Files
Babushka/scripts/CSharp/Common/Camera/CameraController.cs

16 lines
391 B
C#

using Godot;
namespace Babushka.scripts.CSharp.Common.Camera;
public partial class CameraController : Camera2D
{
[Export] private float _multiplier = 1.0f;
[Export] private Node2D _followNode;
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
this.Position = _followNode.Transform.Origin * _multiplier;
}
}