made dead fighters shrink to telegraph to the player that they are dead #25

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Jonathan merged 2 commits from feature/dead_squash into develop 2025-11-11 10:20:45 +01:00
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@@ -39,9 +39,6 @@ public partial class FighterVisual : Node2D
_boundFighter.IsDead() ? .3f : 1);
healthBarVisual.UpdateHealth(_boundFighter.GetHealth(), _boundFighter.maxHealth);
//if (_boundFighter.IsDead())
// _visualParent.Scale = new Vector2(1.4f, 0.3f);
}
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public void SetTargetSelectionActive(bool value)