Compare commits
47 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b7d1f9d8d5 | |||
| 12bf632932 | |||
| 0d985e5bf6 | |||
| e86b3e81dd | |||
| 14a73daa75 | |||
| 1dd4a694d0 | |||
| 9b8933e698 | |||
| 9f4cda0e6d | |||
| 1c865730a3 | |||
| aa4f1c55b5 | |||
| aad6c44567 | |||
| 8e9359d6f8 | |||
| 7696271727 | |||
| 229dd04bc1 | |||
| 8407ce4c1f | |||
| b9a52dadcc | |||
| 0ecae5a4d9 | |||
| c288af296c | |||
| e65330786e | |||
| c7a4aea70b | |||
| b6caf4dbed | |||
| 51a145a994 | |||
| 41b30a4274 | |||
| a1fb71119f | |||
| 67d5b67c21 | |||
| 684131f495 | |||
| f32033cb5f | |||
| 1ad463ccb0 | |||
| 451ea82706 | |||
| 75e4bdd7fd | |||
| f37f7c7ceb | |||
| 70383fc16e | |||
| 88f3c90eec | |||
| 9d818e5079 | |||
| e9cd4ce276 | |||
| 638ebaff46 | |||
| b4013b1ff2 | |||
| c695115a4a | |||
| c68727aebe | |||
| bee6249c6f | |||
| fda2b95b38 | |||
| 4bbaab1a2a | |||
| 4ed6f4e7d9 | |||
| ce29711614 | |||
| 2947011a1a | |||
| 2a4425b9db | |||
| 72079044bd |
@@ -472,7 +472,7 @@ offset_right = 54.4142
|
||||
offset_bottom = 207.286
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
text = "[I]"
|
||||
text = "[i]"
|
||||
label_settings = SubResource("LabelSettings_l3npx")
|
||||
|
||||
[node name="QuestLogRoot" parent="." instance=ExtResource("7_vvo7l")]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=485 format=3 uid="uid://c25udixd5m6l0"]
|
||||
[gd_scene load_steps=489 format=3 uid="uid://c25udixd5m6l0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://b05uyj001ehwi" path="res://scripts/CSharp/Common/Farming/VesnaBehaviour2D.cs" id="1_yd5ep"]
|
||||
[ext_resource type="Script" uid="uid://cjbclkxesh3hc" path="res://scripts/CSharp/Common/CharacterControls/PlayerMovement.cs" id="2_1vqmv"]
|
||||
@@ -283,6 +283,7 @@
|
||||
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="471_83c4i"]
|
||||
[ext_resource type="AudioStream" uid="uid://fihv17va3r58" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_02_R.wav" id="471_e04c3"]
|
||||
[ext_resource type="AudioStream" uid="uid://cvvjd2i6x047n" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_03_R.wav" id="472_g32y8"]
|
||||
[ext_resource type="Script" uid="uid://dj1qjambsa4pg" path="res://scripts/CSharp/Common/Farming/WateringCanSaveHelper.cs" id="472_kduih"]
|
||||
[ext_resource type="Texture2D" uid="uid://blh0t2ofqj2uq" path="res://art/animation/Vesna2D/Vesna Anims Tools/F01-Idle-Gießkanne/0016.png" id="472_wdxsr"]
|
||||
[ext_resource type="AudioStream" uid="uid://dymoalptxmge" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_04_R.wav" id="473_8hbu5"]
|
||||
[ext_resource type="AudioStream" uid="uid://4555a4w30tda" path="res://audio/sfx/Footsteps/Single/Gravel/Reverb/SFX_Footstep_Gravel_05_R.wav" id="474_t1d6r"]
|
||||
@@ -294,8 +295,11 @@
|
||||
[ext_resource type="Texture2D" uid="uid://dqubvx1a08kn4" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0002.png" id="478_5myrm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dystt4hyqad74" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0004.png" id="480_wnay3"]
|
||||
[ext_resource type="Resource" uid="uid://cmqapbvv0hev2" path="res://resources/low code/farming/event_watering.tres" id="481_t1d6r"]
|
||||
[ext_resource type="Script" uid="uid://d27xoo1reo5gu" path="res://scripts/CSharp/Low Code/Variables/SaveableVariableNode.cs" id="482_0ptfk"]
|
||||
[ext_resource type="Texture2D" uid="uid://bopxv06co1osl" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0006.png" id="482_wfdif"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="483_kduih"]
|
||||
[ext_resource type="Texture2D" uid="uid://coyggdfwgkeru" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0008.png" id="484_32thn"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="484_upuan"]
|
||||
[ext_resource type="Texture2D" uid="uid://du6x1h42smp6m" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0010.png" id="486_kobao"]
|
||||
[ext_resource type="Texture2D" uid="uid://bras5gn8ov27l" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0012.png" id="488_ygjj5"]
|
||||
[ext_resource type="Texture2D" uid="uid://rjmsht4g8dvp" path="res://art/animation/Vesna2D/Vesna Anims Sequences/F02-Walk/0014.png" id="490_6603x"]
|
||||
@@ -2119,28 +2123,6 @@ frame = 7
|
||||
frame_progress = 0.229832
|
||||
offset = Vector2(0, -450)
|
||||
|
||||
[node name="WateringCanUI" type="Node2D" parent="CharacterBody2D" node_paths=PackedStringArray("_slider")]
|
||||
position = Vector2(0, -929)
|
||||
scale = Vector2(2, 2)
|
||||
script = ExtResource("467_j4m0f")
|
||||
_slider = NodePath("HSlider")
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="CharacterBody2D/WateringCanUI"]
|
||||
visible = false
|
||||
modulate = Color(0.3515, 0.780425, 0.95, 1)
|
||||
custom_minimum_size = Vector2(150, 50)
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -43.0
|
||||
offset_right = 57.0
|
||||
offset_bottom = 64.0
|
||||
grow_horizontal = 2
|
||||
max_value = 1.0
|
||||
step = 0.0
|
||||
editable = false
|
||||
scrollable = false
|
||||
|
||||
[node name="DetectionCross" parent="CharacterBody2D" instance=ExtResource("466_e04c3")]
|
||||
position = Vector2(0, -200)
|
||||
|
||||
@@ -2152,6 +2134,47 @@ _eventResources = Array[Object]([ExtResource("468_t1d6r")])
|
||||
script = ExtResource("467_8hbu5")
|
||||
_eventResources = Array[Object]([ExtResource("469_t1d6r")])
|
||||
|
||||
[node name="WateringCan" type="Node2D" parent="CharacterBody2D"]
|
||||
|
||||
[node name="WateringCanFillState" type="Node" parent="CharacterBody2D/WateringCan" groups=["Saveable"]]
|
||||
script = ExtResource("482_0ptfk")
|
||||
Payload = 0
|
||||
metadata/SaveID = "2d2f153b-8a09-45a9-b114-79259c833f9f"
|
||||
|
||||
[node name="WateringEventListener" type="Node" parent="CharacterBody2D/WateringCan"]
|
||||
script = ExtResource("467_8hbu5")
|
||||
_eventResources = Array[Object]([ExtResource("481_t1d6r")])
|
||||
|
||||
[node name="WateringCanUI" type="Node2D" parent="CharacterBody2D/WateringCan" node_paths=PackedStringArray("_slider")]
|
||||
position = Vector2(0, -939)
|
||||
scale = Vector2(2, 2)
|
||||
script = ExtResource("467_j4m0f")
|
||||
_slider = NodePath("HSlider")
|
||||
|
||||
[node name="HSlider" type="HSlider" parent="CharacterBody2D/WateringCan/WateringCanUI"]
|
||||
visible = false
|
||||
modulate = Color(0.3515, 0.780425, 0.95, 1)
|
||||
custom_minimum_size = Vector2(150, 50)
|
||||
anchors_preset = 5
|
||||
anchor_left = 0.5
|
||||
anchor_right = 0.5
|
||||
offset_left = -115.0
|
||||
offset_top = -33.999996
|
||||
offset_right = 35.0
|
||||
offset_bottom = 30.000004
|
||||
grow_horizontal = 2
|
||||
scale = Vector2(1.4200003, 2.5611823)
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 2
|
||||
max_value = 1.0
|
||||
step = 0.0
|
||||
editable = false
|
||||
scrollable = false
|
||||
|
||||
[node name="WateringCanSaveHelper" type="Node" parent="CharacterBody2D/WateringCan" node_paths=PackedStringArray("_wateringCanFillStateNode")]
|
||||
script = ExtResource("472_kduih")
|
||||
_wateringCanFillStateNode = NodePath("../WateringCanFillState")
|
||||
|
||||
[node name="FarmingControls" type="Node2D" parent="." node_paths=PackedStringArray("_movingPlayer")]
|
||||
script = ExtResource("817_6nrw3")
|
||||
_sceneKeyProvider = ExtResource("471_83c4i")
|
||||
@@ -2174,18 +2197,23 @@ script = ExtResource("471_2f15g")
|
||||
[node name="Timer" type="Timer" parent="SFX/FootstepsAudio"]
|
||||
wait_time = 0.5
|
||||
|
||||
[node name="WateringEventListener" type="Node" parent="."]
|
||||
script = ExtResource("467_8hbu5")
|
||||
_eventResources = Array[Object]([ExtResource("481_t1d6r")])
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
|
||||
[connection signal="FilledWateringCan" from="." to="CharacterBody2D/WateringCanUI" method="Refill"]
|
||||
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("483_kduih")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("484_upuan")
|
||||
|
||||
[connection signal="FilledWateringCan" from="." to="CharacterBody2D/WateringCan/WateringCanUI" method="Refill"]
|
||||
[connection signal="InventorySelectionChanged" from="." to="CharacterBody2D/WateringCan/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/visuals" method="ActivateTool"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="PickedUpTool" from="." to="CharacterBody2D/WateringCan/WateringCanUI" method="IsWateringCanActive"]
|
||||
[connection signal="LookDirection" from="CharacterBody2D/visuals" to="CharacterBody2D/DetectionCross" method="SetDirection"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/PlantCreatedEventListener" to="CharacterBody2D/visuals" method="PlayFarmingAnimation"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/PickedUpInteractableListener" to="CharacterBody2D/visuals" method="PlayPickUpAnimation"]
|
||||
[connection signal="OnLoadingComplete" from="CharacterBody2D/WateringCan/WateringCanFillState" to="CharacterBody2D/WateringCan/WateringCanSaveHelper" method="OnLoad"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/WateringCan/WateringEventListener" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
|
||||
[connection signal="EventRaised" from="CharacterBody2D/WateringCan/WateringEventListener" to="CharacterBody2D/WateringCan/WateringCanUI" method="Water"]
|
||||
[connection signal="timelineStarted" from="DialogicToggle" to="SFX/FootstepsAudio/Timer" method="stop"]
|
||||
[connection signal="timeout" from="SFX/FootstepsAudio/Timer" to="SFX/FootstepsAudio" method="PlayOneShot"]
|
||||
[connection signal="EventRaised" from="WateringEventListener" to="CharacterBody2D/visuals" method="PlayWateringAnimation"]
|
||||
[connection signal="EventRaised" from="WateringEventListener" to="CharacterBody2D/WateringCanUI" method="Water"]
|
||||
@@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://cqy831wnquvpc"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://d27xoo1reo5gu" path="res://scripts/CSharp/Low Code/Variables/SaveableVariableNode.cs" id="1_386s0"]
|
||||
[ext_resource type="Script" uid="uid://du5facslfvg77" path="res://scripts/CSharp/Common/DayAndNight/CalendarController.cs" id="2_bl8tj"]
|
||||
|
||||
[node name="Day and Night" type="Node"]
|
||||
|
||||
[node name="Controller" type="Node" parent="." node_paths=PackedStringArray("_dayCounter")]
|
||||
script = ExtResource("2_bl8tj")
|
||||
_dayCounter = NodePath("../DayCounter")
|
||||
|
||||
[node name="DayCounter" type="Node" parent="." groups=["Saveable"]]
|
||||
script = ExtResource("1_386s0")
|
||||
Payload = 0
|
||||
metadata/SaveID = "12c6da2e-fc71-4281-a04a-dfd3c7943975"
|
||||
@@ -1,7 +1,8 @@
|
||||
[gd_scene load_steps=24 format=3 uid="uid://muuxxgvx33fp"]
|
||||
[gd_scene load_steps=25 format=3 uid="uid://muuxxgvx33fp"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://7m1rt7agb6rm" path="res://scripts/CSharp/Common/Temp/MVPDuck.cs" id="1_54k4r"]
|
||||
[ext_resource type="Texture2D" uid="uid://hvchk6t0xe7j" path="res://art/animals/Ente.png" id="1_cgxhx"]
|
||||
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="2_fdf3t"]
|
||||
[ext_resource type="AudioStream" uid="uid://qv0aubjeyi0u" path="res://audio/sfx/Animals/SFX_Duck_Quack_01.wav" id="3_kjie1"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="3_rdn2q"]
|
||||
[ext_resource type="AudioStream" uid="uid://da84l8e44scwh" path="res://audio/sfx/Animals/SFX_Duck_Quack_02.wav" id="4_54k4r"]
|
||||
@@ -138,10 +139,11 @@ radius = 200.0
|
||||
[sub_resource type="ViewportTexture" id="ViewportTexture_4830j"]
|
||||
viewport_path = NodePath("SubViewport")
|
||||
|
||||
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer")]
|
||||
[node name="Duck" type="Node2D" node_paths=PackedStringArray("_animationPlayer") groups=["Saveable"]]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_54k4r")
|
||||
_sceneKeyProvider = ExtResource("2_fdf3t")
|
||||
_transferDelayMs = 1000
|
||||
_animationPlayer = NodePath("AnimationPlayer")
|
||||
|
||||
@@ -160,11 +162,11 @@ libraries = {
|
||||
&"": SubResource("AnimationLibrary_54k4r")
|
||||
}
|
||||
|
||||
[node name="InteractionArea" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("15_uo3dh")]
|
||||
[node name="duck interaction" parent="." node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("15_uo3dh")]
|
||||
position = Vector2(18, -250)
|
||||
_spritesToOutline = [NodePath("../Duck rendered")]
|
||||
|
||||
[node name="CollisionShape3D" parent="InteractionArea/Area2D" index="0"]
|
||||
[node name="CollisionShape3D" parent="duck interaction/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_uo3dh")
|
||||
|
||||
[node name="Duck rendered" type="Sprite2D" parent="."]
|
||||
@@ -321,7 +323,7 @@ offset = Vector2(40, 40)
|
||||
region_enabled = true
|
||||
region_rect = Rect2(246, 393, 111, 111)
|
||||
|
||||
[connection signal="Interacted" from="InteractionArea" to="." method="TransferToTargetAfterDelay"]
|
||||
[connection signal="Interacted" from="InteractionArea" to="Audio/NakNak" method="PlayOneShot"]
|
||||
[connection signal="Interacted" from="duck interaction" to="." method="TransferToTargetAfterDelay"]
|
||||
[connection signal="Interacted" from="duck interaction" to="Audio/NakNak" method="PlayOneShot"]
|
||||
|
||||
[editable path="InteractionArea"]
|
||||
[editable path="duck interaction"]
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
resource_local_to_scene = true
|
||||
radius = 325.2599
|
||||
|
||||
[node name="BaseField" type="Node2D"]
|
||||
[node name="BaseField" type="Node2D" groups=["Saveable"]]
|
||||
script = ExtResource("1_4mg73")
|
||||
Payload = 0
|
||||
|
||||
@@ -38,13 +38,13 @@ z_index = 1
|
||||
scale = Vector2(1.3499999, 1.5)
|
||||
texture = ExtResource("9_wx561")
|
||||
|
||||
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "FieldInteractionArea", "PlantingPlaceholder", "_wateringParticles")]
|
||||
[node name="FieldBehaviour" type="Sprite2D" parent="." node_paths=PackedStringArray("_fieldIndex", "_saveIdHolder", "_fieldSprite", "_maskSprite", "_outlineSprite", "PlantingInteraction", "FieldInteractionArea", "PlantingPlaceholder", "_wateringParticles")]
|
||||
visible = false
|
||||
z_index = -1
|
||||
scale = Vector2(0.9, 1)
|
||||
script = ExtResource("1_qa01x")
|
||||
SaveId = "field"
|
||||
_fieldIndex = NodePath("..")
