Files
Babushka/scripts/CSharp/Common/Fight/RoamingEnemyGroup.cs
T
2025-11-04 05:59:18 +01:00

20 lines
530 B
C#

using Godot;
namespace Babushka.scripts.CSharp.Common.Fight;
public partial class RoamingEnemyGroup : Node2D
{
private FightWorld.FighterGroup _boundEnemyGroup;
private FightSceneSwitcher _fightSceneSwitcher;
public void Initialize(FightWorld.FighterGroup enemyGroup, FightSceneSwitcher fightSceneSwitcher)
{
_boundEnemyGroup = enemyGroup;
_fightSceneSwitcher = fightSceneSwitcher;
}
public void StartFight()
{
_fightSceneSwitcher.SwitchToFight(_boundEnemyGroup);
}
}