Re-added all animated elements from the build

This commit is contained in:
2025-01-10 23:02:01 +01:00
parent 1e9207620e
commit 79325a27d4
24 changed files with 2997 additions and 1727 deletions
+8 -8
View File
@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-145946073468592631
--- !u!1107 &-7205692497104509768
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
@@ -10,8 +10,8 @@ AnimatorStateMachine:
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 2483895170615887939}
m_Position: {x: 260, y: 210, z: 0}
m_State: {fileID: 1181907572588904944}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@@ -21,7 +21,7 @@ AnimatorStateMachine:
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 2483895170615887939}
m_DefaultState: {fileID: 1181907572588904944}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
@@ -34,7 +34,7 @@ AnimatorController:
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -145946073468592631}
m_StateMachine: {fileID: -7205692497104509768}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
@@ -44,14 +44,14 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &2483895170615887939
--- !u!1102 &1181907572588904944
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Dog_sit
m_Name: doggo_sit
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
@@ -64,7 +64,7 @@ AnimatorState:
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 3a9dd3578dbae0cf0adc36f30032a6a6, type: 2}
m_Motion: {fileID: 7400000, guid: d59043c771068c145b5536be1083f89b, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Dog_sit
m_Name: doggo_sit
serializedVersion: 7
m_Legacy: 0
m_Compressed: 0
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 3a9dd3578dbae0cf0adc36f30032a6a6
guid: d59043c771068c145b5536be1083f89b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
@@ -0,0 +1,112 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6057110672814567048
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6764156161180964310}
- component: {fileID: 7288193531176504804}
- component: {fileID: 6163441390944028296}
m_Layer: 0
m_Name: doggo_sit_animated
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6764156161180964310
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6057110672814567048}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -5.535055, y: 0.48366332, z: 3.4906557}
m_LocalScale: {x: 4, y: 4, z: 4}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7288193531176504804
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6057110672814567048}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -4209461767521648114, guid: caa17695a053e07a9a85bb9c958e9a81, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 6.35, y: 6.44}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!95 &6163441390944028296
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6057110672814567048}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: a259109cf2becae4085c22e48a7ea4f5, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 60b8cd9baf606c61e9a2b7a58a257641
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: