Files
Babushka/scripts/CSharp/Common/Fight/FightHappeningSceneSetup.cs
2025-11-04 05:27:34 +01:00

16 lines
395 B
C#

using Godot;
using System;
using System.Diagnostics;
using Babushka.scripts.CSharp.Common.Fight;
public partial class FightHappeningSceneSetup : Node2D
{
public override void _Ready()
{
var fightHappening = FightWorld.Instance.fightHappeningData;
Debug.Assert(fightHappening != null, "Fight happening scene loaded, without a fight happening");
}
}