3 Commits

Author SHA1 Message Date
jonathan fb87ccf301 added Dither effect 2026-02-04 18:31:54 +01:00
jonathan 0d2830d2f2 Added coffin rumble 2026-02-02 13:12:12 +01:00
jonathan 81ee19796d Phone 2026-02-01 21:19:44 +01:00
5 changed files with 558 additions and 360 deletions
+10
View File
@@ -5,7 +5,9 @@ uniform int sample_count:hint_range(1, 20) = 1;
uniform float color_steps:hint_range(1.0, 255.0, 1.0); uniform float color_steps:hint_range(1.0, 255.0, 1.0);
uniform sampler2D color_curve; uniform sampler2D color_curve;
uniform bool dither = false;
const mat4 bayer = (mat4(vec4(0,8,2,10),vec4(12,4,14,6),vec4(3,11,1,9),vec4(15,7,13,5)) -8.) / 16.;
void vertex() { void vertex() {
// Called for every vertex the material is visible on. // Called for every vertex the material is visible on.
@@ -41,12 +43,20 @@ void fragment() {
texture(color_curve,vec2(fullColor.g,0)).g, texture(color_curve,vec2(fullColor.g,0)).g,
texture(color_curve,vec2(fullColor.b,0)).b); texture(color_curve,vec2(fullColor.b,0)).b);
vec3 scaledColor = strechedColor * color_steps; vec3 scaledColor = strechedColor * color_steps;
if(dither){
ivec2 bayerIndex = ivec2(int(mod(float(intUv.x),4.)),int(mod(float(intUv.y),4.)));
float bayerValue = bayer[bayerIndex.x][bayerIndex.y];
scaledColor+=bayerValue;
}
vec3 roundColor = round(scaledColor); vec3 roundColor = round(scaledColor);
vec3 backScaledColor = roundColor / color_steps; vec3 backScaledColor = roundColor / color_steps;
COLOR = vec4(backScaledColor,1); COLOR = vec4(backScaledColor,1);
//COLOR = vec4(flooredUv,0,1); //COLOR = vec4(flooredUv,0,1);
//COLOR = vec4(vec3(float(textureQueryLevels(TEXTURE)/1)),1); //COLOR = vec4(vec3(float(textureQueryLevels(TEXTURE)/1)),1);
//COLOR = vec4(1,0,0,1); //COLOR = vec4(1,0,0,1);
//COLOR = vec4(bayerValue,0,0,1);
} }
//void light() { //void light() {
+2 -1
View File
@@ -17,6 +17,7 @@ shader_parameter/target_tex_size = Vector2(427, 240)
shader_parameter/sample_count = 1 shader_parameter/sample_count = 1
shader_parameter/color_steps = 16.0 shader_parameter/color_steps = 16.0
shader_parameter/color_curve = SubResource("CurveTexture_5747v") shader_parameter/color_curve = SubResource("CurveTexture_5747v")
shader_parameter/dither = false
[sub_resource type="ViewportTexture" id="ViewportTexture_2d5yc"] [sub_resource type="ViewportTexture" id="ViewportTexture_2d5yc"]
viewport_path = NodePath("SubViewportContainer/SubViewport") viewport_path = NodePath("SubViewportContainer/SubViewport")
@@ -44,7 +45,7 @@ script = ExtResource("1_xa3mo")
[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"] [node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
handle_input_locally = false handle_input_locally = false
gui_snap_controls_to_pixels = false gui_snap_controls_to_pixels = false
size = Vector2i(1152, 648) size = Vector2i(1920, 1080)
render_target_update_mode = 4 render_target_update_mode = 4
[node name="BlockoutRoom" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_w1ssw")] [node name="BlockoutRoom" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_w1ssw")]
+533 -359
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=97 format=4 uid="uid://157h04x0krfu"] [gd_scene load_steps=106 format=4 uid="uid://157h04x0krfu"]
[ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"] [ext_resource type="PackedScene" uid="uid://bjufextny1icg" path="res://models/UndertakerAssets.glb" id="1_7dqbv"]
[ext_resource type="ArrayMesh" uid="uid://c5hhygnuya8m4" path="res://models/ceiling.res" id="1_jn645"] [ext_resource type="ArrayMesh" uid="uid://c5hhygnuya8m4" path="res://models/ceiling.res" id="1_jn645"]
@@ -48,6 +48,7 @@
[ext_resource type="ArrayMesh" uid="uid://ydc6tdd1gu42" path="res://models/telephone_station.res" id="46_geot1"] [ext_resource type="ArrayMesh" uid="uid://ydc6tdd1gu42" path="res://models/telephone_station.res" id="46_geot1"]
