22 heart ausbauen sfx
This commit is contained in:
@@ -20597,7 +20597,8 @@ Transform:
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m_LocalPosition: {x: -0.84, y: -5.09, z: -0.37}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 1628254563}
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m_Father: {fileID: 615879237}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &1012237400
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@@ -20706,6 +20707,18 @@ MonoBehaviour:
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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- m_Target: {fileID: 1628254564}
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m_TargetAssemblyTypeName: UnityEngine.AudioSource, UnityEngine
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m_MethodName: PlayOneShot
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m_Mode: 2
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m_Arguments:
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m_ObjectArgument: {fileID: 8300000, guid: 4d3a10092557af6108cfabc8bd4d8cc6, type: 3}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.AudioClip, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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_clickSound: {fileID: 416576483}
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_outlineFx: {fileID: 1012237403}
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isActive: 0
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@@ -20792,7 +20805,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1428aa8d322816b65abbe1103c4dda45, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_delayInSeconds: 2
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_delayInSeconds: 3
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_event:
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m_PersistentCalls:
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m_Calls:
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@@ -23383,6 +23396,135 @@ BoxCollider2D:
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m_AutoTiling: 0
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m_Size: {x: 10.56219, y: 4.0382967}
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m_EdgeRadius: 0
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--- !u!1 &1628254562
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1628254563}
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- component: {fileID: 1628254564}
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m_Layer: 0
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m_Name: Pickup SFX
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &1628254563
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1628254562}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1012237399}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!82 &1628254564
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AudioSource:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1628254562}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: -3401777377381156506, guid: b3dfbc8ee81afe14a9ec0118d26b20b5, type: 2}
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m_audioClip: {fileID: 0}
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m_Resource: {fileID: 0}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 0
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BypassEffects: 0
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BypassListenerEffects: 0
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!1 &1632325021
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GameObject:
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m_ObjectHideFlags: 0
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@@ -30735,7 +30877,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &2025623354
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Transform:
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m_ObjectHideFlags: 0
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