Added interactable

This commit is contained in:
jonathan
2026-01-27 12:31:37 +01:00
parent 68e86405c9
commit 6a5494a3de
11 changed files with 86 additions and 7 deletions
+17
View File
@@ -0,0 +1,17 @@
extends Node3D
@onready var ray_cast: RayCast3D = $RayCast3D
const Interactable = preload("uid://d1pa8ssvmxbn")
@export var max_distance: float = 100
func _ready() -> void:
ray_cast.target_position = Vector3(0,0,-max_distance)
func _input(event: InputEvent) -> void:
if event.is_action_pressed("interact"):
if ray_cast.is_colliding():
var collider = ray_cast.get_collider()
if collider.get_script() == Interactable:
var interactable: Interactable = collider
interactable.hit()