kziolkowski
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d17e58bcd3
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🐛 removed stub code and unused signal from FarmingControls2D
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2025-11-18 17:17:42 +01:00 |
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kziolkowski
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02cbc761bc
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reverted changed start scene in project godot
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2025-11-18 16:41:55 +01:00 |
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kziolkowski
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c5f8b157ad
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🐛 changed savegame location to user-space instead of project-space
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2025-11-18 15:55:31 +01:00 |
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kziolkowski
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093546f3e4
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Merge branch 'develop' into feature/farming_bugfixes_and_magic_word
# Conflicts:
# scenes/Babushka_scene_farm_outside_2d.tscn
# scenes/Babushka_scene_indoor_vesnas_room.tscn
# scripts/CSharp/Common/CharacterControls/InteractionArea2D.cs
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2025-11-18 15:24:45 +01:00 |
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kziolkowski
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c9f97c2571
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📝 added documentation comments
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2025-11-15 22:27:26 +01:00 |
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kziolkowski
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6613e54658
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✨ Implemented Loading function on fields and plants
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2025-11-15 22:15:10 +01:00 |
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kziolkowski
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3fcb34c04d
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🚧 saving of field parameters as json implemented
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2025-11-12 18:46:30 +01:00 |
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kziolkowski
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5cc65bc3f4
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🔧 filled up main outdoor scene with fields
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2025-11-12 15:20:21 +01:00 |
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kziolkowski
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443741f5f1
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🐛 added preset fields to main outdoor scene and made them farmable
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2025-11-12 15:14:10 +01:00 |
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kziolkowski
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554a319428
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🚧 farming rework part 2: you can now kinda "create" fields
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2025-11-11 16:39:47 +01:00 |
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kziolkowski
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4705d1ee2f
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🐛 can no longer water fields when watering can is empty
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2025-11-11 15:54:09 +01:00 |
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kziolkowski
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b00b466045
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🚧 watering fields kinda works now
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2025-11-11 15:51:15 +01:00 |
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kziolkowski
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d51cc461f7
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🚧 made preplaced fields show plants
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2025-11-11 14:27:56 +01:00 |
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kziolkowski
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55f0d2a77e
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🚧 reworked farming system to work with indices instead of positions
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2025-11-11 14:02:03 +01:00 |
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kziolkowski
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97dcadf07a
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✨ Added sceneprovider reference to field scripts and made them register on ready. Also added VariableSetter.
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2025-11-11 12:15:30 +01:00 |
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kziolkowski
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fe1dd2bcc1
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✨ Added inventorylistener for watering can
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2025-11-07 20:37:59 +01:00 |
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kziolkowski
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6e833a0735
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✨ added InventoryListener and made field interaction area activate only when the right item (seed) is in the inventory
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2025-11-07 20:29:05 +01:00 |
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kziolkowski
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c52bfc8017
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🐛 fixed field outline
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2025-11-07 19:47:23 +01:00 |
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kziolkowski
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58c2be1db8
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✨ plants no longer grow when just interacting with them
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2025-11-07 18:27:21 +01:00 |
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kziolkowski
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c7c6e184d6
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🐛 adjusted field positions
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2025-11-07 18:24:52 +01:00 |
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kziolkowski
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6a2355cf97
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🐛 fixed never more than 10 fields bug
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2025-11-07 18:18:05 +01:00 |
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kziolkowski
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1d7f656ec4
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🚧 WIP trying to fix a bug that won't let me have more than 9 fields. Dont ask me why.
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2025-11-05 19:25:46 +01:00 |
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kziolkowski
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1c5b585b3d
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🔥 removed print statements used for debugging
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2025-11-05 16:50:41 +01:00 |
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kziolkowski
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f1b980cdb6
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🐛 field creation at the same spot no longer possible, also watering works now.
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2025-11-05 16:48:45 +01:00 |
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kziolkowski
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8b77ca9bc5
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♻️ migrated the InteractionAreas currently used to the new format and removed the old code
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2025-11-04 17:20:15 +01:00 |
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kziolkowski
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8d616735f4
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🚚 moved Animationfix script
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2025-11-04 16:40:19 +01:00 |
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kziolkowski
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66848af8bf
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Merge branch 'develop' into feature/farming_bugfixes_and_magic_word
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2025-11-04 11:24:51 +01:00 |
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kziolkowski
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6ba26c360d
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🚧 reworking Fieldservice
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2025-10-31 14:08:55 +01:00 |
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kziolkowski
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63fd81e54d
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🔥 removed no longer needed scene call group
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2025-10-31 12:38:48 +01:00 |
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kziolkowski
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b54f784d51
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🎨 Replaced pickup animation group call with event
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2025-10-31 12:36:08 +01:00 |
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kziolkowski
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6194988bf0
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🎨 removed plant growing call group and replaced it with an event call. Made FarmingAnimation play on event.
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2025-10-31 12:07:05 +01:00 |
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