[gd_scene load_steps=6 format=3 uid="uid://b1d2e7ely6hyw"] [ext_resource type="PackedScene" uid="uid://cqc72e4hq6bcd" path="res://prefabs/interaction_area_2d.tscn" id="1_femni"] [ext_resource type="Script" uid="uid://bdffon388rkty" path="res://scripts/CSharp/Common/Farming/FieldBehaviour2D.cs" id="2_femni"] [ext_resource type="Texture2D" uid="uid://c2pirgay3jfnn" path="res://art/farm/tilable grounds/böden/trockene farming erde.png" id="3_lsfck"] [ext_resource type="Texture2D" uid="uid://ctvdxwgmfaj5c" path="res://art/farm/tilable grounds/böden/nasse farming erde.png" id="4_cus02"] [ext_resource type="PackedScene" uid="uid://bjhj1wa5olwcu" path="res://prefabs/farm/base_plant.tscn" id="5_msuq8"] [node name="BaseField" type="Node2D"] [node name="InteractionArea2" parent="." instance=ExtResource("1_femni")] [node name="FieldBehaviour" type="Sprite2D" parent="."] scale = Vector2(0.4, 1e-05) script = ExtResource("2_femni") Tilled = ExtResource("3_lsfck") Watered = ExtResource("4_cus02") [node name="BasePlant" parent="FieldBehaviour" node_paths=PackedStringArray("_seeds", "_smallPlants", "_bigPlants", "_readyPlants") instance=ExtResource("5_msuq8")] transform = Transform3D(0.5, 0, 0, 0, -2.18557e-08, 0.5, 0, -0.5, -2.18557e-08, 0, 0, 0) _seeds = [null, null, null] _smallPlants = [null, null, null, null] _bigPlants = [null, null, null, null] _readyPlants = [null, null, null, null]