|
||||
_saveIdHolder = NodePath("..")
|
||||
_sceneKeyProvider = ExtResource("11_cjahb")
|
||||
FieldState = 0
|
||||
_fieldSprite = NodePath("MaskedField/FieldTexture")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://gishbn0a8eke"]
|
||||
[gd_scene load_steps=12 format=3 uid="uid://gishbn0a8eke"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cms357f23fmfy" path="res://scripts/CSharp/Common/Farming/PlantBehaviour2D.cs" id="1_66p1c"]
|
||||
[ext_resource type="Texture2D" uid="uid://mrnc81ukugh6" path="res://art/farm/farming/farmobjekte/plant_template.png" id="2_oyl0t"]
|
||||
@@ -6,6 +6,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="5_3j24b"]
|
||||
[ext_resource type="PackedScene" uid="uid://dpbbroif2tnil" path="res://prefabs/interactions/generic_item_on_ground_2d.tscn" id="6_gdrin"]
|
||||
[ext_resource type="Resource" uid="uid://blr8tine5m0ma" path="res://resources/items/tomato.tres" id="7_vjw4j"]
|
||||
[ext_resource type="Script" uid="uid://j2mhvb45egej" path="res://scripts/CSharp/Low Code/Variables/VariableNode.cs" id="8_3og52"]
|
||||
[ext_resource type="Texture2D" uid="uid://bleimj6jr1jka" path="res://art/general/rectangle.png" id="9_vjw4j"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_u4cty"]
|
||||
@@ -28,7 +29,7 @@ radius = 300.0
|
||||
resource_local_to_scene = true
|
||||
radius = 300.0
|
||||
|
||||
[node name="BasePlant" type="Node2D" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants", "_harvestablePlant", "_magicEffect")]
|
||||
[node name="BasePlant" type="Node2D" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants", "_harvestablePlant", "_magicEffect", "_lifecycle")]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_66p1c")
|
||||
@@ -38,6 +39,7 @@ _bigPlants = [NodePath("BigPlant/01"), NodePath("BigPlant/02"), NodePath("BigPla
|
||||
_readyPlants = [NodePath("ReadyPlantInventoryItem/ReadyPlant/01"), NodePath("ReadyPlantInventoryItem/ReadyPlant/02"), NodePath("ReadyPlantInventoryItem/ReadyPlant/03")]
|
||||
_harvestablePlant = NodePath("ReadyPlantInventoryItem")
|
||||
_magicEffect = NodePath("magic vfx")
|
||||
_lifecycle = NodePath("LifeCycle")
|
||||
|
||||
[node name="Seeds" type="Node2D" parent="."]
|
||||
position = Vector2(0, 0.5)
|
||||
@@ -136,6 +138,7 @@ shape = SubResource("CircleShape2D_vjw4j")
|
||||
[node name="ReadyPlantInventoryItem" parent="." instance=ExtResource("6_gdrin")]
|
||||
position = Vector2(0, 2.3)
|
||||
IsActive = false
|
||||
_saveToDisk = false
|
||||
|
||||
[node name="SpawnWithItem" parent="ReadyPlantInventoryItem" index="0"]
|
||||
_blueprint = ExtResource("7_vjw4j")
|
||||
@@ -206,6 +209,10 @@ scale_amount_max = 0.1
|
||||
color = Color(0.400601, 0.62444, 0.791217, 1)
|
||||
hue_variation_max = 0.4
|
||||
|
||||
[node name="LifeCycle" type="Node" parent="."]
|
||||
script = ExtResource("8_3og52")
|
||||
Payload = 3
|
||||
|
||||
[connection signal="Interacted" from="GrowingInteractionArea" to="." method="Grow"]
|
||||
[connection signal="SuccessfulPickUp" from="ReadyPlantInventoryItem" to="." method="queue_free"]
|
||||
|
||||
|
||||
@@ -30,10 +30,11 @@ stream_1/stream = ExtResource("7_edjam")
|
||||
stream_2/stream = ExtResource("8_kflfw")
|
||||
stream_3/stream = ExtResource("9_dltn0")
|
||||
|
||||
[node name="GenericItemOnGround" type="Node2D"]
|
||||
[node name="GenericItemOnGround" type="Node2D" groups=["Saveable"]]
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_tlhp6")
|
||||
metadata/SaveID = ""
|
||||
|
||||
[node name="SpawnWithItem" type="Node" parent="."]
|
||||
script = ExtResource("3_xu8me")
|
||||
|
||||
+12
-1
@@ -32,8 +32,9 @@ InputService="*res://scripts/CSharp/Common/Services/InputService.cs"
|
||||
QuestManager="*res://prefabs/quests/quest_manager_autoload.tscn"
|
||||
Signal_Debugger="*res://addons/SignalVisualizer/Debugger/SignalDebugger.gd"
|
||||
FightWorldAutoload="*res://prefabs/fight/fight_world_autoload.tscn"
|
||||
FieldService="*res://scripts/CSharp/Common/Farming/FieldService.cs"
|
||||
SaveGameManager="*res://scripts/CSharp/Common/Savegame/SaveGameManager.cs"
|
||||
SettingsSaveController="*res://scripts/CSharp/Common/Savegame/SettingsSaveController.cs"
|
||||
DayAndNight="*res://prefabs/day_and_night/day_and_night.tscn"
|
||||
|
||||
[dialogic]
|
||||
|
||||
@@ -220,6 +221,10 @@ folder_colors={
|
||||
"res://shader/": "pink"
|
||||
}
|
||||
|
||||
[global_group]
|
||||
|
||||
Saveable=""
|
||||
|
||||
[input]
|
||||
|
||||
move_left={
|
||||
@@ -264,6 +269,7 @@ interact={
|
||||
ui_inventory_open_close={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":73,"key_label":0,"unicode":105,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_inventory_advance={
|
||||
@@ -296,6 +302,11 @@ ui_inventory_journal_open_close={
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":74,"key_label":0,"unicode":106,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
NextDayCheat={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[internationalization]
|
||||
|
||||
|
||||
@@ -13,4 +13,5 @@ name = "Hoe"
|
||||
color = Color(0.751421, 0.329615, 0.570911, 1)
|
||||
icon = SubResource("AtlasTexture_i5wdx")
|
||||
maxStack = 1
|
||||
isUnique = true
|
||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
|
||||
|
||||
@@ -13,4 +13,5 @@ name = "Can"
|
||||
color = Color(0.336269, 0.489145, 0.825324, 1)
|
||||
icon = SubResource("AtlasTexture_tqw18")
|
||||
maxStack = 1
|
||||
isUnique = true
|
||||
metadata/_custom_type_script = "uid://cbskymrxs6ksu"
|
||||
|
||||
@@ -1,10 +1,23 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bopv10dqm1knc"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://bopv10dqm1knc"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c6wnoif01ltld" path="res://scenes/Babushka_scene_startMenu.tscn" id="1_15ton"]
|
||||
[ext_resource type="Script" uid="uid://bbp0dyddwdbl8" path="res://scripts/CSharp/Common/Savegame/WindowSettingsSync.cs" id="2_d3jfo"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="4_ocsjo"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="5_iyo8m"]
|
||||
|
||||
[node name="BabushkaSceneBootstrap" type="Node2D"]
|
||||
|
||||
[node name="BabushkaSceneStartMenu" parent="." instance=ExtResource("1_15ton")]
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="SceneParent" type="Node" parent="."]
|
||||
|
||||
[node name="WindowSettings" type="Node" parent="."]
|
||||
script = ExtResource("2_d3jfo")
|
||||
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("4_ocsjo")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("5_iyo8m")
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[gd_scene load_steps=116 format=3 uid="uid://gigb28qk8t12"]
|
||||
[gd_scene load_steps=118 format=3 uid="uid://gigb28qk8t12"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="1_7wfwe"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="1_7wfwe"]
|
||||
[ext_resource type="Texture2D" uid="uid://8sr11ex30n0m" path="res://art/mockups/Kenney_Backgrounds/Samples/uncolored_hills.png" id="2_7b2ri"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="3_p4qqi"]
|
||||
[ext_resource type="Texture2D" uid="uid://be1nofeo7an0" path="res://art/mockups/Kenney_Backgrounds/PNG/cloud2.png" id="3_r34wi"]
|
||||
@@ -38,7 +38,6 @@
|
||||
[ext_resource type="Resource" uid="uid://d1uuxp1lp4aro" path="res://resources/items/tomato_seed.tres" id="35_64mdn"]
|
||||
[ext_resource type="Texture2D" uid="uid://65e44yde224q" path="res://art/farm/Babushka_house_01.png" id="36_e5b7x"]
|
||||
[ext_resource type="Resource" uid="uid://duq7tshxv6uhp" path="res://resources/items/beet_seed.tres" id="36_fv1t2"]
|
||||
[ext_resource type="Texture2D" uid="uid://cyyxqmphcrjj" path="res://art/farm/farming/farmobjekte/tomaten/tomaten_template.png" id="36_l7ekk"]
|
||||
[ext_resource type="AudioStream" uid="uid://cfqg50am0swb7" path="res://audio/Music/Farming_90BPM_69Bars_Loop.wav" id="37_8ey8m"]
|
||||
[ext_resource type="AudioStream" uid="uid://dku1rq5cocisg" path="res://audio/Music/Farming_90BPM_69Bars.wav" id="37_di1ed"]
|
||||
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="37_taxvr"]
|
||||
@@ -79,6 +78,8 @@
|
||||
[ext_resource type="Script" uid="uid://dih1b0opgc3f7" path="res://scripts/GdScript/dialogic_start_specific.gd" id="77_l7ekk"]
|
||||
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="77_xcwle"]
|
||||
[ext_resource type="PackedScene" uid="uid://b1d2e7ely6hyw" path="res://prefabs/farm/base_field.tscn" id="78_xcwle"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="79_065st"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="80_w1kgo"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wtdui"]
|
||||
shader = ExtResource("13_7p0hq")
|
||||
@@ -1059,9 +1060,9 @@ collision_mask = 4
|
||||
position = Vector2(145.5, -224)
|
||||
shape = SubResource("RectangleShape2D_0sfl7")
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/Well" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("27_klb81")]
|
||||
_spritesToOutline = [NodePath("..")]
