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Babushka/scripts/CSharp/Common
jonathan 2cbf7e15a4
Changed camera no not need a direct reference to vesna
3 months ago
..
Animation ♻️ Replaced _ready mit _entertree (while deferring) 5 months ago
Audio
Camera Changed camera no not need a direct reference to vesna 3 months ago
CharacterControls fixed some layering issues in beetroot scene and added a mock convo with the domovoi 4 months ago
DayAndNight Made bed interaction count up the days and verified that you can now play a full loop 5 months ago
Farming WIP 3 months ago
Fight Merge pull request 'Connect farming and fighting by making them codependent' (#44) from feature/farm_fight_loop into develop 4 months ago
FightOld
Interactables Added trash object savestate 4 months ago
Inventory Reverted ItemOnGround to make everything compile again 3 months ago
Items
Minigame Added visual feedback when hitting a region in the minigame 5 months ago
NPC 🐛 fixed dialogic bugs and moved trash items out of the way 5 months ago
Quest ♻️ removed Print statements 5 months ago
QuestBehaviour
Savegame Starting a new game resets the inventory now 5 months ago
SceneManagement
Services
Temp Added trash object savestate 4 months ago
TestScripts
UI
Util :feature: made GetComponent nullable in NodeExtension 5 months ago
AudioPlayer2D.cs
AudioPlayer2D.cs.uid
CameraController.cs.uid
CameraPivot.cs.uid
FieldBehaviour.cs.uid
InteractionArea.cs.uid
InventoryManager.cs.uid
PlantBehaviour.cs.uid
Player2D.cs.uid
Player3D.cs.uid
SceneTransition.cs ❇️ Added Settings classes to save and load local configurations 5 months ago
SceneTransition.cs.uid
SpriteSwitcher2D.cs
SpriteSwitcher2D.cs.uid
test.cs.uid
test2.cs.uid