12 lines
297 B
C#
12 lines
297 B
C#
using UnityEngine;
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using UnityEngine.Playables;
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public class MyButtonTrackClip : PlayableAsset
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{
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public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
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{
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var playable = ScriptPlayable<MyButtonTrackBehaviour>.Create(graph);
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return playable;
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}
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}
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