|
||||
[node name="InteractionArea" parent="YSorted/Well" instance=ExtResource("27_klb81")]
|
||||
_id = 1
|
||||
metadata/SaveID = "b8f7b7fe-e057-4974-ba12-9134722998de"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Well/InteractionArea/Area2D" index="0"]
|
||||
position = Vector2(146, -130)
|
||||
@@ -1069,10 +1070,16 @@ shape = SubResource("CircleShape2D_p6n74")
|
||||
|
||||
[node name="CanGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
|
||||
position = Vector2(8192, 3507)
|
||||
metadata/SaveID = "5a823507-8107-40ce-8b32-6d0f81a3c44e"
|
||||
|
||||
[node name="SpawnWithItem" parent="YSorted/CanGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("28_ipqaa")
|
||||
|
||||
[node name="PickupInteractionArea" parent="YSorted/CanGenericPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
_outlineMaterial = null
|
||||
_spritesToOutline = []
|
||||
metadata/SaveID = "0c006f5c-c472-4f89-908b-d8f34503ba37"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/CanGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_2065p")
|
||||
|
||||
@@ -1081,21 +1088,30 @@ offset = Vector2(0, -50)
|
||||
|
||||
[node name="RakeGenericPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
|
||||
position = Vector2(8391, 2060)
|
||||
metadata/SaveID = "e13886b1-2131-4072-bc06-7d8abb19357b"
|
||||
|
||||
[node name="SpawnWithItem" parent="YSorted/RakeGenericPickup" index="0"]
|
||||
_blueprint = ExtResource("28_6b2nr")
|
||||
|
||||
[node name="PickupInteractionArea" parent="YSorted/RakeGenericPickup" index="3" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
_outlineMaterial = null
|
||||
_spritesToOutline = []
|
||||
metadata/SaveID = "c148aa78-114b-4770-a040-8498483edb1d"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/RakeGenericPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_tm0yg")
|
||||
|
||||
[node name="SeedPickup" parent="YSorted" instance=ExtResource("25_hukxv")]
|
||||
position = Vector2(9927, 2257)
|
||||
_infiniteSupply = true
|
||||
_finiteSupply = 3
|
||||
metadata/SaveID = "e1bbe13f-0622-42b8-97f3-87a8af369dc0"
|
||||
|
||||
[node name="SpawnWithItem" parent="YSorted/SeedPickup" index="0"]
|
||||
_blueprint = ExtResource("35_64mdn")
|
||||
|
||||
[node name="PickupInteractionArea" parent="YSorted/SeedPickup" index="3"]
|
||||
metadata/SaveID = "ad152c51-3631-42c1-9aa4-4df896b35d8c"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/SeedPickup/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_tm0yg")
|
||||
|
||||
@@ -1105,10 +1121,14 @@ scale = Vector2(1, 1)
|
||||
[node name="SeedPickup2" parent="YSorted" instance=ExtResource("25_hukxv")]
|
||||
position = Vector2(10705, 2257)
|
||||
_finiteSupply = 3
|
||||
metadata/SaveID = "77972c50-63a7-461a-bc7d-6fa46333bc5c"
|
||||
|
||||
[node name="SpawnWithItem" parent="YSorted/SeedPickup2" index="0"]
|
||||
_blueprint = ExtResource("36_fv1t2")
|
||||
|
||||
[node name="PickupInteractionArea" parent="YSorted/SeedPickup2" index="3"]
|
||||
metadata/SaveID = "09e115e7-1d21-485a-be3e-b3fff9c83e78"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/SeedPickup2/PickupInteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_tm0yg")
|
||||
|
||||
@@ -1122,58 +1142,72 @@ position = Vector2(0, -200)
|
||||
|
||||
[node name="BaseField" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(8807, 3061)
|
||||
metadata/SaveID = "533e356b-386b-49c9-beb1-4484f2a5164f"
|
||||
|
||||
[node name="BaseField2" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(9335, 3562)
|
||||
Payload = 1
|
||||
metadata/SaveID = "79084490-9e12-4153-9ae8-6162b5348c37"
|
||||
|
||||
[node name="BaseField3" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(9854, 3071)
|
||||
Payload = 2
|
||||
metadata/SaveID = "7332aadf-2583-468b-889c-ccbad96137f8"
|
||||
|
||||
[node name="BaseField4" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(10361, 3536)
|
||||
Payload = 3
|
||||
metadata/SaveID = "493f7b1f-3d01-4d66-b668-6014ef9b3c15"
|
||||
|
||||
[node name="BaseField5" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(10948, 3025)
|
||||
Payload = 4
|
||||
metadata/SaveID = "ba9d21eb-7c31-4459-bd90-ae23e9a09eb1"
|
||||
|
||||
[node name="BaseField6" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(11296, 3607)
|
||||
Payload = 5
|
||||
metadata/SaveID = "e6a3367e-afe1-4c5d-abd9-153cc365dce0"
|
||||
|
||||
[node name="BaseField7" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(11869, 3026)
|
||||
Payload = 6
|
||||
metadata/SaveID = "08de526f-e22f-42a4-a3f9-549d2dc15b5d"
|
||||
|
||||
[node name="BaseField8" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(12353, 3554)
|
||||
Payload = 7
|
||||
metadata/SaveID = "9fd46633-8028-48e6-9176-ffe8c7a26a2e"
|
||||
|
||||
[node name="BaseField9" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(12828, 2999)
|
||||
Payload = 8
|
||||
metadata/SaveID = "82e139eb-47f4-4ce4-962f-f72d22f9fe45"
|
||||
|
||||
[node name="BaseField10" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(13285, 3536)
|
||||
Payload = 9
|
||||
metadata/SaveID = "03ff923a-614a-4fc9-8865-f5290ec16169"
|
||||
|
||||
[node name="BaseField11" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(13733, 2990)
|
||||
Payload = 10
|
||||
metadata/SaveID = "1347c031-e8c0-44f9-9d42-80084ae9bc29"
|
||||
|
||||
[node name="BaseField12" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(14261, 3474)
|
||||
Payload = 11
|
||||
metadata/SaveID = "c0b02859-bd5c-4780-8ca7-80b4234ee1d7"
|
||||
|
||||
[node name="BaseField13" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(14753, 2982)
|
||||
Payload = 12
|
||||
metadata/SaveID = "bee82b2a-a437-4d3a-b003-dac55dfd24aa"
|
||||
|
||||
[node name="BaseField14" parent="YSorted/FieldParent/right" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(15201, 3519)
|
||||
Payload = 13
|
||||
metadata/SaveID = "4750a191-6902-46d4-9b2e-964c1aa0a29c"
|
||||
|
||||
[node name="left" type="Node2D" parent="YSorted/FieldParent"]
|
||||
position = Vector2(-8661, -143)
|
||||
@@ -1181,50 +1215,62 @@ position = Vector2(-8661, -143)
|
||||
[node name="BaseField" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(8807, 3061)
|
||||
Payload = 14
|
||||
metadata/SaveID = "b44ef2e7-898a-40d0-975b-ba75d7df4601"
|
||||
|
||||
[node name="BaseField2" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(9227, 3562)
|
||||
Payload = 15
|
||||
metadata/SaveID = "5705ba02-f444-4f2b-b527-b95578132b87"
|
||||
|
||||
[node name="BaseField3" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(9756, 3111)
|
||||
Payload = 16
|
||||
metadata/SaveID = "bca9073b-0b2f-4371-a645-a37aa04f4e23"
|
||||
|
||||
[node name="BaseField4" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(10322, 3536)
|
||||
Payload = 17
|
||||
metadata/SaveID = "f636a1ef-016d-4361-9b6e-1d59262a8c04"
|
||||
|
||||
[node name="BaseField5" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(10810, 3055)
|
||||
Payload = 18
|
||||
metadata/SaveID = "d074a30d-3f52-4788-879a-4ea8c5818c32"
|
||||
|
||||
[node name="BaseField6" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(11266, 3607)
|
||||
Payload = 19
|
||||
metadata/SaveID = "8296a15c-be4a-4127-b0f7-8a330dd2a843"
|
||||
|
||||
[node name="BaseField7" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(11741, 3026)
|
||||
Payload = 20
|
||||
metadata/SaveID = "02468d9f-0120-42ff-806d-0aaa351f055c"
|
||||
|
||||
[node name="BaseField8" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(12255, 3593)
|
||||
Payload = 21
|
||||
metadata/SaveID = "803f7df5-23a8-424a-8389-08371ea80101"
|
||||
|
||||
[node name="BaseField9" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(12690, 3019)
|
||||
Payload = 22
|
||||
metadata/SaveID = "88efb617-5e57-4b16-8ceb-c45c56463690"
|
||||
|
||||
[node name="BaseField10" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(13216, 3556)
|
||||
Payload = 23
|
||||
metadata/SaveID = "ca6c1e3d-2c4e-4977-a89e-55d265f65faf"
|
||||
|
||||
[node name="BaseField11" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(13684, 3000)
|
||||
Payload = 24
|
||||
metadata/SaveID = "262fbec5-597d-432e-8dd0-50d53fd51b59"
|
||||
|
||||
[node name="BaseField12" parent="YSorted/FieldParent/left" instance=ExtResource("78_xcwle")]
|
||||
position = Vector2(14143, 3523)
|
||||
Payload = 25
|
||||
metadata/SaveID = "05389ea3-d19b-42fc-8bf0-b0755437ec10"
|
||||
|
||||
[node name="Farm visuals" type="Node2D" parent="YSorted"]
|
||||
position = Vector2(-60, 122)
|
||||
@@ -1247,11 +1293,11 @@ collision_mask = 6
|
||||
position = Vector2(-252.56, 231.32)
|
||||
polygon = PackedVector2Array(247.227, 43.5123, 44.7822, 43.5123, -87.2178, 45.123, -104.329, -55.2797, -154.107, -73.5347, -160.107, -380.38, -175.44, -400.783, -63.44, -512.461, 97.8934, -541.991, 261.671, -599.172, 374.782, -526.421, 502.338, -526.421, 637.893, -396.488, 598.56, -360.783, 596.338, -58.2327, 528.782, -58.2327, 501.449, 45.9283)
|
||||
|
||||
[node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" node_paths=PackedStringArray("_spritesToOutline") instance=ExtResource("27_klb81")]
|
||||
[node name="EnterHouseInteraction" parent="YSorted/Farm visuals/Static" instance=ExtResource("27_klb81")]
|
||||
position = Vector2(5834, 2354)
|
||||
scale = Vector2(2.425, 2.425)
|
||||
_spritesToOutline = [NodePath("DoorSprite")]
|
||||
_id = 0
|
||||
metadata/SaveID = "5a93071f-c1ab-4b4b-b74e-a6324d44ddf8"
|
||||
|
||||
[node name="DoorSprite" type="Sprite2D" parent="YSorted/Farm visuals/Static/EnterHouseInteraction"]
|
||||
position = Vector2(0.412364, -33.1959)
|
||||
@@ -2223,6 +2269,7 @@ shape = SubResource("RectangleShape2D_ycj14")
|
||||
position = Vector2(11234, 1850)
|
||||
_spritesToOutline = [NodePath("Fence Door")]
|
||||
_id = 1
|
||||
metadata/SaveID = "6ee77256-42af-49c9-a3f2-cf167853f6fb"
|
||||
|
||||
[node name="CollisionShape3D" parent="YSorted/Blocker/InteractionArea/Area2D" index="0"]
|
||||
shape = SubResource("CircleShape2D_l7ekk")
|
||||
@@ -2243,7 +2290,6 @@ position = Vector2(-113.561, 193.035)
|
||||
shape = SubResource("RectangleShape2D_2vojv")
|
||||
|
||||
[node name="ducks" type="Node2D" parent="YSorted"]
|
||||
visible = false
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("49_uxa2m")
|
||||
@@ -2254,12 +2300,14 @@ z_index = 0
|
||||
y_sort_enabled = false
|
||||
position = Vector2(4374, 2652)
|
||||
_penTarget = NodePath("../../pen/penSlot1")
|
||||
metadata/SaveID = "348bd0e3-1da5-4f10-84ab-b0444e99d541"
|
||||
|
||||
[node name="Duck3" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
|
||||
z_index = 0
|
||||
y_sort_enabled = false
|
||||
position = Vector2(9259, 3194)
|
||||
_penTarget = NodePath("../../pen/penSlot2")
|
||||
metadata/SaveID = "94c8a740-2745-4162-91e7-66f36b8681e0"
|
||||
|
||||
[node name="Duck4" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
|
||||
z_index = 0
|
||||
@@ -2268,6 +2316,7 @@ position = Vector2(13441, 3612)
|
||||
rotation = 3.14159
|
||||
scale = Vector2(1, -1)
|
||||
_penTarget = NodePath("../../pen/penSlot3")
|
||||
metadata/SaveID = "b3508312-eb61-4520-8349-e49e0e5328d3"
|
||||
|
||||
[node name="Duck5" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
|
||||
z_index = 0
|
||||
@@ -2276,12 +2325,14 @@ position = Vector2(15330, 2487)
|
||||
rotation = 3.14159
|
||||
scale = Vector2(1, -1)
|
||||
_penTarget = NodePath("../../pen/penSlot4")
|
||||
metadata/SaveID = "b73895c2-6366-4c7e-b5e2-23f3dc9485f2"
|
||||
|
||||
[node name="Duck6" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
|
||||
z_index = 0
|
||||
y_sort_enabled = false
|
||||
position = Vector2(232, 2862)
|
||||
_penTarget = NodePath("../../pen/penSlot5")
|
||||
metadata/SaveID = "a963b9d2-862f-458b-be2c-9a54ec1bde90"
|
||||
|
||||
[node name="Duck7" parent="YSorted/ducks" node_paths=PackedStringArray("_penTarget") instance=ExtResource("62_i36hd")]
|
||||
z_index = 0
|
||||
@@ -2290,6 +2341,7 @@ position = Vector2(2409, 3958)
|
||||
rotation = 3.14159
|
||||
scale = Vector2(1, -1)
|
||||
_penTarget = NodePath("../../pen/penSlot6")
|
||||
metadata/SaveID = "748aff78-10eb-4a4e-bb6d-a8ee25d472d1"
|
||||
|
||||
[node name="DialogicToggle" type="Node2D" parent="YSorted/ducks"]
|
||||
script = ExtResource("51_uxa2m")
|
||||
@@ -2336,8 +2388,10 @@ position = Vector2(3183, 2369)
|
||||
offset = Vector2(1, -50)
|
||||
region_rect = Rect2(207, 1184, 149, 142)
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0"]
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject2" index="0" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
position = Vector2(-9, -46)
|
||||
_spritesToOutline = []
|
||||
metadata/SaveID = "549bbcf4-ea57-4b8f-80b1-b13ca648559b"
|
||||
|
||||
[node name="trashObject3" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
|
||||
z_index = 0
|
||||
@@ -2346,8 +2400,10 @@ position = Vector2(4724, 3519)
|
||||
offset = Vector2(1, -50)
|
||||
region_rect = Rect2(400, 1053, 163, 141)
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0"]
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject3" index="0" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
position = Vector2(-13, -53)
|
||||
_spritesToOutline = []
|
||||
metadata/SaveID = "29874314-50c1-4a21-9494-18f936d6e097"
|
||||
|
||||
[node name="trashObject4" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
|
||||
z_index = 0
|
||||
@@ -2356,8 +2412,10 @@ position = Vector2(5385, 3391)
|
||||
offset = Vector2(1, -50)
|
||||
region_rect = Rect2(1048, 1092, 348, 106)
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0"]
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject4" index="0" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
position = Vector2(0, -59)
|
||||
_spritesToOutline = []
|
||||
metadata/SaveID = "7ccaa831-5526-40ed-8ca3-31ba2ad929a6"
|
||||
|
||||
[node name="trashObject5" parent="YSorted/trash" instance=ExtResource("53_ycj14")]
|
||||
z_index = 0
|
||||
@@ -2393,8 +2451,10 @@ rotation = 1.77025
|
||||
offset = Vector2(0, 0)
|
||||
region_rect = Rect2(1048, 1092, 348, 106)
|
||||
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0"]
|
||||
[node name="InteractionArea" parent="YSorted/trash/trashObject9" index="0" node_paths=PackedStringArray("_spritesToOutline")]
|
||||
position = Vector2(22.40873, 25.05658)
|
||||
_spritesToOutline = []
|
||||
metadata/SaveID = "7bf227d6-3844-41e9-a9cd-524052aced3b"
|
||||
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource("32_2nee2")]
|
||||
|
||||
@@ -2509,6 +2569,14 @@ script = ExtResource("76_l7ekk")
|
||||
_variableResource = ExtResource("77_xcwle")
|
||||
_payloadToSet = "farmOutside"
|
||||
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("79_065st")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("80_w1kgo")
|
||||
|
||||
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
|
||||
[connection signal="InteractedTool" from="YSorted/Well/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
|
||||
[connection signal="SuccessfulPickUp" from="YSorted/CanGenericPickup" to="YSorted/Vesna" method="HandlePickUp"]
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="24_1bax8"]
|
||||
[ext_resource type="Texture2D" uid="uid://btea6eyucsyxj" path="res://art/farm/farming/farmobjekte/zaun/tilable fence middle part.png" id="25_ox3k7"]
|
||||
[ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="26_rnkrk"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="28_d4s66"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="28_d4s66"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="29_36k8l"]
|
||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="30_te7n5"]
|
||||
[ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="31_h1k77"]
|
||||
|
||||
@@ -54,6 +54,7 @@ _minigameController = NodePath("Minigame")
|
||||
[node name="Minigame" parent="MinigameHandler" instance=ExtResource("8_2b3cf")]
|
||||
process_mode = 4
|
||||
visible = false
|
||||
position = Vector2(23, -29)
|
||||
|
||||
[node name="SwitchSceneOnFightEnd" type="Node" parent="." node_paths=PackedStringArray("_fightSceneSwitcher")]
|
||||
script = ExtResource("10_qqd8u")
|
||||
@@ -190,6 +191,7 @@ _label = NodePath("Label")
|
||||
_current = NodePath("Current")
|
||||
|
||||
[node name="Label" type="Label" parent="StateMachineDebugger"]
|
||||
visible = false
|
||||
offset_left = -982.0
|
||||
offset_top = -497.0
|
||||
offset_right = -893.0
|
||||
@@ -197,6 +199,7 @@ offset_bottom = -474.0
|
||||
text = "Hello world"
|
||||
|
||||
[node name="Current" type="Label" parent="StateMachineDebugger"]
|
||||
visible = false
|
||||
offset_left = 705.0
|
||||
offset_top = -495.0
|
||||
offset_right = 794.0
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://bmjjfd5ngptxe" path="res://art/nature/baum märz 2025/backtreebois team kennedy.png" id="21_mlqvj"]
|
||||
[ext_resource type="Texture2D" uid="uid://bcw6oeovkmiup" path="res://art/nature/baum märz 2025/sonnenblumeseamless.png" id="22_22c4u"]
|
||||
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="23_2ouqg"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="24_ffcio"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="24_ffcio"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="25_3h260"]
|
||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="26_1bhpp"]
|
||||
[ext_resource type="Shader" uid="uid://braevmqauoek7" path="res://shader/swaying_plant.gdshader" id="27_txtka"]
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
[ext_resource type="Script" uid="uid://di0xxwfw43m0i" path="res://scripts/CSharp/Common/FightOld/FightStarter.cs" id="26_gg38r"]
|
||||
[ext_resource type="PackedScene" uid="uid://hk8ahyp6dgl6" path="res://prefabs/fightOld/fight_base_scene.tscn" id="27_55b52"]
|
||||
[ext_resource type="PackedScene" uid="uid://bp64p6y72j71w" path="res://prefabs/fightOld/fighters/enemy_blob_fighter.tscn" id="27_hfhye"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="29_3jjxs"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="29_3jjxs"]
|
||||
[ext_resource type="PackedScene" uid="uid://ddpl8cbck7e6s" path="res://prefabs/characters/Chugar.tscn" id="29_26tkn"]
|
||||
[ext_resource type="PackedScene" uid="uid://cr66tpdr5rma5" path="res://prefabs/fightOld/fighters/enemy_mavkha_fighter.tscn" id="29_hfhye"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="30_l10vl"]
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="12_bu2a1"]
|
||||
[ext_resource type="Texture2D" uid="uid://404glx32r1w8" path="res://art/indoor/room export/Room_01_bench.png" id="13_rongr"]
|
||||
[ext_resource type="Texture2D" uid="uid://ckvytnpi8gcxq" path="res://art/eyes_atlas.png" id="14_d7yky"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="15_7a68a"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="15_7a68a"]
|
||||
[ext_resource type="Script" uid="uid://31p67cdowuw4" path="res://scripts/CSharp/Common/Animation/AnimationStarter.cs" id="15_27bwy"]
|
||||
[ext_resource type="Texture2D" uid="uid://c4q12jiligcl7" path="res://art/animals/katze.png" id="15_sndxu"]
|
||||
[ext_resource type="AudioStream" uid="uid://cohyenfo1rtxh" path="res://audio/sfx/Animals/SFX_Cat_Meow_01.wav" id="16_d7yky"]
|
||||
@@ -218,7 +218,7 @@ radius = 400.0
|
||||
z_index = 1
|
||||
y_sort_enabled = true
|
||||
script = ExtResource("1_3vr4f")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas_room.tscn", "res://scenes/Babushka_scene_farm_outside_2d_ducksCollected.tscn")
|
||||
_sceneNamesToLoad = PackedStringArray("res://scenes/Babushka_scene_indoor_vesnas_room.tscn", "res://scenes/Babushka_scene_farm_outside_2d.tscn")
|
||||
|
||||
[node name="Foreground" type="Node" parent="."]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=15 format=3 uid="uid://ceaa2qj2bmw43"]
|
||||
[gd_scene load_steps=16 format=3 uid="uid://ceaa2qj2bmw43"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_c6eln"]
|
||||
[ext_resource type="Texture2D" uid="uid://cugtxcfuds31r" path="res://art/indoor/Babushka_bg_01.png" id="2_j25a2"]
|
||||
@@ -6,8 +6,9 @@
|
||||
[ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interactions/interaction_area_2d.tscn" id="8_phqdf"]
|
||||
[ext_resource type="Resource" uid="uid://csj15gnlx1jmx" path="res://resources/quests/demo/8_goto_bed.tres" id="9_heyef"]
|
||||
[ext_resource type="Script" uid="uid://puw74w6lmcvl" path="res://scripts/CSharp/Common/Fight/NightStarter.cs" id="10_j25a2"]
|
||||
[ext_resource type="Script" uid="uid://jg4jryfus3bw" path="res://scripts/CSharp/Common/DayAndNight/DayAndNightHelper.cs" id="11_heyef"]
|
||||
[ext_resource type="Texture2D" uid="uid://cop1vjvhwlsec" path="res://art/indoor/room export/Room_01_shelf.png" id="13_11fdt"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="18_3gevq"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="18_3gevq"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="23_408bg"]
|
||||
[ext_resource type="PackedScene" uid="uid://cgjc4wurbgimy" path="res://prefabs/UI/Inventory/Inventory.tscn" id="24_xwo8y"]
|
||||
|
||||
@@ -125,8 +126,12 @@ shape = SubResource("CircleShape2D_2spkc")
|
||||
script = ExtResource("10_j25a2")
|
||||
_sceneIndexToLoad = 1
|
||||
|
||||
[node name="CountDayUp" type="Node" parent="NightStarter"]
|
||||
script = ExtResource("11_heyef")
|
||||
|
||||
[connection signal="Interacted" from="BedInteraction" to="BedInteraction/QuestCompleter" method="Trigger"]
|
||||
[connection signal="Interacted" from="BedInteraction" to="NightStarter" method="StartNight"]
|
||||
[connection signal="Interacted" from="BedInteraction" to="NightStarter/CountDayUp" method="IncreaseDayCount"]
|
||||
[connection signal="Interacted" from="DoorInteraction" to="." method="LoadScene"]
|
||||
[connection signal="LoadScene" from="NightStarter" to="." method="LoadSceneAtIndex"]
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=96 format=3 uid="uid://b3ibx4resa1f3"]
|
||||
[gd_scene load_steps=98 format=3 uid="uid://b3ibx4resa1f3"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_6krrk"]
|
||||
[ext_resource type="Script" uid="uid://bqomwxclsbhd3" path="res://scripts/CSharp/Common/Camera/CameraController.cs" id="2_4ktoi"]
|
||||
@@ -26,7 +26,7 @@
|
||||
[ext_resource type="Shader" uid="uid://xnky830dtfsn" path="res://shader/repeat_texture.gdshader" id="24_anpd4"]
|
||||
[ext_resource type="Texture2D" uid="uid://btea6eyucsyxj" path="res://art/farm/farming/farmobjekte/zaun/tilable fence middle part.png" id="25_8mej4"]
|
||||
[ext_resource type="Texture2D" uid="uid://3ed3dgq3irn2" path="res://art/farm/farming/farmobjekte/zaun/tilable fence end part2.png" id="26_bwvai"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="27_qtaxr"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="27_qtaxr"]
|
||||
[ext_resource type="Resource" uid="uid://dlcmqfjvgphqu" path="res://resources/items/rake.tres" id="28_le48k"]
|
||||
[ext_resource type="Resource" uid="uid://cndd64batns31" path="res://resources/items/wateringcan.tres" id="30_dr6bm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dg7rlugnq0t45" path="res://art/farm/farming/farmobjekte/brünnen.png" id="30_lgb3w"]
|
||||
@@ -52,7 +52,9 @@
|
||||
[ext_resource type="AudioStream" uid="uid://bxh5m04vdo0sr" path="res://audio/sfx/Farming/SFX_Harke_04_Solo.wav" id="57_euap5"]
|
||||
[ext_resource type="Resource" uid="uid://tt3d166mntmi" path="res://resources/low code/farming/var_sceneNameProvider.tres" id="57_hpgl7"]
|
||||
[ext_resource type="Script" uid="uid://cfnrd5k1k0gxw" path="res://scripts/CSharp/Common/AudioPlayer2D.cs" id="58_m3hs4"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="58_qavgq"]
|
||||
[ext_resource type="AudioStream" uid="uid://dapsknn486aee" path="res://audio/sfx/Farming/SFX_WateringPlants_01.wav" id="59_km2vg"]
|
||||
[ext_resource type="Script" uid="uid://ca4s0algeij1h" path="res://scripts/CSharp/Common/Savegame/SaveIDProviderTool.cs" id="59_njxly"]
|
||||
[ext_resource type="AudioStream" uid="uid://dnyne8wov50so" path="res://audio/sfx/Farming/SFX_WateringPlants_02.wav" id="60_qi2gu"]
|
||||
[ext_resource type="AudioStream" uid="uid://fsiypqhql67w" path="res://audio/sfx/Farming/SFX_GettingWater_01.wav" id="61_wy1mx"]
|
||||
[ext_resource type="AudioStream" uid="uid://foyw26hq1qp5" path="res://audio/sfx/Farming/SFX_GettingWater_02.wav" id="62_kmjnt"]
|
||||
@@ -1749,9 +1751,11 @@ scale = Vector2(1, 0.993819)
|
||||
[node name="BaseField" parent="YSorted/Farm visuals/FieldParent" instance=ExtResource("40_efblm")]
|
||||
position = Vector2(651, 2630.26)
|
||||
scale = Vector2(1, 1.00622)
|
||||
metadata/SaveID = "b3b47e69-6115-4405-8da6-508b783823d2"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField" index="1"]
|
||||
visible = true
|
||||
metadata/SaveID = "7a8210bf-479d-4b4c-9758-98d23e59d5d7"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1767,9 +1771,11 @@ shape = SubResource("CircleShape2D_qavgq")
|
||||
position = Vector2(1226, 3098.15)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 1
|
||||
metadata/SaveID = "f536efd3-3da8-4ef5-a520-570220e6c19f"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField2" index="1"]
|
||||
visible = true
|
||||
metadata/SaveID = "a1d8a0a2-c51c-4410-83c3-0edb31cbf2de"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField2/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1785,9 +1791,11 @@ shape = SubResource("CircleShape2D_njxly")
|
||||
position = Vector2(1782, 2606.11)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 2
|
||||
metadata/SaveID = "14ce64d5-8a4d-43b9-a8ff-3a57725c4dc8"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField3" index="1"]
|
||||
visible = true
|
||||
metadata/SaveID = "79a65532-cb2b-4268-8eb0-8c41a3935cbb"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField3/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1803,10 +1811,12 @@ shape = SubResource("CircleShape2D_54ty3")
|
||||
position = Vector2(2559, 2624.22)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 3
|
||||
metadata/SaveID = "6872ce5d-6f42-47d7-97e2-a7214ff3b08c"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField4" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "13fa64a3-01dc-4fd8-822e-0839c0da3163"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField4/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1822,10 +1832,12 @@ shape = SubResource("CircleShape2D_gbxtf")
|
||||
position = Vector2(3305, 2624.22)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 4
|
||||
metadata/SaveID = "f163c38d-9ee0-4844-9def-479833febb4e"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField5" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "414ecdb9-f3c4-4fb9-81bd-6ca575784f78"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField5/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1841,10 +1853,12 @@ shape = SubResource("CircleShape2D_6krrk")
|
||||
position = Vector2(4033, 2618.18)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 5
|
||||
metadata/SaveID = "da691381-ee82-4f86-abf3-dda2c9f19337"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField6" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "b235febb-b231-4f8c-94e9-1f9d9f115b08"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField6/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 1
|
||||
@@ -1860,10 +1874,12 @@ shape = SubResource("CircleShape2D_4ktoi")
|
||||
position = Vector2(4755, 2630.26)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 6
|
||||
metadata/SaveID = "8116fa8b-b164-4d39-a1ed-6cd476d18f94"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField7" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "9ccdba91-812a-4c13-9ee0-12472e174fc9"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField7/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1879,10 +1895,12 @@ shape = SubResource("CircleShape2D_aaup4")
|
||||
position = Vector2(4418, 3226.95)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 7
|
||||
metadata/SaveID = "5298f423-4c3b-45b5-94fb-d4aef36bac21"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField8" index="1"]
|
||||
visible = true
|
||||
FieldState = 3
|
||||
metadata/SaveID = "da44e54a-0b76-4888-ad8b-782a9d146fa3"
|
||||
|
||||
[node name="Beet2" parent="YSorted/Farm visuals/FieldParent/BaseField8/FieldBehaviour/PlantPlaceholder" index="0" node_paths=PackedStringArray("_field") instance=ExtResource("41_vyqmy")]
|
||||
_state = 2
|
||||
@@ -1898,9 +1916,11 @@ shape = SubResource("CircleShape2D_v10dc")
|
||||
position = Vector2(5317, 3208.83)
|
||||
scale = Vector2(1, 1.00622)
|
||||
Payload = 8
|
||||
metadata/SaveID = "0de8dc13-5851-4471-be35-309cd6687ebc"
|
||||
|
||||
[node name="FieldBehaviour" parent="YSorted/Farm visuals/FieldParent/BaseField9" index="1"]
|
||||
visible = true
|
||||
metadata/SaveID = "9919b294-04a1-4a16-9783-38c8aa0e291c"
|
||||
|
||||
[node name="FieldActivator" parent="YSorted/Farm visuals/FieldParent/BaseField9" index="7"]
|
||||
visible = false
|
||||
@@ -2031,6 +2051,14 @@ script = ExtResource("56_34r5t")
|
||||
_variableResource = ExtResource("57_hpgl7")
|
||||
_payloadToSet = "beetRootScene"
|
||||
|
||||
[node name="SaveSystem" type="Node" parent="."]
|
||||
|
||||
[node name="SaveGameCheat" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("58_qavgq")
|
||||
|
||||
[node name="SaveIDProvider" type="Node" parent="SaveSystem"]
|
||||
script = ExtResource("59_njxly")
|
||||
|
||||
[connection signal="FilledWateringCan" from="YSorted/Vesna" to="Audio/SFX/FillWater SFX2" method="PlayOneShot"]
|
||||
[connection signal="InteractedTool" from="YSorted/Brünnen/InteractionArea" to="YSorted/Vesna" method="TryFillWateringCan"]
|
||||
[connection signal="InteractedTool" from="YSorted/Blocker/BackToFarm" to="." method="LoadSceneAtIndex"]
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://c6wnoif01ltld"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://c6wnoif01ltld"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cssdu8viimwm6" path="res://scripts/CSharp/Common/SceneTransition.cs" id="1_fj2fh"]
|
||||
[ext_resource type="Script" uid="uid://iquhbkr7pqeg" path="res://scripts/CSharp/Common/Savegame/SaveCheats.cs" id="3_dl0t1"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7atj6ohlmir3" path="res://art/ui/StartScreen/titlescreen.png" id="3_r0y6o"]
|
||||
[ext_resource type="Texture2D" uid="uid://du612t3xytly3" path="res://art/ui/StartScreen/babushkalog_white.png" id="4_dl0t1"]
|
||||
|
||||
@@ -21,37 +22,6 @@ expand_mode = 2
|
||||
stretch_mode = 6
|
||||
metadata/_edit_use_anchors_ = true
|
||||
|
||||
[node name="Start" type="Button" parent="CanvasLayer/TextureRect"]
|
||||
custom_minimum_size = Vector2(100, 30)
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = 200.0
|
||||
offset_top = -15.5
|
||||
offset_right = 400.0
|
||||
offset_bottom = 24.5
|
||||
grow_vertical = 2
|
||||
scale = Vector2(2, 2)
|
||||
toggle_mode = true
|
||||
text = "Start"
|
||||
|
||||
[node name="Quit" type="Button" parent="CanvasLayer/TextureRect"]
|
||||
custom_minimum_size = Vector2(100, 30)
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_left = 200.0
|
||||
offset_top = 97.0
|
||||
offset_right = 400.0
|
||||
offset_bottom = 137.0
|
||||
grow_vertical = 2
|
||||
scale = Vector2(2, 2)
|
||||
toggle_mode = true
|
||||
text = "Quit
|
||||
"
|
||||
|
||||
[node name="Text" type="TextureRect" parent="CanvasLayer/TextureRect"]
|
||||
layout_mode = 1
|
||||
offset_left = 50.0
|
||||
@@ -62,5 +32,55 @@ scale = Vector2(0.5, 0.5)
|
||||
texture = ExtResource("4_dl0t1")
|
||||
stretch_mode = 3
|
||||
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/Start" to="." method="LoadScene"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/Quit" to="." method="Quit"]
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/TextureRect"]
|
||||
custom_minimum_size = Vector2(500, 300)
|
||||
layout_mode = 0
|
||||
offset_left = 204.0
|
||||
offset_top = 497.0
|
||||
offset_right = 704.0
|
||||
offset_bottom = 797.0
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="Continue" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer"]
|
||||
custom_minimum_size = Vector2(100, 80)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 36
|
||||
toggle_mode = true
|
||||
text = "Continue
|
||||
"
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="New Game" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2"]
|
||||
custom_minimum_size = Vector2(100, 80)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 36
|
||||
toggle_mode = true
|
||||
text = "New Game
|
||||
"
|
||||
script = ExtResource("3_dl0t1")
|
||||
|
||||
[node name="MarginContainer3" type="MarginContainer" parent="CanvasLayer/TextureRect/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 10
|
||||
theme_override_constants/margin_bottom = 10
|
||||
|
||||
[node name="Quit" type="Button" parent="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3"]
|
||||
custom_minimum_size = Vector2(100, 80)
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 36
|
||||
toggle_mode = true
|
||||
text = "Quit
|
||||
"
|
||||
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer/Continue" to="." method="LoadScene"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="." method="LoadScene"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" to="CanvasLayer/TextureRect/VBoxContainer/MarginContainer2/New Game" method="Reset"]
|
||||
[connection signal="pressed" from="CanvasLayer/TextureRect/VBoxContainer/MarginContainer3/Quit" to="." method="Quit"]
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://chvc0e4441o2k"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://ejq7h5pgxl84" path="res://art/indoor/küchenraum.png" id="2_ttdge"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="3_oibke"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="3_oibke"]
|
||||
|
||||
[node name="IndoorTest" type="Node2D"]
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://bradm5u7vjjxq" path="res://art/mockups/trees/darktree8.png" id="9_viosu"]
|
||||
[ext_resource type="Texture2D" uid="uid://bryqg0hb4f0ry" path="res://art/mockups/trees/darktree9.png" id="10_clutx"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1iyeflkwaqxf" path="res://art/testingground/mushroom1.png" id="11_ovtse"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Player2D.tscn" id="12_k41x3"]
|
||||
[ext_resource type="PackedScene" uid="uid://c25udixd5m6l0" path="res://prefabs/characters/Vesna.tscn" id="12_k41x3"]
|
||||
|
||||
[node name="AbandonedStreet" type="Node2D"]
|
||||
|
||||
|
||||
@@ -18,12 +18,23 @@ public partial class VesnaAnimations : Node
|
||||
/// Emits the last look direction of the player to other scripts.
|
||||
/// </summary>
|
||||
[Signal] public delegate void LookDirectionEventHandler(Vector2 direction);
|
||||
|
||||
public override void _Ready()
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
// calling with a 1-frame delay to avoid race conditions.
|
||||
CallDeferred(nameof(SetupSubscriptions));
|
||||
}
|
||||
|
||||
private void SetupSubscriptions()
|
||||
{
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged += HandleNewItemInInventory;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged -= HandleNewItemInInventory;
|
||||
}
|
||||
|
||||
private void HandleNewItemInInventory()
|
||||
{
|
||||
// for future Kathi: this does not, in fact, check if an item has been added only, but triggers on every content change!
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Services;
|
||||
using Godot;
|
||||
@@ -7,7 +6,7 @@ namespace Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
|
||||
public partial class InteractionArea2D : Node2D
|
||||
{
|
||||
|
||||
[ExportGroup("Settings")]
|
||||
[Export] private Area2D _area;
|
||||
[Export] private Label _label;
|
||||
[Export] private bool _active = true;
|
||||
@@ -42,7 +41,6 @@ public partial class InteractionArea2D : Node2D
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void OnPlayerEntered(Node2D player)
|
||||
{
|
||||
if (!_active || !InputService.Instance.InputEnabled)
|
||||
@@ -104,12 +102,16 @@ public partial class InteractionArea2D : Node2D
|
||||
sprite.Material = _backupMaterials[i];
|
||||
}
|
||||
}
|
||||
|
||||
EmitSignal(SignalName.InteractedTool, _id);
|
||||
EmitSignal(SignalName.Interacted);
|
||||
Interact();
|
||||
}
|
||||
}
|
||||
|
||||
private void Interact()
|
||||
{
|
||||
EmitSignal(SignalName.InteractedTool, _id);
|
||||
EmitSignal(SignalName.Interacted);
|
||||
}
|
||||
|
||||
public void SetSpriteActiveState(bool success, int id) // TODO: remove
|
||||
{
|
||||
if (!_active)
|
||||
@@ -121,4 +123,5 @@ public partial class InteractionArea2D : Node2D
|
||||
_active = !_active;
|
||||
_label.Hide();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.DayAndNight;
|
||||
|
||||
public partial class CalendarController : Node
|
||||
{
|
||||
[Export] private SaveableVariableNode _dayCounter;
|
||||
|
||||
public static CalendarController? Instance;
|
||||
|
||||
public int CurrentDay
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Instance == null)
|
||||
return 0;
|
||||
return Instance._dayCounter.Payload.AsInt32();
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (Instance == null)
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Input(InputEvent @event)
|
||||
{
|
||||
if (@event.IsActionPressed("NextDayCheat"))
|
||||
{
|
||||
GoToNextDay();
|
||||
}
|
||||
}
|
||||
|
||||
public void GoToNextDay()
|
||||
{
|
||||
int days = _dayCounter.Payload.AsInt32();
|
||||
days++;
|
||||
_dayCounter.Payload = days;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://du5facslfvg77
|
||||
@@ -0,0 +1,11 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.DayAndNight;
|
||||
|
||||
public partial class DayAndNightHelper : Node
|
||||
{
|
||||
public void IncreaseDayCount()
|
||||
{
|
||||
CalendarController.Instance?.GoToNextDay();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://jg4jryfus3bw
|
||||
@@ -1,7 +1,5 @@
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Common.CharacterControls;
|
||||
using Babushka.scripts.CSharp.Common.DayAndNight;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Babushka.scripts.CSharp.Low_Code.Events;
|
||||
@@ -13,11 +14,11 @@ namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
/// Defines the behaviour of the field, i.e. interactions, states and effects.
|
||||
/// </summary>
|
||||
[GlobalClass]
|
||||
public partial class FieldBehaviour2D : Sprite2D
|
||||
public partial class FieldBehaviour2D : Sprite2D, ISaveable
|
||||
{
|
||||
[ExportGroup("Persistence")]
|
||||
[Export] public string SaveId = "";
|
||||
[Export] private VariableNode _fieldIndex;
|
||||
[Export] private Node _saveIdHolder;
|
||||
[Export] public VariableResource _sceneKeyProvider;
|
||||
[Export] public FieldState FieldState = FieldState.Tilled;
|
||||
|
||||
@@ -45,8 +46,11 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
|
||||
private bool _canPlant;
|
||||
private bool _canWater;
|
||||
private int _currentDay;
|
||||
|
||||
private PlantBehaviour2D? _currentPlant;
|
||||
|
||||
private const string DAY_COUNTER_SAVE_ID = "12c6da2e-fc71-4281-a04a-dfd3c7943975";
|
||||
|
||||
[Signal] public delegate void PlantedEventHandler();
|
||||
|
||||
@@ -56,6 +60,7 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
_canPlant = (FieldState == FieldState.Tilled || FieldState == FieldState.Watered) && _seedsActive;
|
||||
// fieldstate == tilled && watering can ausgewählt
|
||||
_canWater = (FieldState == FieldState.Tilled || FieldState == FieldState.Planted) && _wateringCanActive;
|
||||
|
||||
FieldInteractionArea.IsActive = _canPlant || _canWater;
|
||||
}
|
||||
|
||||
@@ -71,22 +76,24 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
UpdateInteractionArea();
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
public override void _EnterTree()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if(PlantingPlaceholder.GetChildCount() > 0)
|
||||
_currentPlant = PlantingPlaceholder.GetChild<PlantBehaviour2D>(0);
|
||||
UpdateFieldState(FieldState);
|
||||
|
||||
FieldService.Instance.TryAddEntry(_sceneKeyProvider.Payload.AsString(),_fieldIndex.Payload.AsInt32(), this);
|
||||
|
||||
int randomIndex = new Random().Next(0, _maskTexture.Length);
|
||||
_maskSprite.Texture = _maskTexture[randomIndex];
|
||||
_outlineSprite.Texture = _maskOutlineTextures[randomIndex];
|
||||
base._Ready();
|
||||
}
|
||||
|
||||
public void UpdateFieldState(FieldState state)
|
||||
public void UpdateFieldState(FieldState state, bool updateSaveAfter = true)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
@@ -114,18 +121,25 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
break;
|
||||
}
|
||||
UpdateInteractionArea();
|
||||
UpdateSaveData();
|
||||
if(updateSaveAfter)
|
||||
UpdateSaveData();
|
||||
}
|
||||
|
||||
|
||||
public void Water()
|
||||
{
|
||||
if (WateringCanState.GetFillState() > 0)
|
||||
if (WateringCanState.GetFillState() > 0 && FieldState != FieldState.Watered)
|
||||
{
|
||||
UpdateFieldState(FieldState.Watered);
|
||||
_wateringParticles.Emitting = true;
|
||||
WateringCanState.Water();
|
||||
_wateringEvent.Raise();
|
||||
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
_currentPlant.DaysWatered++;
|
||||
UpdateSaveData();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,6 +182,16 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
}
|
||||
|
||||
private void PlantPrefab(string prefabPath)
|
||||
{
|
||||
InstantiatePlant(prefabPath);
|
||||
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
_currentPlant.DayPlanted = _currentDay;
|
||||
}
|
||||
}
|
||||
|
||||
private void InstantiatePlant(string prefabPath)
|
||||
{
|
||||
PackedScene prefab = ResourceLoader.Load<PackedScene>(prefabPath, nameof(PackedScene));
|
||||
Node2D plant2d = prefab.Instantiate<Node2D>();
|
||||
@@ -183,15 +207,15 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
|
||||
#region SAVE AND LOAD
|
||||
|
||||
/// <summary>
|
||||
/// Update save data as prep for scene transition (when data is saved and loaded from disk).
|
||||
/// </summary>
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var saveData = new SaveData();
|
||||
|
||||
saveData.SceneName = _sceneKeyProvider.Payload.AsString();
|
||||
saveData.Id = SaveId + _fieldIndex.Payload.AsString();
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "field_state", (int)FieldState }
|
||||
{ "field_state", (int)FieldState },
|
||||
{ "day_count_on_last_exit", _currentDay}
|
||||
};
|
||||
|
||||
if (_currentPlant != null)
|
||||
@@ -200,62 +224,101 @@ public partial class FieldBehaviour2D : Sprite2D
|
||||
"plant_data", new Dictionary<string, Variant>()
|
||||
{
|
||||
{ "prefab_path", _currentPlant.PrefabPath },
|
||||
{ "plant_state", (int)_currentPlant.State },
|
||||
{ "plant_days_growing", _currentPlant.DaysGrowing }
|
||||
{ "plant_start_day", _currentPlant.DayPlanted },
|
||||
{ "plant_watered_days", _currentPlant.DaysWatered }
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
saveData.JsonPayload = Json.Stringify(payloadData, indent: "\t");
|
||||
|
||||
SavegameService.AppendSave(saveData);
|
||||
string id = _saveIdHolder.GetMeta("SaveID").AsString();
|
||||
SavegameService.AppendDataToSave(id, payloadData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads on scene enter.
|
||||
/// </summary>
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
var sceneName = _sceneKeyProvider.Payload.AsString();
|
||||
var id = SaveId + _fieldIndex.Payload.AsString();
|
||||
string jsonPayload = SavegameService.GetSaveData(sceneName, id);
|
||||
Dictionary<string, Variant> save = Json.ParseString(jsonPayload).AsGodotDictionary<string, Variant>();
|
||||
// Get field and plant data
|
||||
string id = _saveIdHolder.GetMeta("SaveID").AsString();
|
||||
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
|
||||
if (save.Count > 0)
|
||||
{
|
||||
if (save.TryGetValue("field_state", out Variant fieldStateVar))
|
||||
{
|
||||
int fieldStateInt = fieldStateVar.AsInt32();
|
||||
FieldState = (FieldState) fieldStateInt;
|
||||
|
||||
if (fieldStateInt != 0)
|
||||
{
|
||||
Visible = true;
|
||||
UpdateFieldState(FieldState);
|
||||
}
|
||||
}
|
||||
|
||||
// get plant first because it's also relevant for the field state
|
||||
if (save.TryGetValue("plant_data", out Variant plantDataVar))
|
||||
{
|
||||
Dictionary<string, Variant> plantDataDict = plantDataVar.AsGodotDictionary<string, Variant>();
|
||||
|
||||
if (plantDataDict.TryGetValue("prefab_path", out Variant prefabPathVar))
|
||||
{
|
||||
PlantPrefab(prefabPathVar.AsString());
|
||||
InstantiatePlant(prefabPathVar.AsString());
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (plantDataDict.TryGetValue("plant_state", out Variant plantStateVar) && _currentPlant != null)
|
||||
if (plantDataDict.TryGetValue("plant_start_day", out Variant plantStartDay) && _currentPlant != null)
|
||||
{
|
||||
_currentPlant.State = (PlantState) plantStateVar.AsInt32();
|
||||
_currentPlant.GrowPlant();
|
||||
_currentPlant.DayPlanted = plantStartDay.AsInt32();
|
||||
}
|
||||
|
||||
if (plantDataDict.TryGetValue("plant_days_growing", out Variant plantDaysGrowingVar) && _currentPlant != null)
|
||||
if (plantDataDict.TryGetValue("plant_watered_days", out Variant plantDaysWatered) && _currentPlant != null)
|
||||
{
|
||||
_currentPlant.DaysGrowing = plantDaysGrowingVar.AsInt32();
|
||||
_currentPlant.DaysWatered = plantDaysWatered.AsInt32();
|
||||
}
|
||||
}
|
||||
|
||||
// Get current day count: Load only. Saving the day count is handled on the day and night prefab.
|
||||
Dictionary<string, Variant> dayCountSave = SavegameService.GetSaveData(DAY_COUNTER_SAVE_ID);
|
||||
|
||||
if (dayCountSave.Count > 0)
|
||||
{
|
||||
if (dayCountSave.TryGetValue("payload", out Variant dayCountVar))
|
||||
{
|
||||
_currentDay = dayCountVar.AsInt32();
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
_currentPlant.CurrentDayInCalendar = _currentDay;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get field state
|
||||
if (save.TryGetValue("field_state", out Variant fieldStateVar))
|
||||
{
|
||||
int fieldStateInt = fieldStateVar.AsInt32();
|
||||
|
||||
// if the field has been unlocked, make it visible.
|
||||
if (fieldStateInt != 0)
|
||||
{
|
||||
Visible = true;
|
||||
|
||||
if (save.TryGetValue("day_count_on_last_exit", out Variant lastDayCountVar))
|
||||
{
|
||||
int lastDayCount = lastDayCountVar.AsInt32();
|
||||
|
||||
// if day is today, then just use the provided field state as is.
|
||||
if (CalendarController.Instance != null && _currentDay != lastDayCount)
|
||||
{
|
||||
// if the field was watered the day before, set it to tilled or planted.
