Files
Jeremy/Assets/Scripts/MusicManagerTest.cs
T
2025-01-05 18:00:57 +01:00

18 lines
323 B
C#

using TMPro;
using UnityEngine;
public class MusicManagerTest : MonoBehaviour
{
[SerializeField]
private MusicManager.Track _track;
[SerializeField]
private MusicManager _musicManager;
[ContextMenu("Switch Track")]
public void SwitchTrack()
{
_musicManager.PlayMusic(_track);
}
}