[ext_resource type="ArrayMesh" uid="uid://w8oivhqk4kv3" path="res://models/telephone.res" id="47_1s4n5"] [ext_resource type="ArrayMesh" uid="uid://w8oivhqk4kv3" path="res://models/telephone.res" id="47_1s4n5"]
[ext_resource type="PackedScene" uid="uid://dcvhqqp75xtws" path="res://prefabs/rose.tscn" id="48_1s4n5"] [ext_resource type="PackedScene" uid="uid://dcvhqqp75xtws" path="res://prefabs/rose.tscn" id="48_1s4n5"]
[ext_resource type="Script" uid="uid://4301hu7hhhoq" path="res://scenes/telephone_station.gd" id="48_lxjld"]
[ext_resource type="Script" uid="uid://bgrc6ktuxyrm6" path="res://scenes/pickupable.gd" id="49_bahpm"] [ext_resource type="Script" uid="uid://bgrc6ktuxyrm6" path="res://scenes/pickupable.gd" id="49_bahpm"]
[ext_resource type="PackedScene" uid="uid://cddhjs1rtgotq" path="res://models/RubberDuck.glb" id="50_11at7"] [ext_resource type="PackedScene" uid="uid://cddhjs1rtgotq" path="res://models/RubberDuck.glb" id="50_11at7"]
[ext_resource type="PackedScene" uid="uid://c4cpduyayg7m" path="res://models/Hammer.glb" id="51_gmm1g"] [ext_resource type="PackedScene" uid="uid://c4cpduyayg7m" path="res://models/Hammer.glb" id="51_gmm1g"]
@@ -69,33 +70,6 @@ height = 0.01
[sub_resource type="BoxShape3D" id="BoxShape3D_vfrn5"] [sub_resource type="BoxShape3D" id="BoxShape3D_vfrn5"]
size = Vector3(50, 1, 50) size = Vector3(50, 1, 50)
[sub_resource type="Animation" id="Animation_d3vt8"]
resource_name = "swing"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Hammer:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.13333334, 0.27106056, 0.36666667, 0.56666666, 1),
"transitions": PackedFloat32Array(1.5691682, 1, 1.4142137, 0.24148425, 1, 1.8025008),
"update": 0,
"values": [Vector3(0.4108131, -0.26517308, -0.27325583), Vector3(0.39777717, 0.057593107, -0.25365797), Vector3(0.39777717, 0.057593107, -0.25365797), Vector3(0.13994613, -0.04627271, -0.7106246), Vector3(0.14, 0.049, -0.646), Vector3(0.4108131, -0.26517308, -0.27325583)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Hammer:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.13333334, 0.27106056, 0.36666667, 0.56666666, 1),
"transitions": PackedFloat32Array(1.5691682, 1, 1.4142137, 0.24148425, 1, 1.8025008),
"update": 0,
"values": [Vector3(0.11430395, -1.5166974, 0.7919705), Vector3(0.1143039, -1.5166973, 0.18115765), Vector3(0.1143039, -1.5166973, 0.18115765), Vector3(0.1607498, -1.3422315, 1.0099306), Vector3(0.1607498, -1.3422315, 1.0099306), Vector3(0.11430395, -1.5166974, 0.7919705)]
}
[sub_resource type="Animation" id="Animation_jr8j8"] [sub_resource type="Animation" id="Animation_jr8j8"]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
@@ -123,6 +97,33 @@ tracks/1/keys = {
"values": [Vector3(0.11430395, -1.5166974, 0.7919705)] "values": [Vector3(0.11430395, -1.5166974, 0.7919705)]
} }
[sub_resource type="Animation" id="Animation_d3vt8"]
resource_name = "swing"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Hammer:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.13333334, 0.27106056, 0.36666667, 0.56666666, 1),
"transitions": PackedFloat32Array(1.5691682, 1, 1.4142137, 0.24148425, 1, 1.8025008),
"update": 0,
"values": [Vector3(0.4108131, -0.26517308, -0.27325583), Vector3(0.39777717, 0.057593107, -0.25365797), Vector3(0.39777717, 0.057593107, -0.25365797), Vector3(0.13994613, -0.04627271, -0.7106246), Vector3(0.14, 0.049, -0.646), Vector3(0.4108131, -0.26517308, -0.27325583)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Hammer:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.13333334, 0.27106056, 0.36666667, 0.56666666, 1),
"transitions": PackedFloat32Array(1.5691682, 1, 1.4142137, 0.24148425, 1, 1.8025008),
"update": 0,
