9 lines
269 B
GDScript
9 lines
269 B
GDScript
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extends Node3D
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@onready var animation_player: AnimationPlayer = $AnimationPlayer
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("fire"):
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animation_player.play("full_fire")
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if event.is_action_pressed("ui_left"):
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animation_player.play("RESET")
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