Files
Babushka/scripts/GdScript/dialogic_toggle.gd
T
2025-06-16 20:56:00 +02:00

22 lines
462 B
GDScript

extends Node2D
class_name dialogic_toggle
@export var itemToToggle: CanvasItem
signal timelineStarted
signal timelineEnded
func _ready() -> void:
Dialogic.timeline_ended.connect(_on_timeline_ended)
Dialogic.timeline_started.connect(_start_dialog)
func _start_dialog() -> void:
if itemToToggle:
itemToToggle.visible = false
timelineStarted.emit()
func _on_timeline_ended() -> void:
if itemToToggle:
itemToToggle.visible = true
timelineEnded.emit()