Files
Babushka/scripts/CSharp/Common/FightOld/FightStarter.cs
T
2025-09-21 14:54:55 +02:00

20 lines
526 B
C#

using Godot;
namespace Babushka.scripts.CSharp.Common.Fight;
public partial class FightStarter : Node
{
[Export(PropertyHint.ArrayType)] private PackedScene[] enemies;
//[Export] private FightHappening _fightHappening;
[Export] private bool _once = true;
private bool hasBeenStarted = false;
public void Start(Node2D _)
{
if (_once && hasBeenStarted)
return;
hasBeenStarted = true;
//FightManager.Instance.StartFight(enemies, _fightHappening);
}
}