"values": [Vector3(0.11430395, -1.5166974, 0.7919705), Vector3(0.1143039, -1.5166973, 0.18115765), Vector3(0.1143039, -1.5166973, 0.18115765), Vector3(0.1607498, -1.3422315, 1.0099306), Vector3(0.1607498, -1.3422315, 1.0099306), Vector3(0.11430395, -1.5166974, 0.7919705)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_lxjld"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_lxjld"]
_data = { _data = {
&"RESET": SubResource("Animation_jr8j8"), &"RESET": SubResource("Animation_jr8j8"),
@@ -323,6 +324,68 @@ _data = {
&"RESET": SubResource("Animation_mc3m6") &"RESET": SubResource("Animation_mc3m6")
} }
[sub_resource type="Animation" id="Animation_ehhah"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CoffinUpper:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(-0.014046758, 0.5784328, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CoffinUpper:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(3.1415925, 0, 0)]
}
[sub_resource type="Animation" id="Animation_gyv14"]
resource_name = "coffin_rumble"
length = 10.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CoffinUpper:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1930314, 0.22500344, 0.26103258, 0.8765567, 0.90852875, 0.9445579, 1.9791579, 2.0111299, 2.047159, 2.484012, 2.5159838, 2.552013, 3.6512344, 3.6832063, 3.7192354, 4.166797, 4.198769, 4.2347984, 4.5150948, 4.5470667, 4.5830956, 6.1537967, 6.1857686, 6.221798, 7.1523805, 7.1843524, 7.2203817, 7.7001305, 7.7321024, 7.7681313, 9.566797, 9.59877, 9.634799),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.014046758, 0.5784328, 0), Vector3(-0.018958597, 0.6043641, -3.9257357e-09), Vector3(-0.014046758, 0.5784328, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("CoffinUpper:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.19290128, 0.22639443, 0.26666668, 0.8764266, 0.90991974, 0.950192, 1.9790277, 2.0125208, 2.052793, 2.4838817, 2.5173748, 2.5576472, 3.6511042, 3.6845973, 3.7248697, 4.166667, 4.20016, 4.2404327, 4.5149646, 4.5484576, 4.58873, 6.1536665, 6.1871595, 6.2274323, 7.1522503, 7.1857433, 7.226016, 7.7000003, 7.7334933, 7.7737656, 9.566668, 9.600161, 9.640433),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927), Vector3(0, 3.1415927, 3.1415927), Vector3(-8.742278e-08, 3.1415927, 3.132866), Vector3(0, 3.1415927, 3.1415927)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_yrunl"]
_data = {
&"RESET": SubResource("Animation_ehhah"),
&"coffin_rumble": SubResource("Animation_gyv14")
}
[sub_resource type="Animation" id="Animation_yggoe"] [sub_resource type="Animation" id="Animation_yggoe"]
resource_name = "CoffinSlideFire" resource_name = "CoffinSlideFire"
length = 2.0 length = 2.0
@@ -505,6 +568,96 @@ size = Vector3(0.6904297, 0.0803833, 0.5888672)
[sub_resource type="BoxShape3D" id="BoxShape3D_11at7"] [sub_resource type="BoxShape3D" id="BoxShape3D_11at7"]
size = Vector3(0.6904297, 0.0803833, 1.6538086) size = Vector3(0.6904297, 0.0803833, 1.6538086)
[sub_resource type="Animation" id="Animation_wy7hx"]
resource_name = "Hangup"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Telephone:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.40234256),
"transitions": PackedFloat32Array(0.34151018, 1.0000005),
"update": 0,
"values": [Vector3(-0.5200389, 0.012449861, 0.6262381), Vector3(-0.15991092, 0.012449861, 0.42038155)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Telephone:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.40234256),
"transitions": PackedFloat32Array(0.34151018, 1.0000005),
"update": 0,
"values": [Vector3(1.5707964, -1.6794605, 0), Vector3(1.5707964, 0, 0)]
}
