apiKey": apiKey
}
if dict != "":
data["dict"] = dict
return _make_request("/words/add", HTTPClient.METHOD_POST, data)
func delete_word(word: String, username: String, apiKey: String, dict: String = ""):
var data = {
"word": word,
"username": username,
"apiKey": apiKey
}
if dict != "":
data["dict"] = dict
return _make_request("/words/delete", HTTPClient.METHOD_POST, data)
static func percent_encode(text: String) -> String:
return text.uri_encode()
class LanguageToolCheckResponse:
# Software info
var software_name: String
var software_version: String
var software_build_date: String
var software_api_version: int
var software_status: String = ""
var software_premium: bool = false
# Language info
var language_name: String
var language_code: String
var detected_language_name: String
var detected_language_code: String
# Match structure
class Match:
var message: String
var short_message: String = ""
var offset: int
var length: int
var replacements: Array[String] = []
var context_text: String
var context_offset: int
var context_length: int
var sentence: String
class Rule:
var id: String
var sub_id: String = ""
var description: String
var urls: Array[String] = []
var issue_type: String = ""
class Category:
var id: String
var name: String
var category: Category
var rule: Rule
var matches: Array[Match] = []
func _init(response: Variant) -> void:
# Parse software
var sw = response.software if response.has("software") else {}
software_name = sw.name if sw.has("name") else ""
software_version = sw.version if sw.has("version") else ""
software_build_date = sw.buildDate if sw.has("buildDate") else ""
software_api_version = sw.apiVersion if sw.has("apiVersion") else 0
software_status = sw.status if sw.has("status") else ""
software_premium = sw.premium if sw.has("premium") else false
# Parse language
var lang = response.language if response.has("language") else {}
language_name = lang.name if lang.has("name") else ""
language_code = lang.code if lang.has("code") else ""
var det_lang = lang.detectedLanguage if lang.has("detectedLanguage") else {}
detected_language_name = det_lang.name if det_lang.has("name") else ""
detected_language_code = det_lang.code if det_lang.has("code") else ""
# Parse matches
matches = []
var matches_arr = response.matches if response.has("matches") else []
for m in matches_arr:
var _match = Match.new()
_match.message = m.message if m.has("message") else ""
_match.short_message = m.shortMessage if m.has("shortMessage") else ""
_match.offset = m.offset if m.has("offset") else 0
_match.length = m.length if m.has("length") else 0
#_match.replacements = []
var replacements_arr = m.replacements if m.has("replacements") else []
for r in replacements_arr:
_match.replacements.append(r.value if r.has("value") else "")
var ctx = m.context if m.has("context") else {}
_match.context_text = ctx.text if ctx.has("text") else ""
_match.context_offset = ctx.offset if ctx.has("offset") else 0
_match.context_length = ctx.length if ctx.has("length") else 0
_match.sentence = m.sentence if m.has("sentence") else ""
var rule_dict = m.rule if m.has("rule") else {}
var rule = Match.Rule.new()
rule.id = rule_dict.id if rule_dict.has("id") else ""
rule.sub_id = rule_dict.subId if rule_dict.has("subId") else ""
rule.description = rule_dict.description if rule_dict.has("description") else ""
#rule.urls = []
var urls_arr = rule_dict.urls if rule_dict.has("urls") else []
for u in urls_arr:
rule.urls.append(u.value if u.has("value") else "")
rule.issue_type = rule_dict.issueType if rule_dict.has("issueType") else ""
var cat = rule_dict.category if rule_dict.has("category") else {}
var category = Match.Rule.Category.new()
category.id = cat.id if cat.has("id") else ""
category.name = cat.name if cat.has("name") else ""
rule.category = category
_match.rule = rule
matches.append(_match)
@@ -1 +0,0 @@
uid://bkyd022t8ugkw
-8
View File
@@ -1,8 +0,0 @@
@tool
extends EditorScript
func _run():
var api = LanguageToolApiWrapper.new()
EditorInterface.get_base_control().add_child(api)
var result = api.check("Hello this is a santence how are you")
print(result.matches[0])
@@ -1 +0,0 @@
uid://77jt5suj0wdj
@@ -1,47 +0,0 @@
@tool
extends EditorScript
var testButton: Button
func _run():
#var selected: Node = EditorInterface.get_inspector().get_child(0).get_child(2)
#_print_info(selected)
#print((EditorInterface.get_inspector().get_child(0).get_child(2).get_child(-1) as Button).text)
#print((selected as LineEdit).text)
#(selected as LineEdit).insert_text_at_caret("hello")
#(selected as LineEdit).text_changed.emit((selected as LineEdit).text)
#print(selected.get_class())
#print(is_instance_of(selected, EditorPropertyText))
#print(_find_recursive(selected,"EditorPropertyMultilineText")[0].get_child(0).get_child(0).get_class())
#print(_find_recursive(selected,"EditorPropertyText")[0].get_child(0).get_child(0).get_class())
testButton = Button.new()
testButton.text = "Remove this button"
#testButton.global_position = Vector2(1904.0, 305.0)
testButton.pressed.connect(
func():
testButton.get_parent().remove_child(testButton)
testButton.queue_free()
)
EditorInterface.get_base_control().add_child(testButton)
pass
func _print_info(node: Control):
print("Name: "+node.name)
print("Children:")
for child in node.get_children():
print(" - "+child.name)
func _find_recursive(node: Node, type: Variant) -> Array[Node]:
if type is String:
if node.get_class() == type:
return [node]
elif is_instance_of(node, type):
return [node]
var retval: Array[Node] = []
for child in node.get_children():
retval.append_array(_find_recursive(child, type))
return retval
@@ -1 +0,0 @@
uid://t6f7snttaggn
Binary file not shown.

