Added Music to timeline

This commit is contained in:
cblech
2025-01-05 19:08:44 +01:00
parent 02dc6fa16a
commit 4d7fe1fa1c
16 changed files with 614 additions and 68 deletions
+31
View File
@@ -39,6 +39,37 @@ public class MusicManager : MonoBehaviour
[SerializeField]
private AudioSource _FinaleBuildUpSource;
public void PlayMusicCozy()
{
currentTrack = Track.Cozy;
}
public void PlayMusicCozyPlusTrash()
{
currentTrack = Track.CozyPlusTrash;
}
public void PlayMusicBuilding()
{
currentTrack = Track.Building;
}
public void PlayMusicTurnAround()
{
currentTrack = Track.TurnAround;
}
public void PlayMusicTurnAroundPlusJeremyLives()
{
currentTrack = Track.TurnAroundPlusJeremyLives;
}
public void PlayMusicFinaleBuildUp()
{
currentTrack = Track.FinaleBuildUp;
}
public void PlayMusic(Track track)
{
currentTrack = track;
+15
View File
@@ -0,0 +1,15 @@
using UnityEngine;
using UnityEngine.SceneManagement;
public class ReturnToMainMenu : MonoBehaviour
{
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Q))
{
SceneSwitcher.Instance.SwitchScene(0);
}
}
}
+2
View File
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 94d32097486fc794cb466619a9571d58