|
||||
if (fieldStateInt == 3)
|
||||
{
|
||||
if (_currentPlant != null)
|
||||
{
|
||||
fieldStateInt = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
fieldStateInt = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FieldState = (FieldState) fieldStateInt;
|
||||
UpdateFieldState(FieldState, false);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,100 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
public partial class FieldService : Node
|
||||
{
|
||||
private Dictionary<string, FieldsInScene>? _outerDict = null!;
|
||||
public static FieldService Instance { get; private set; } = null!;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
Instance = this;
|
||||
_outerDict = new Dictionary<string, FieldsInScene>();
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
Instance = null;
|
||||
_outerDict = null;
|
||||
}
|
||||
|
||||
|
||||
//Create
|
||||
public bool TryAddEntry(string sceneName, int fieldIndex, FieldBehaviour2D field)
|
||||
{
|
||||
if (_outerDict != null )
|
||||
{
|
||||
FieldsInScene innerDict;
|
||||
bool outerDictEntryExists = _outerDict.TryGetValue(sceneName, out innerDict);
|
||||
|
||||
if (!outerDictEntryExists)
|
||||
{
|
||||
innerDict = new FieldsInScene();
|
||||
_outerDict.Add(sceneName, innerDict);
|
||||
}
|
||||
|
||||
if (!innerDict.fields.ContainsKey(fieldIndex))
|
||||
{
|
||||
innerDict.fields.Add(fieldIndex, field);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Read
|
||||
public FieldBehaviour2D? TryGet(string key, int fieldIndex)
|
||||
{
|
||||
if (_outerDict != null && _outerDict.TryGetValue(key, out FieldsInScene? field))
|
||||
{
|
||||
if (field.fields.TryGetValue(fieldIndex, out FieldBehaviour2D? fieldInstance))
|
||||
{
|
||||
return fieldInstance;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
//Update
|
||||
public void UpdateEntry(string key, int fieldIndex, FieldBehaviour2D state)
|
||||
{
|
||||
if (_outerDict != null && _outerDict.TryGetValue(key, out FieldsInScene? field))
|
||||
{
|
||||
if (field.fields.ContainsKey(fieldIndex))
|
||||
{
|
||||
field.fields[fieldIndex] = state;
|
||||
}
|
||||
else
|
||||
{
|
||||
TryAddEntry(key, fieldIndex, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Delete
|
||||
public void RemoveEntry(string key, int fieldIndex)
|
||||
{
|
||||
if (_outerDict != null && _outerDict.TryGetValue(key, out FieldsInScene? field))
|
||||
{
|
||||
if (field.fields.ContainsKey(fieldIndex))
|
||||
{
|
||||
field.fields.Remove(fieldIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class FieldsInScene
|
||||
{
|
||||
public Dictionary<int, FieldBehaviour2D?> fields;
|
||||
|
||||
public FieldsInScene()
|
||||
{
|
||||
fields = new Dictionary<int, FieldBehaviour2D?>();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
uid://slo0uydmmvnu
|
||||
@@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using Babushka.scripts.CSharp.Common.Inventory;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
@@ -9,7 +12,8 @@ namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
/// </summary>
|
||||
public partial class PlantBehaviour2D : Node2D
|
||||
{
|
||||
[Export] private string _prefabPath;
|
||||
|
||||
[ExportGroup("Plant State")]
|
||||
[Export] private Sprite2D[] _seeds;
|
||||
[Export] private Sprite2D[] _smallPlants;
|
||||
[Export] private Sprite2D[] _bigPlants;
|
||||
@@ -19,11 +23,18 @@ public partial class PlantBehaviour2D : Node2D
|
||||
[Export] private ItemOnGround2D _harvestablePlant;
|
||||
[Export] private CpuParticles2D _magicEffect;
|
||||
[Export] private bool _magicWordNeeded = true;
|
||||
|
||||
[ExportGroup("PlantConfig")]
|
||||
[Export] private string _prefabPath;
|
||||
[Export] private VariableNode _lifecycle;
|
||||
|
||||
private string _magicWordDialogicEventName = "MagicWord";
|
||||
private Sprite2D? _currentPlantSprite = null;
|
||||
private bool _magicWordSaid = false;
|
||||
private bool _calledOnReady = false;
|
||||
private int _dayPlanted;
|
||||
private int _currentDay;
|
||||
private int _daysWatered;
|
||||
|
||||
public PlantState State
|
||||
{
|
||||
@@ -31,8 +42,26 @@ public partial class PlantBehaviour2D : Node2D
|
||||
set => _state = value;
|
||||
}
|
||||
|
||||
public int DaysGrowing { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The day count at the day this plant was planted.
|
||||
/// </summary>
|
||||
public int DayPlanted
|
||||
{
|
||||
get => _dayPlanted;
|
||||
set => _dayPlanted = value;
|
||||
}
|
||||
|
||||
public int CurrentDayInCalendar
|
||||
{
|
||||
get => _currentDay;
|
||||
set
|
||||
{
|
||||
if (_currentDay == value) return;
|
||||
_currentDay = value;
|
||||
DaysGrowingChanged();
|
||||
}
|
||||
}
|
||||
|
||||
public string PrefabPath => _prefabPath;
|
||||
|
||||
/// <summary>
|
||||
@@ -44,6 +73,15 @@ public partial class PlantBehaviour2D : Node2D
|
||||
set => _field = value;
|
||||
}
|
||||
|
||||
public int DaysWatered
|
||||
{
|
||||
get => _daysWatered;
|
||||
set
|
||||
{
|
||||
_daysWatered = value;
|
||||
}
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
if (_state == PlantState.None)
|
||||
@@ -58,13 +96,32 @@ public partial class PlantBehaviour2D : Node2D
|
||||
GrowPlant();
|
||||
}
|
||||
}
|
||||
|
||||
private void DaysGrowingChanged()
|
||||
{
|
||||
int lifecycle = _lifecycle.Payload.AsInt32();
|
||||
Debug.Assert(lifecycle > 0);
|
||||
|
||||
float growth = (float)_daysWatered / lifecycle;
|
||||
int growthFloor = Mathf.FloorToInt(growth);
|
||||
|
||||
_state = growthFloor switch
|
||||
{
|
||||
0 => PlantState.None,
|
||||
1 => PlantState.Planted,
|
||||
2 => PlantState.SmallPlant,
|
||||
_ => PlantState.BigPlant
|
||||
};
|
||||
|
||||
_calledOnReady = true;
|
||||
Grow();
|
||||
}
|
||||
|
||||
public void Grow()
|
||||
{
|
||||
GrowPlant();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Transitions the plant to its next growth stage.
|
||||
/// </summary>
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Farming;
|
||||
|
||||
public partial class WateringCanSaveHelper : Node
|
||||
{
|
||||
[Export] private SaveableVariableNode _wateringCanFillStateNode;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
WateringCanState.OnFill += SetFillState;
|
||||
WateringCanState.OnWater += SetFillState;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
WateringCanState.OnFill -= SetFillState;
|
||||
WateringCanState.OnWater -= SetFillState;
|
||||
}
|
||||
|
||||
|
||||
public void SetFillState()
|
||||
{
|
||||
_wateringCanFillStateNode.Payload = WateringCanState.GetFillState();
|
||||
}
|
||||
|
||||
private void OnLoad()
|
||||
{
|
||||
WateringCanState.SetFillState(_wateringCanFillStateNode.Payload.AsInt32());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://dj1qjambsa4pg
|
||||
@@ -29,6 +29,7 @@ public static class WateringCanState
|
||||
public delegate void WateringCanDelegate(bool state);
|
||||
public static event WateringCanDelegate WateringCanActiveStateChanged;
|
||||
public static event Action? OnWater;
|
||||
public static event Action? OnFill;
|
||||
|
||||
|
||||
|
||||
@@ -38,6 +39,7 @@ public static class WateringCanState
|
||||
public static void Fill()
|
||||
{
|
||||
_fillstate = MAX_FILLSTATE;
|
||||
OnFill?.Invoke();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -69,6 +71,15 @@ public static class WateringCanState
|
||||
return _fillstate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Public setter. Used for saving and loading.
|
||||
/// </summary>
|
||||
/// <param name="fillstate"></param>
|
||||
public static void SetFillState(int fillstate)
|
||||
{
|
||||
_fillstate = fillstate;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the Active state of the watering can, i.e. if it is currently in hand and if the ui should be active.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,36 +1,44 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using Babushka.scripts.CSharp.Common.Fight;
|
||||
using Babushka.scripts.CSharp.Common.Fight.ActionDetails;
|
||||
using Babushka.scripts.CSharp.Common.Minigame;
|
||||
using Godot;
|
||||
using static Babushka.scripts.CSharp.Common.Minigame.MinigameController.RegionTheme;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Fight;
|
||||
|
||||
public partial class FightMinigameHandler : Node
|
||||
{
|
||||
#region Shortcuts
|
||||
|
||||
private FightWorld.FightHappeningData HappeningData => FightWorld.Instance.fightHappeningData ?? throw new NoFightHappeningException();
|
||||
private FightWorld.FightHappeningData HappeningData =>
|
||||
FightWorld.Instance.fightHappeningData ?? throw new NoFightHappeningException();
|
||||
|
||||
#endregion
|
||||
|
||||
[Export] private MinigameController _minigameController;
|
||||
|
||||
[Export] private MinigameController _minigameController = null!;
|
||||
|
||||
|
||||
public void OnStateEnter(FightHappening.FightState to)
|
||||
{
|
||||
if(to!=FightHappening.FightState.InputActionDetail) return;
|
||||
|
||||
var currentDetail = HappeningData.actionStaging!.CurrentDetail();
|
||||
if(currentDetail is not MinigameActionDetail minigameDetail) return;
|
||||
if (to != FightHappening.FightState.InputActionDetail) return;
|
||||
|
||||
var currentDetail = HappeningData.actionStaging!.CurrentDetail();
|
||||
if (currentDetail is not MinigameActionDetail minigameDetail) return;
|
||||
|
||||
var region1 = R(2, 4);
|
||||
var region2 = R([0, 1, 1, 2]);
|
||||
var region3 = R([7, 8, 9, 9]);
|
||||
var region4 = R([0, 1, 1, 2]);
|
||||
var region5 = R(2, 4);
|
||||
var region6 = R(4, 6);
|
||||
|
||||
_minigameController.Run(new MinigameController.Builder<int>()
|
||||
.AddRegion(4).RegionWithText("4").RegionWithTheme(MinigameController.RegionTheme.Normal)
|
||||
.AddRegion(0).RegionWithProportion(1.5f).RegionWithText("0").RegionWithTheme(MinigameController.RegionTheme.Bad)
|
||||
.AddRegion(8).RegionWithProportion(0.5f).RegionWithText("8").RegionWithTheme(MinigameController.RegionTheme.VeryGood)
|
||||
.AddRegion(0).RegionWithProportion(1.5f).RegionWithText("0").RegionWithTheme(MinigameController.RegionTheme.Bad)
|
||||
.AddRegion(3).RegionWithText("3").RegionWithTheme(MinigameController.RegionTheme.NormalAlt1)
|
||||
.AddRegion(5).RegionWithText("5").RegionWithTheme(MinigameController.RegionTheme.NormalAlt2)
|
||||
.AddRegion(region1).RegionWithProportion(R(0.7, 1.3)).RegionWithText(region1.ToString()).RegionWithTheme(Normal)
|
||||
.AddRegion(region2).RegionWithProportion(R(1, 1.8)).RegionWithText(region2.ToString()).RegionWithTheme(Bad)
|
||||
.AddRegion(region3).RegionWithProportion(R(0.3, 1)).RegionWithText(region3.ToString()).RegionWithTheme(VeryGood)
|
||||
.AddRegion(region4).RegionWithProportion(R(1, 1.8)).RegionWithText(region4.ToString()).RegionWithTheme(Bad)
|
||||
.AddRegion(region5).RegionWithProportion(R(0.7, 1.3)).RegionWithText(region5.ToString()).RegionWithTheme(NormalAlt1)
|
||||
.AddRegion(region6).RegionWithProportion(R(0.7, 1.3)).RegionWithText(region6.ToString()).RegionWithTheme(NormalAlt2)
|
||||
.WithHitCount(3)
|
||||
).ContinueWith(task =>
|
||||
{
|
||||
@@ -40,4 +48,25 @@ public partial class FightMinigameHandler : Node
|
||||
FightHappening.Instance.CallDeferred("DetailFilled");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region Utils
|
||||
|
||||
// this is to make the minigame set up a bit less convoluted
|
||||
private static int R(int min, int max)
|
||||
{
|
||||
return GD.RandRange(min, max);
|
||||
}
|
||||
|
||||
private static float R(double min, double max)
|
||||
{
|
||||
return (float)GD.RandRange(min, max);
|
||||
}
|
||||
|
||||
private static int R(List<int> list)
|
||||
{
|
||||
return list[GD.RandRange(0, list.Count - 1)];
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -3,10 +3,11 @@ using System;
|
||||
using Godot;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||
|
||||
public partial class InventoryInstance : Node
|
||||
public partial class InventoryInstance : Node, ISaveable
|
||||
{
|
||||
private List<InventorySlot> _slots = new();
|
||||
public IReadOnlyList<InventorySlot> Slots => _slots;
|
||||
@@ -16,6 +17,8 @@ public partial class InventoryInstance : Node
|
||||
|
||||
[Signal]
|
||||
public delegate void InventoryContentsChangedEventHandler();
|
||||
|
||||
public static string ID = "inventoryInstance";
|
||||
|
||||
/// <summary>
|
||||
/// The total amount of Inventoryslots in the inventory (empty and occupied).
|
||||
@@ -42,6 +45,21 @@ public partial class InventoryInstance : Node
|
||||
}
|
||||
}
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
InventoryContentsChanged += UpdateSaveData;
|
||||
SlotAmountChanged += UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset += SaveGameReset;
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
InventoryContentsChanged -= UpdateSaveData;
|
||||
SlotAmountChanged -= UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset -= SaveGameReset;
|
||||
}
|
||||
|
||||
public InventoryActionResult AddItem(ItemInstance newItem)
|
||||
{
|
||||
var result = AddItemAndStackRecursive(newItem, 0);
|
||||
@@ -156,4 +174,61 @@ public partial class InventoryInstance : Node
|
||||
{
|
||||
return items.All(HasItems);
|
||||
}
|
||||
|
||||
#region SAVE AND LOAD
|
||||
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Godot.Collections.Dictionary<string, Variant>();
|
||||
|
||||
for (int i = 0; i < _slots.Count; i++)
|
||||
{
|
||||
if (!_slots[i].IsEmpty())
|
||||
{
|
||||
string key = i.ToString();
|
||||
string[] value = new string[2];
|
||||
value[0] = _slots[i].itemInstance.blueprint.ResourcePath;
|
||||
value[1] = _slots[i].itemInstance.amount.ToString();
|
||||
payloadData.Add(key,value);
|
||||
}
|
||||
}
|
||||
|
||||
SavegameService.AppendDataToSave(ID, payloadData);
|
||||
}
|
||||
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
var id = ID;
|
||||
|
||||
Godot.Collections.Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
|
||||
if (save.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < _slots.Count; i++)
|
||||
{
|
||||
if (save.TryGetValue(i.ToString(), out Variant inventoryItemData))
|
||||
{
|
||||
string[] savePayload = inventoryItemData.AsStringArray();
|
||||
ItemResource resource = ResourceLoader.Load<ItemResource>(savePayload[0]);
|
||||
int _amount = int.Parse(savePayload[1]);
|
||||
|
||||
ItemInstance instance = new ItemInstance { blueprint = resource, amount = _amount };
|
||||
AddItem(instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a new save is created.
|
||||
/// Needs to do a runtime check because the InventoryInstance is already in existence at the beginning of the first scene.