Before

Width:  |  Height:  |  Size: 138 KiB

-34
View File
@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://hvchk6t0xe7j"
path="res://.godot/imported/Ente.png-21ead71377d82aa0401b2345b9713a4b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animals/Ente.png"
dest_files=["res://.godot/imported/Ente.png-21ead71377d82aa0401b2345b9713a4b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
Binary file not shown.

Before

Width:  |  Height:  |  Size: 39 KiB

-34
View File
@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4q12jiligcl7"
path="res://.godot/imported/katze.png-0faf4775b24cd38949e4c4160b5ed047.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animals/katze.png"
dest_files=["res://.godot/imported/katze.png-0faf4775b24cd38949e4c4160b5ed047.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
File diff suppressed because one or more lines are too long
Binary file not shown.

Before

Width:  |  Height:  |  Size: 672 KiB

@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://7jrac5ii3ah3"
path="res://.godot/imported/0001.png-9c6cb663e52b1142937f646500ed09a3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0001.png"
dest_files=["res://.godot/imported/0001.png-9c6cb663e52b1142937f646500ed09a3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 672 KiB

@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c06b551t2qlo6"
path="res://.godot/imported/0002.png-3c9447de011edd3c49d95cc40900862f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0002.png"
dest_files=["res://.godot/imported/0002.png-3c9447de011edd3c49d95cc40900862f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 670 KiB

@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d0dqhq2cbwyus"
path="res://.godot/imported/0003.png-43b2fbee351b3e40cec5c91ac958b6e5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0003.png"
dest_files=["res://.godot/imported/0003.png-43b2fbee351b3e40cec5c91ac958b6e5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 668 KiB

@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bj2ssu0ixr0p1"
path="res://.godot/imported/0004.png-40cdc6ee34fa9f1165af62d833008a91.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0004.png"
dest_files=["res://.godot/imported/0004.png-40cdc6ee34fa9f1165af62d833008a91.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 665 KiB

@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://baho1jt70dj6u"
path="res://.godot/imported/0005.png-51e4d358637a92057728002a1d20bee6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0005.png"
dest_files=["res://.godot/imported/0005.png-51e4d358637a92057728002a1d20bee6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 664 KiB

@@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c4kq6oyxchwae"
path="res://.godot/imported/0006.png-941fa868f0e50a15b299f562e3a4b2ec.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/animation/Vesna2D/Vesna Anims Sequences/B01-Idle/0006.png"
dest_files=["res://.godot/imported/0006.png-941fa868f0e50a15b299f562e3a4b2ec.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Some files were not shown because too many files have changed in this diff Show More