[sub_resource type="Animation" id="Animation_ki8oc"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Telephone:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(-0.15991092, 0.012449861, 0.42038155)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Telephone:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(1.5707964, 0, 0)]
}
[sub_resource type="Animation" id="Animation_014nw"]
resource_name = "phone_pickzup"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Telephone:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(0.3922923, 1),
"update": 0,
"values": [Vector3(-0.15991092, 0.012449861, 0.42038155), Vector3(-0.5200389, 0.012449861, 0.6262381)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Telephone:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.4),
"transitions": PackedFloat32Array(0.3922923, 1),
"update": 0,
"values": [Vector3(1.5707964, 0, 0), Vector3(1.5707964, -1.6794605, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ki8oc"]
_data = {
&"Hangup": SubResource("Animation_wy7hx"),
&"RESET": SubResource("Animation_ki8oc"),
&"phone_pickzup": SubResource("Animation_014nw")
}
[sub_resource type="SphereShape3D" id="SphereShape3D_pyvr3"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u215o"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u215o"]
resource_name = "Material.003" resource_name = "Material.003"
cull_mode = 2 cull_mode = 2
@@ -580,333 +733,6 @@ albedo_color = Color(0, 0, 0, 1)
material = SubResource("StandardMaterial3D_11at7") material = SubResource("StandardMaterial3D_11at7")
size = Vector3(1, 1, 1.79) size = Vector3(1, 1, 1.79)
[sub_resource type="Animation" id="Animation_lxjld"]
resource_name = "full_fire"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite3D:visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.43333334, 0.6333333),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [false, true, false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Firesprite:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.076017536, 0.6666667),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [false, true, false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Firesprite2:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.042684205, 0.6333334),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
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@@ -1398,6 +1551,7 @@ script = ExtResource("20_ns543")
[node name="CoffinOpenable" type="Node3D" parent="CoffinSwitcher"] [node name="CoffinOpenable" type="Node3D" parent="CoffinSwitcher"]
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script = ExtResource("20_mc3m6") script = ExtResource("20_mc3m6")
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@@ -1466,7 +1620,6 @@ shape = SubResource("BoxShape3D_bahpm")
[node name="CoffinSlideOut" type="Node3D" parent="CoffinSwitcher"] [node name="CoffinSlideOut" type="Node3D" parent="CoffinSwitcher"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278)
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script = ExtResource("24_a5qmg") script = ExtResource("24_a5qmg")
[node name="Liftarms2" type="MeshInstance3D" parent="CoffinSwitcher/CoffinSlideOut"] [node name="Liftarms2" type="MeshInstance3D" parent="CoffinSwitcher/CoffinSlideOut"]
@@ -1488,10 +1641,16 @@ mesh = ExtResource("19_yggoe")
skeleton = NodePath("../../../..") skeleton = NodePath("../../../..")
[node name="CoffinUpper" type="MeshInstance3D" parent="CoffinSwitcher/CoffinSlideOut/AnimParent"] [node name="CoffinUpper" type="MeshInstance3D" parent="CoffinSwitcher/CoffinSlideOut/AnimParent"]
transform = Transform3D(1, 0, 0, 0, -1, -8.742278e-08, 0, 8.742278e-08, -1, -0.014046758, 0.5784328, 0) transform = Transform3D(1, 0, 0, 0, -1, -1.509958e-07, 0, 1.509958e-07, -1, -0.014046758, 0.5784328, 0)
mesh = ExtResource("20_2ulci") mesh = ExtResource("20_2ulci")
skeleton = NodePath("../../../..") skeleton = NodePath("../../../..")
