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Babushka/scripts/CSharp/Common/Farming
Katharina Ziolkowski 1c5b585b3d
🔥 removed print statements used for debugging
6 months ago
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FarmingControls2D.cs 🔥 removed print statements used for debugging 6 months ago
FarmingControls2D.cs.uid WIP 2D rework 1 year ago
FieldBehaviour2D.cs 🐛 field creation at the same spot no longer possible, also watering works now. 6 months ago
FieldBehaviour2D.cs.uid WIP 2D rework 1 year ago
FieldService.cs 🔥 removed print statements used for debugging 6 months ago
FieldService.cs.uid 🐛 field creation at the same spot no longer possible, also watering works now. 6 months ago
FieldService2D.cs WIP moving seed to plant matching into separate system, making fields independent of specific plants. 9 months ago
FieldService2D.cs.uid WIP 2D rework 1 year ago
FieldState.cs Extracted FightAttack Enum in the hopes of fixing errors 10 months ago
FieldState.cs.uid Added Wellbehaviour and fixed door interaction to offer outlines 10 months ago
PlantBehaviour2D.cs 🎨 removed plant growing call group and replaced it with an event call. Made FarmingAnimation play on event. 6 months ago
PlantBehaviour2D.cs.uid minor changes after merge 1 year ago
PlantState.cs Extracted FightAttack Enum in the hopes of fixing errors 10 months ago
PlantState.cs.uid Added Wellbehaviour and fixed door interaction to offer outlines 10 months ago
VesnaBehaviour2D.cs 🐛 field creation at the same spot no longer possible, also watering works now. 6 months ago
VesnaBehaviour2D.cs.uid WIP 2D rework 1 year ago
WateringCanState.cs Added Quest field 9 months ago
WateringCanState.cs.uid wateringcanstate uid? 10 months ago
WellBehaviour.cs Added Wellbehaviour and fixed door interaction to offer outlines 10 months ago
WellBehaviour.cs.uid Added Wellbehaviour and fixed door interaction to offer outlines 10 months ago