[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://gqnq3iofi13p"] [sub_resource type="Gradient" id="Gradient_eryax"] offsets = PackedFloat32Array(0, 0.677778, 0.946667, 1) colors = PackedColorArray(1, 1, 1, 0.176471, 1, 1, 1, 0.0823529, 1, 1, 1, 1, 1, 1, 1, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_wgikv"] noise_type = 3 frequency = 0.0081 fractal_octaves = 3 fractal_lacunarity = 2.485 fractal_gain = 0.375 metadata/_preview_in_3d_space_ = true [resource] seamless = true seamless_blend_skirt = 0.243 color_ramp = SubResource("Gradient_eryax") noise = SubResource("FastNoiseLite_wgikv")