Added rest of the sequencing
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
public class Counter : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private int _count = 0;
|
||||
|
||||
[SerializeField]
|
||||
private int _maxCount = 4;
|
||||
|
||||
[SerializeField]
|
||||
private UnityEvent _onAllDone;
|
||||
|
||||
public void Count()
|
||||
{
|
||||
_count++;
|
||||
if(_count>=_maxCount)
|
||||
_onAllDone.Invoke();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user