Files
2025-05-20 19:49:37 +02:00

32 lines
704 B
C#

using Godot;
using System;
namespace Babushka.scripts.CSharp.Common.Inventory;
public partial class SlotUi : Control
{
public Label nameLabel;
public int index;
public Label amountLabel;
public TextureRect icon;
[Signal] public delegate void ClickedEventHandler(int index);
public override void _EnterTree()
{
nameLabel = GetNode<Label>("NameLabel");
amountLabel = GetNode<Label>("AmountLabel");
icon = GetNode<TextureRect>("Icon");
}
public void _on_gui_input(InputEvent ev)
{
if (ev is not InputEventMouseButton mev) return;
if (mev.Pressed)
{
EmitSignalClicked(index);
}
}
}