|
||||
/// </summary>
|
||||
private void SaveGameReset()
|
||||
{
|
||||
foreach (var slot in _slots)
|
||||
{
|
||||
slot.itemInstance = null;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@ public partial class InventoryManager : Node
|
||||
}
|
||||
}
|
||||
|
||||
public InventoryInstance playerInventory = new InventoryInstance();
|
||||
public InventoryInstance? playerInventory;
|
||||
|
||||
private int _currentSelectedSlotIndex = 0;
|
||||
|
||||
@@ -34,7 +34,9 @@ public partial class InventoryManager : Node
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
playerInventory = new InventoryInstance();
|
||||
playerInventory.SlotAmount = 37;
|
||||
AddChild(playerInventory);
|
||||
}
|
||||
|
||||
public InventoryActionResult CreateItem(
|
||||
|
||||
@@ -18,7 +18,6 @@ public partial class InventoryUi : Control
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
GD.Print("Ready inventory ui");
|
||||
_playerInventory = InventoryManager.Instance.playerInventory;
|
||||
//PopulateSlots();
|
||||
SubscribeSlots();
|
||||
@@ -29,6 +28,7 @@ public partial class InventoryUi : Control
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
InventoryManager.Instance.playerInventory.InventoryContentsChanged -= SetSlotContent;
|
||||
UnsubscribeSlots();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,22 @@
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Inventory;
|
||||
|
||||
public partial class ItemOnGround2D : Node
|
||||
public partial class ItemOnGround2D : Node, ISaveable
|
||||
{
|
||||
private ItemInstance _itemInstance;
|
||||
|
||||
[Export] public bool IsActive = true;
|
||||
[Export] private bool _infiniteSupply = false;
|
||||
[Export] private int _finiteSupply = 1;
|
||||
[Export] private bool _saveToDisk = true;
|
||||
|
||||
private int pickUpCounter = 0;
|
||||
|
||||
[Signal] public delegate void SuccessfulPickUpEventHandler();
|
||||
|
||||
|
||||
private Label _itemLabel => GetNode<Label>("ItemLabel");
|
||||
private Label _pickupErrorLabel => GetNode<Label>("PickupErrorLabel");
|
||||
@@ -30,6 +34,7 @@ public partial class ItemOnGround2D : Node
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
UpdateVisuals();
|
||||
_pickupErrorLabel.Text = "";
|
||||
}
|
||||
@@ -43,24 +48,36 @@ public partial class ItemOnGround2D : Node
|
||||
EmitSignal(SignalName.SuccessfulPickUp);
|
||||
if (result == InventoryActionResult.Success)
|
||||
{
|
||||
if (!_infiniteSupply)
|
||||
{
|
||||
pickUpCounter++;
|
||||
if (pickUpCounter >= _finiteSupply)
|
||||
{
|
||||
QueueFree();
|
||||
}
|
||||
}
|
||||
Pickup();
|
||||
}
|
||||
else
|
||||
{
|
||||
_pickupErrorLabel.Text = "Inventory Full";
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenInterval(2);
|
||||
tween.TweenCallback(Callable.From(() => _pickupErrorLabel.Text = ""));
|
||||
FailToPickup();
|
||||
}
|
||||
}
|
||||
|
||||
private void Pickup()
|
||||
{
|
||||
if (!_infiniteSupply)
|
||||
{
|
||||
pickUpCounter++;
|
||||
if (pickUpCounter >= _finiteSupply)
|
||||
{
|
||||
QueueFree();
|
||||
}
|
||||
|
||||
UpdateSaveData();
|
||||
}
|
||||
}
|
||||
|
||||
private void FailToPickup()
|
||||
{
|
||||
_pickupErrorLabel.Text = "Inventory Full";
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenInterval(2);
|
||||
tween.TweenCallback(Callable.From(() => _pickupErrorLabel.Text = ""));
|
||||
}
|
||||
|
||||
public void UpdateVisuals()
|
||||
{
|
||||
if (!IsActive)
|
||||
@@ -76,4 +93,69 @@ public partial class ItemOnGround2D : Node
|
||||
_itemLabel.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
// todo: What do we do with instances that are created at runtime?
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
if (!_saveToDisk)
|
||||
return;
|
||||
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{"pickupCounter", pickUpCounter}
|
||||
};
|
||||
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
SavegameService.AppendDataToSave( id, payloadData);
|
||||
}
|
||||
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
if (!_saveToDisk)
|
||||
return;
|
||||
|
||||
if (_infiniteSupply)
|
||||
return;
|
||||
|
||||
// standard check: how many times has this item been collected?
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
if (save.Count > 0)
|
||||
{
|
||||
if(save.TryGetValue("pickupCounter", out Variant countVar))
|
||||
{
|
||||
int count = countVar.AsInt32();
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Pickup();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//separate check for unique items: If already in inventory, delete this instance.
|
||||
ItemResource itemResource = itemInstance.blueprint;
|
||||
Dictionary<string, Variant> savegameData = SavegameService.GetSaveData(InventoryInstance.ID);
|
||||
if (savegameData.Count > 0)
|
||||
{
|
||||
foreach (var kvp in savegameData)
|
||||
{
|
||||
// if it's a unique item, then it can only exist once in the world (either as a pickup OR in the inventory)
|
||||
if (itemInstance.blueprint.isUnique)
|
||||
{
|
||||
//comparing resource path to identify the item
|
||||
string[] valuePair = kvp.Value.AsStringArray();
|
||||
if (valuePair[0] == itemResource.ResourcePath)
|
||||
{
|
||||
int amountInInventory = int.Parse(valuePair[1]);
|
||||
// comparing amount to see if it's all in the inventory now.
|
||||
if (amountInInventory > 0)
|
||||
{
|
||||
Pickup();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,9 @@ public partial class ItemResource : Resource
|
||||
[Export]
|
||||
public int maxStack;
|
||||
|
||||
[Export]
|
||||
public bool isUnique;
|
||||
|
||||
public ItemResource()
|
||||
{
|
||||
name = "";
|
||||
|
||||
@@ -21,7 +21,7 @@ public partial class MinigameController : Node2D
|
||||
God,
|
||||
VeryGood
|
||||
}
|
||||
|
||||
|
||||
public class Builder<T>
|
||||
{
|
||||
internal class Region
|
||||
@@ -108,6 +108,8 @@ public partial class MinigameController : Node2D
|
||||
|
||||
[Signal] public delegate void ArmMovedEventHandler(float newPos);
|
||||
|
||||
[Signal] public delegate void RegionHitEventHandler(int regionIndex);
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
HideMinigame();
|
||||
@@ -125,6 +127,7 @@ public partial class MinigameController : Node2D
|
||||
ShowMinigame();
|
||||
Setup(builder);
|
||||
await _minigameComplete!.Task;
|
||||
await ToSignal(GetTree().CreateTimer(.3), "timeout");
|
||||
var returnValue = _hits!.Select(h => builder.regions[h].value).ToList();
|
||||
Reset();
|
||||
HideMinigame();
|
||||
@@ -145,6 +148,7 @@ public partial class MinigameController : Node2D
|
||||
}
|
||||
|
||||
_hits.Add(i);
|
||||
EmitSignalRegionHit(i);
|
||||
|
||||
_armSpeed = -_armSpeed;
|
||||
|
||||
@@ -174,16 +178,18 @@ public partial class MinigameController : Node2D
|
||||
|
||||
// spawn regions
|
||||
var regionSum = 0f;
|
||||
foreach (var region in builder.regions)
|
||||
foreach (var (region, i) in builder.regions.Select((region, i) => (region, i)))
|
||||
{
|
||||
var regionVisual = _regionVisualPrefab.Instantiate<RegionVisual>();
|
||||
_regionsParent.AddChild(regionVisual);
|
||||
|
||||
RegionHit += regionVisual.HitAnimation;
|
||||
|
||||
var normalisedAngleStart = regionSum / totalRegionProportion;
|
||||
var normalisedAngleEnd = (regionSum + region.proportion) / totalRegionProportion;
|
||||
var normalAngles = new Vector2(normalisedAngleStart, normalisedAngleEnd);
|
||||
|
||||
regionVisual.Setup(normalAngles, _baseRegionColor.RandomHue(), region.text, region.theme);
|
||||
regionVisual.Setup(normalAngles, region.text, region.theme, i);
|
||||
|
||||
regionSum += region.proportion;
|
||||
|
||||
@@ -207,6 +213,13 @@ public partial class MinigameController : Node2D
|
||||
{
|
||||
_minigameComplete = null;
|
||||
_hits = null;
|
||||
_regionsParent.GetChildren().ForEach(c => c.QueueFree());
|
||||
_regionsParent.GetChildren().ForEach(c =>
|
||||
{
|
||||
if (c is RegionVisual rv)
|
||||
{
|
||||
RegionHit -= rv.HitAnimation;
|
||||
}
|
||||
c.QueueFree();
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,27 +1,42 @@
|
||||
using Godot;
|
||||
using System;
|
||||
using Babushka.scripts.CSharp.Common.Minigame;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Minigame;
|
||||
|
||||
public partial class RegionVisual : Node
|
||||
{
|
||||
[Export] private Sprite2D _sliceSprite;
|
||||
[Export] private Label _textLabel;
|
||||
[Export] private Node2D _labelPivot;
|
||||
[Export] private Sprite2D _sliceSprite = null!;
|
||||
[Export] private Label _textLabel = null!;
|
||||
[Export] private Node2D _labelPivot = null!;
|
||||
|
||||
[Export(PropertyHint.DictionaryType)] private Dictionary<MinigameController.RegionTheme, Color> _fillColors = new();
|
||||
|
||||
public void Setup(Vector2 normalAngles, Color color, string regionText, MinigameController.RegionTheme regionTheme)
|
||||
private int _index;
|
||||
|
||||
public void Setup(Vector2 normalAngles, string regionText, MinigameController.RegionTheme regionTheme, int index)
|
||||
{
|
||||
var mat = (_sliceSprite.Material as ShaderMaterial)!;
|
||||
mat.SetShaderParameter("angles", normalAngles);
|
||||
mat.SetShaderParameter("fillColor", GetFillColor(regionTheme));
|
||||
|
||||
var averageAngleRadians = (normalAngles.X + normalAngles.Y) * float.Pi; // '/ 2' from the average and '* 2' from the radians cancel out
|
||||
// '/ 2' from the average and '* 2' from the radians cancel out
|
||||
var averageAngleRadians = (normalAngles.X + normalAngles.Y) * float.Pi;
|
||||
_labelPivot.Rotation = averageAngleRadians;
|
||||
_textLabel.Rotation = -averageAngleRadians;
|
||||
|
||||
_textLabel.Text = regionText;
|
||||
|
||||
_index = index;
|
||||
}
|
||||
|
||||
public void HitAnimation(int regionIndex)
|
||||
{
|
||||
if(regionIndex != _index) return;
|
||||
|
||||
var tween = GetTree().CreateTween();
|
||||
tween.TweenProperty(_sliceSprite, "scale", new Vector2(1.5f, 1.5f), 0.1f);
|
||||
tween.TweenProperty(_sliceSprite, "scale", new Vector2(1f, 1f), 0.2f);
|
||||
}
|
||||
|
||||
private Color GetFillColor(MinigameController.RegionTheme theme)
|
||||
|
||||
@@ -12,8 +12,6 @@ public partial class QuestTrigger : Node
|
||||
|
||||
public void Trigger()
|
||||
{
|
||||
GD.Print("trigger");
|
||||
|
||||
if (questResource == null)
|
||||
throw new Exception("QuestResource is not set on QuestTrigger node.");
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
/// <summary>
|
||||
/// Defines the behaviour of Nodes that have fields that should save / load to disk.
|
||||
/// When implementing new Saveable objects, please beware: Please check if object instances need to be identified separately.
|
||||
/// If so, make sure to give them a proper ID. You can use the <see cref="SaveIDProvider"/> tool for that.
|
||||
/// </summary>
|
||||
public interface ISaveable
|
||||
{
|
||||
/// <summary>
|
||||
/// Adds or updates the field data that shall be stored to disk.
|
||||
/// </summary>
|
||||
public void UpdateSaveData();
|
||||
|
||||
/// <summary>
|
||||
/// Loads the field data from disk.
|
||||
/// </summary>
|
||||
public void LoadFromSaveData();
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://bqapxuprxuj20
|
||||
@@ -0,0 +1,15 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
[Tool]
|
||||
public partial class SaveCheats : Node
|
||||
{
|
||||
[ExportToolButton("ResetSave")] Callable _raiseAction => Callable.From(Reset);
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
SavegameService.Reset();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://iquhbkr7pqeg
|
||||
@@ -9,12 +9,20 @@ namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
[Serializable]
|
||||
public class SaveData
|
||||
{
|
||||
public string SceneName;
|
||||
// for future use in case the structure changes.
|
||||
public const int VERSION = 1;
|
||||
public int version { get; set; } = VERSION;
|
||||
|
||||
public bool IsVersionValid()
|
||||
{
|
||||
return VERSION == version;
|
||||
}
|
||||
|
||||
public string Id;
|
||||
public string JsonPayload;
|
||||
|
||||
public string ToString()
|
||||
{
|
||||
return SceneName + " " + Id + " " + JsonPayload;
|
||||
return Id + " " + JsonPayload;
|
||||
}
|
||||
}
|
||||
@@ -7,12 +7,15 @@ namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
/// </summary>
|
||||
public partial class SaveGameManager : Node
|
||||
{
|
||||
public static string USER_DATA_FILE_PATH = "user://save_data/userData.json";
|
||||
|
||||
public static SaveGameManager? Instance { get; private set; } = null!;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
USER_DATA_FILE_PATH = ProjectSettings.GlobalizePath(USER_DATA_FILE_PATH);
|
||||
SavegameService.SavePath = USER_DATA_FILE_PATH;
|
||||
SavegameService.Load();
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
/// <summary>
|
||||
/// And editor tool that lives in the scene scope and iterates over saveable nodes and assigns them unique IDs where necessary.
|
||||
/// It only works if the object (prefab) in question has been added to the "Saveable"-group beforehand.
|
||||
/// </summary>
|
||||
[Tool]
|
||||
public partial class SaveIDProviderTool : Node
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates an inspector button that calls the AssignIDs method.
|
||||
/// </summary>
|
||||
[ExportToolButton("Assign IDs")] private Callable assignIDs => Callable.From(AssignIDs);
|
||||
|
||||
private void AssignIDs()
|
||||
{
|
||||
Array<Node> saveables = GetTree().GetNodesInGroup("Saveable");
|
||||
foreach (var node in saveables)
|
||||
{
|
||||
GD.Print($"Checking {node.Name}.");
|
||||
if (!node.HasMeta("SaveID") || string.IsNullOrEmpty(node.GetMeta("SaveID").AsString()))
|
||||
{
|
||||
string saveID = Guid.NewGuid().ToString();
|
||||
node.SetMeta("SaveID", saveID);
|
||||
GD.Print($"Setting Save ID for node {node.Name}: " + saveID);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://ca4s0algeij1h
|
||||
@@ -9,31 +9,41 @@ namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
/// Handles the saving and loading of game states.
|
||||
/// Holds the central SaveData object that serves as a temporary SaveFile.
|
||||
/// Automatically writes to disk on every scene change.
|
||||
/// Uses the Godot Json Serializer, which may implicitly convert integers to floats, so be careful when extending!
|
||||
/// </summary>
|
||||
public static class SavegameService
|
||||
{
|
||||
public static readonly string SavePath = "user://babushka_savegame.json";
|
||||
public static string SavePath = "";
|
||||
|
||||
public static Dictionary<string, string> SaveDatas = new ();
|
||||
|
||||
public static bool _loaded = false;
|
||||
|
||||
public delegate void SaveGameDelegate();
|
||||
public static event SaveGameDelegate OnSaveGameReset = delegate {};
|
||||
|
||||
|
||||
public static void AppendDataToSave( string id, Dictionary<string, Variant> payload)
|
||||
{
|
||||
var saveData = new SaveData();
|
||||
saveData.Id = id;
|
||||
saveData.JsonPayload = Json.Stringify(payload, indent: "\t");
|
||||
AppendSave(saveData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds or overwrites an entry in the SaveData dictionary.
