Files
Babushka/scripts/CSharp/Common/Quest/QuestLog.cs
T
2025-06-26 20:38:00 +02:00

22 lines
510 B
C#

#nullable enable
using Godot;
using System;
using Babushka.scripts.CSharp.Common.Quest;
public partial class QuestLog : Control
{
[Signal]
public delegate void DetailQuestChangedEventHandler(QuestLog questLog);
public QuestResource? currentDetailQuest
{
get => _currentDetailQuestBacking;
set
{
_currentDetailQuestBacking = value;
EmitSignalDetailQuestChanged(this);
}
}
private QuestResource? _currentDetailQuestBacking;
}