|
||||
/// </summary>
|
||||
/// <param name="saveData"></param>
|
||||
public static void AppendSave(SaveData saveData)
|
||||
private static void AppendSave(SaveData saveData)
|
||||
{
|
||||
string key = string.Concat(saveData.SceneName, "_", saveData.Id);
|
||||
|
||||
if (SaveDatas.TryGetValue(key, out var value))
|
||||
if (SaveDatas.TryGetValue(saveData.Id, out var value))
|
||||
{
|
||||
SaveDatas[key] = saveData.JsonPayload;
|
||||
SaveDatas[saveData.Id] = saveData.JsonPayload;
|
||||
}
|
||||
else
|
||||
{
|
||||
SaveDatas.Add(key, saveData.JsonPayload);
|
||||
SaveDatas.Add(saveData.Id, saveData.JsonPayload);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -45,21 +55,21 @@ public static class SavegameService
|
||||
/// <param name="sceneName"></param>
|
||||
/// <param name="id"></param>
|
||||
/// <returns></returns>
|
||||
public static string GetSaveData(string sceneName, string id)
|
||||
public static Dictionary<string, Variant> GetSaveData(string id)
|
||||
{
|
||||
string saveData = "";
|
||||
Dictionary<string, Variant> saveData = new();
|
||||
|
||||
string key = string.Concat(sceneName, "_", id);
|
||||
string saveDataString = "";
|
||||
|
||||
if (!_loaded)
|
||||
{
|
||||
GD.Print("SavegameService: SaveFile not loaded.");
|
||||
return saveData;
|
||||
}
|
||||
|
||||
if (SaveDatas.ContainsKey(key))
|
||||
|
||||
if (SaveDatas.ContainsKey(id))
|
||||
{
|
||||
saveData = SaveDatas[key];
|
||||
saveDataString = SaveDatas[id];
|
||||
saveData = Json.ParseString(saveDataString).AsGodotDictionary<string, Variant>();
|
||||
}
|
||||
|
||||
return saveData;
|
||||
@@ -72,8 +82,24 @@ public static class SavegameService
|
||||
public static void Save()
|
||||
{
|
||||
string json = Json.Stringify(SaveDatas, indent: "\t");
|
||||
using var file = FileAccess.Open(SavePath, FileAccess.ModeFlags.Write);
|
||||
file.StoreString(json);
|
||||
// create cloud directory
|
||||
|
||||
CreateSaveDirectory();
|
||||
|
||||
try
|
||||
{
|
||||
using var file = FileAccess.Open(SavePath, FileAccess.ModeFlags.Write);
|
||||
file.StoreString(json);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
GD.Print(e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CreateSaveDirectory()
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(System.IO.Path.GetDirectoryName(SavePath) ?? "");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -83,8 +109,16 @@ public static class SavegameService
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!System.IO.File.Exists(SavePath))
|
||||
{
|
||||
SaveDatas = new();
|
||||
CreateSaveDirectory();
|
||||
}
|
||||
|
||||
string saveDataJson = FileAccess.GetFileAsString(SavePath);
|
||||
SaveDatas = Json.ParseString(saveDataJson).AsGodotDictionary<string, string>();
|
||||
if(!string.IsNullOrEmpty(saveDataJson))
|
||||
SaveDatas = Json.ParseString(saveDataJson).AsGodotDictionary<string, string>();
|
||||
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
@@ -94,4 +128,11 @@ public static class SavegameService
|
||||
|
||||
_loaded = true;
|
||||
}
|
||||
|
||||
public static void Reset()
|
||||
{
|
||||
SaveDatas = new ();
|
||||
Save();
|
||||
OnSaveGameReset();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
/// <summary>
|
||||
/// Data structure for device-specific settings that should be saved / loaded to disk.
|
||||
/// Will not be synced across devices.
|
||||
/// </summary>
|
||||
public class SettingsData
|
||||
{
|
||||
/// <summary>
|
||||
/// To be incremented (and migrated) on modification.
|
||||
/// </summary>
|
||||
public const int VERSION = 1;
|
||||
public int version { get; set; } = VERSION;
|
||||
|
||||
public bool IsVersionValid()
|
||||
{
|
||||
return VERSION == version;
|
||||
}
|
||||
|
||||
public double runtimeSeconds { get; set; }
|
||||
public int windowSizeX { get; set; } = 800;
|
||||
public int windowSizeY { get; set; } = 600;
|
||||
public int windowPositionX { get; set; } = 100;
|
||||
public int windowPositionY { get; set; } = 100;
|
||||
public bool windowBorderless { get; set; }
|
||||
public float volumeMaster { get; set; } = 1.0f;
|
||||
public float volumeFx { get; set; } = 1.0f;
|
||||
public float volumeMusic { get; set; } = 1.0f;
|
||||
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://ol8xw1ekx0c2
|
||||
@@ -0,0 +1,108 @@
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
/// <summary>
|
||||
/// Handles the saving and loading of local settings data.
|
||||
/// </summary>
|
||||
[GlobalClass]
|
||||
public partial class SettingsSaveController : Node
|
||||
{
|
||||
public static string SETTINGS_FILE_PATH = "user://userSettings.json";
|
||||
public static SettingsSaveController Instance;
|
||||
|
||||
public SettingsData? settings = new SettingsData();
|
||||
public SettingsData settingsDefault = new SettingsData();
|
||||
|
||||
public event Action OnSettingsReloaded;
|
||||
|
||||
private bool _loadedData;
|
||||
private DateTime _readyTime;
|
||||
|
||||
public bool LoadedData => _loadedData;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
SETTINGS_FILE_PATH = ProjectSettings.GlobalizePath(SETTINGS_FILE_PATH);
|
||||
_readyTime = DateTime.Now;
|
||||
Instance = this;
|
||||
LoadSettings();
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
if (settings != null)
|
||||
settings.runtimeSeconds += (DateTime.Now - _readyTime).TotalSeconds;
|
||||
SaveSettings();
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves Settings Data onto disk.
|
||||
/// </summary>
|
||||
public void SaveSettings()
|
||||
{
|
||||
try
|
||||
{
|
||||
string jsonString = JsonSerializer.Serialize(
|
||||
settings,
|
||||
new JsonSerializerOptions() { WriteIndented = true}
|
||||
);
|
||||
|
||||
System.IO.File.WriteAllText(SETTINGS_FILE_PATH, jsonString);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
GD.PrintErr("Error Saving Settings:", e);
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads Settings data from disk.
|
||||
/// </summary>
|
||||
public void LoadSettings()
|
||||
{
|
||||
_loadedData = false;
|
||||
|
||||
try
|
||||
{
|
||||
if (!System.IO.File.Exists(SETTINGS_FILE_PATH))
|
||||
{
|
||||
settings = new SettingsData();
|
||||
}
|
||||
else
|
||||
{
|
||||
string jsonString = System.IO.File.ReadAllText(SETTINGS_FILE_PATH);
|
||||
SettingsData? loadedSettings = JsonSerializer.Deserialize<SettingsData>(jsonString);
|
||||
if (loadedSettings != null && !loadedSettings.IsVersionValid())
|
||||
{
|
||||
_loadedData = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
settings = loadedSettings;
|
||||
_loadedData = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
GD.PrintErr("Loading Error:", e);
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets Settings to default.
|
||||
/// </summary>
|
||||
public void ResetSettings()
|
||||
{
|
||||
settings = JsonSerializer.Deserialize<SettingsData>(JsonSerializer.Serialize<SettingsData>(settingsDefault));
|
||||
OnSettingsReloaded?.Invoke();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://cc7gnydmbcft7
|
||||
@@ -0,0 +1,101 @@
|
||||
using Godot;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Savegame;
|
||||
|
||||
/// <summary>
|
||||
/// Tracks important window settings and communicates with the <see cref="SettingsSaveController"/> to save/load them.
|
||||
/// </summary>
|
||||
public partial class WindowSettingsSync : Node
|
||||
{
|
||||
private Window window;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
window = GetWindow();
|
||||
window.SizeChanged += SaveWindowSize;
|
||||
|
||||
SyncSettings();
|
||||
SettingsSaveController.Instance.OnSettingsReloaded += SyncSettings;
|
||||
}
|
||||
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
SaveWindowPosition();
|
||||
SaveWindowBorderless();
|
||||
SaveWindowSize();
|
||||
SettingsSaveController.Instance.SaveSettings();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get previous settings from settings-savefile, if available.
|
||||
/// </summary>
|
||||
public void SyncSettings()
|
||||
{
|
||||
if (!SettingsSaveController.Instance.LoadedData)
|
||||
{
|
||||
SaveWindowPosition();
|
||||
SaveWindowSize();
|
||||
SaveWindowBorderless();
|
||||
return;
|
||||
}
|
||||
|
||||
SettingsData? settingsData = SettingsSaveController.Instance.settings;
|
||||
if (settingsData != null)
|
||||
{
|
||||
window.Position = new Vector2I(settingsData.windowPositionX, settingsData.windowPositionY);
|
||||
ValidateWindowPosition();
|
||||
|
||||
window.Size = new Vector2I(settingsData.windowSizeX, settingsData.windowSizeY);
|
||||
window.Borderless = settingsData.windowBorderless;
|
||||
}
|
||||
}
|
||||
|
||||
private void ValidateWindowPosition()
|
||||
{
|
||||
bool validWindowPosition = false;
|
||||
foreach (Rect2I displayRect in DisplayServer.GetDisplayCutouts())
|
||||
{
|
||||
if (displayRect.HasPoint(window.Position))
|
||||
{
|
||||
validWindowPosition = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!validWindowPosition)
|
||||
{
|
||||
window.MoveToCenter();
|
||||
SaveWindowPosition();
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveWindowPosition()
|
||||
{
|
||||
SettingsData? settingsData = SettingsSaveController.Instance.settings;
|
||||
|
||||
if (settingsData != null)
|
||||
{
|
||||
settingsData.windowPositionX = window.Position.X;
|
||||
settingsData.windowPositionY = window.Position.Y;
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveWindowSize()
|
||||
{
|
||||
SettingsData? settingsData = SettingsSaveController.Instance.settings;
|
||||
if (settingsData != null)
|
||||
{
|
||||
settingsData.windowSizeX = window.Size.X;
|
||||
settingsData.windowSizeY = window.Size.Y;
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveWindowBorderless()
|
||||
{
|
||||
SettingsData? settingsData = SettingsSaveController.Instance.settings;
|
||||
if (settingsData != null)
|
||||
settingsData.windowBorderless = window.Borderless;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://bbp0dyddwdbl8
|
||||
@@ -34,6 +34,7 @@ public partial class SceneTransition : Node
|
||||
|
||||
public void Quit()
|
||||
{
|
||||
SettingsSaveController.Instance.SaveSettings();
|
||||
GetTree().Quit();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
using System.Threading.Tasks;
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Common.Temp;
|
||||
|
||||
/// <summary>
|
||||
/// Temporary Duck behaviour to make sure we can use them in the first showcase
|
||||
/// </summary>
|
||||
public partial class MVPDuck : Node2D
|
||||
public partial class MVPDuck : Node2D, ISaveable
|
||||
{
|
||||
[ExportGroup("Animation")]
|
||||
[Export] private Node2D _penTarget;
|
||||
[Export] private int _transferDelayMs;
|
||||
[Export] private AnimationPlayer _animationPlayer;
|
||||
@@ -17,6 +21,11 @@ public partial class MVPDuck : Node2D
|
||||
|
||||
[Signal] public delegate void DuckCollectedEventHandler();
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
}
|
||||
|
||||
public void TransferToTargetAfterDelay()
|
||||
{
|
||||
if (!_collected)
|
||||
@@ -25,7 +34,6 @@ public partial class MVPDuck : Node2D
|
||||
PlayAnimation();
|
||||
_collected = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void PlayAnimation()
|
||||
@@ -40,7 +48,51 @@ public partial class MVPDuck : Node2D
|
||||
if(!_penTarget.Equals(null))
|
||||
Position = _penTarget.GlobalPosition;
|
||||
EmitSignal(SignalName.DuckCollected);
|
||||
UpdateSaveData();
|
||||
}
|
||||
|
||||
#region SAVE AND LOAD
|
||||
|
||||
/// <summary>
|
||||
// Saves duck position.
|
||||
/// </summary>
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "globalPositionX", GlobalPosition.X },
|
||||
{ "globalPositionY", GlobalPosition.Y },
|
||||
};
|
||||
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
SavegameService.AppendDataToSave( id, payloadData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads duck position.
|
||||
/// </summary>
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
if (save.Count > 0)
|
||||
{
|
||||
float xPos = 0;
|
||||
float yPos = 0;
|
||||
if (save.TryGetValue("globalPositionX", out Variant xPosVar))
|
||||
{
|
||||
xPos = xPosVar.AsSingle();
|
||||
}
|
||||
|
||||
if (save.TryGetValue("globalPositionY", out Variant yPosVar))
|
||||
{
|
||||
yPos = yPosVar.AsSingle();
|
||||
}
|
||||
|
||||
GlobalPosition = new Vector2(xPos, yPos);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -56,7 +56,7 @@ public static class NodeExtension
|
||||
/// <param name="node"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
public static T GetComponent<T>(Node node)
|
||||
public static T? GetComponent<T>(Node node)
|
||||
{
|
||||
if (node is T)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
using Babushka.scripts.CSharp.Common.Savegame;
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
namespace Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
|
||||
public partial class SaveableVariableNode : VariableNode, ISaveable
|
||||
{
|
||||
[Export] private bool _debug;
|
||||
|
||||
[Signal]
|
||||
public delegate void OnLoadingCompleteEventHandler();
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
LoadFromSaveData();
|
||||
ValueChanged += UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset += SaveGameReset;
|
||||
}
|
||||
|
||||
private void SaveGameReset()
|
||||
{
|
||||
Payload = default;
|
||||
GD.Print($"Saveable Variable reset to {Payload}");
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
ValueChanged -= UpdateSaveData;
|
||||
SavegameService.OnSaveGameReset -= SaveGameReset;
|
||||
}
|
||||
|
||||
public void UpdateSaveData()
|
||||
{
|
||||
var payloadData = new Dictionary<string, Variant>
|
||||
{
|
||||
{ "payload", Payload },
|
||||
};
|
||||
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
SavegameService.AppendDataToSave( id, payloadData);
|
||||
}
|
||||
|
||||
public void LoadFromSaveData()
|
||||
{
|
||||
string id = GetMeta("SaveID").AsString();
|
||||
Dictionary<string, Variant> save = SavegameService.GetSaveData(id);
|
||||
if (save.Count > 0)
|
||||
{
|
||||
if (Payload.VariantType == Variant.Type.Int)
|
||||
{
|
||||
Payload = save["payload"].AsInt32();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Payload = save["payload"];
|
||||
}
|
||||
|
||||
if (_debug)
|
||||
{
|
||||
GD.Print($"SaveableVariable {Name} loaded payload: {Payload}.");
|
||||
}
|
||||
}
|
||||
|
||||
EmitSignal(SignalName.OnLoadingComplete);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
uid://d27xoo1reo5gu
|
||||
@@ -7,5 +7,23 @@ namespace Babushka.scripts.CSharp.Low_Code.Variables;
|
||||
/// </summary>
|
||||
public partial class VariableNode : Node
|
||||
{
|
||||
[Export] public Variant Payload { get; set; }
|
||||
[Export] public Variant Payload
|
||||
{
|
||||
get
|
||||
{
|
||||
return _payload;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (_payload.Equals(value))
|
||||
return;
|
||||
|
||||
_payload = value;
|
||||
EmitSignal(SignalName.ValueChanged);
|
||||
}
|
||||
}
|
||||
|
||||
private Variant _payload;
|
||||
|
||||
[Signal] public delegate void ValueChangedEventHandler();
|
||||
}
|
||||
Reference in New Issue
Block a user