[node name="AnimationPlayer" type="AnimationPlayer" parent="CoffinSwitcher/CoffinSlideOut/AnimParent"]
libraries = {
&"": SubResource("AnimationLibrary_yrunl")
}
autoplay = "coffin_rumble"
[node name="CoffinSlideFire" type="Node3D" parent="CoffinSwitcher"] [node name="CoffinSlideFire" type="Node3D" parent="CoffinSwitcher"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.24035808, 0.8164685, 2.485278)
visible = false visible = false
@@ -1792,12 +1951,23 @@ skeleton = NodePath("")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1620214, 1.4303728, -3.3571877) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1620214, 1.4303728, -3.3571877)
mesh = ExtResource("46_geot1") mesh = ExtResource("46_geot1")
skeleton = NodePath("") skeleton = NodePath("")
script = ExtResource("48_lxjld")
[node name="Telephone" type="MeshInstance3D" parent="."] [node name="Telephone" type="MeshInstance3D" parent="Telephone_Station"]
transform = Transform3D(6.326305, 0, 0, 0, 0, -6.326305, 0, 6.326305, 0, 0.0021104813, 1.4428227, -2.9368062) transform = Transform3D(6.326305, 0, 0, 0, -2.7653158e-07, -6.326305, 0, 6.326305, -2.7653158e-07, -0.15991092, 0.012449861, 0.42038155)
mesh = ExtResource("47_1s4n5") mesh = ExtResource("47_1s4n5")
skeleton = NodePath("") skeleton = NodePath("")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Telephone_Station"]
libraries = {
&"": SubResource("AnimationLibrary_ki8oc")
}
[node name="Interactable" parent="Telephone_Station" instance=ExtResource("3_w68ji")]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Telephone_Station/Interactable"]
shape = SubResource("SphereShape3D_pyvr3")
[node name="Roses" type="Node3D" parent="."] [node name="Roses" type="Node3D" parent="."]
[node name="Rose" parent="Roses" instance=ExtResource("48_1s4n5")] [node name="Rose" parent="Roses" instance=ExtResource("48_1s4n5")]
@@ -2064,9 +2234,13 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.3286197, 2.5819588)
light_color = Color(3.5223498, 2.2263649, 0, 1) light_color = Color(3.5223498, 2.2263649, 0, 1)
light_energy = 0.0 light_energy = 0.0
[node name="Hammer" parent="." instance=ExtResource("51_gmm1g")]
transform = Transform3D(0.5660891, -1.9103099, 0.1739514, 0, 0.18136814, 1.9917594, -1.9182135, -0.56375664, 0.051335264, -0.75209147, 1.0442615, -2.8823638)
[connection signal="changed" from="Lever" to="CoffinSwitcher/CoffinOpenable" method="_on_lever_changed"] [connection signal="changed" from="Lever" to="CoffinSwitcher/CoffinOpenable" method="_on_lever_changed"]
[connection signal="on_hit" from="Button/Interactable" to="CoffinSwitcher/CoffinSlideFire" method="_on_interactable_on_hit"] [connection signal="on_hit" from="Button/Interactable" to="CoffinSwitcher/CoffinSlideFire" method="_on_interactable_on_hit"]
[connection signal="on_hit" from="Button2/Interactable" to="CoffinSwitcher/CoffinSlideFire" method="_on_interactable_on_hit"] [connection signal="on_hit" from="Button2/Interactable" to="CoffinSwitcher/CoffinSlideFire" method="_on_interactable_on_hit"]
[connection signal="on_hit" from="Telephone_Station/Interactable" to="Telephone_Station" method="_on_interactable_on_hit"]
[editable path="UndertakerAssets"] [editable path="UndertakerAssets"]
[editable path="Character"] [editable path="Character"]
+12
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@@ -0,0 +1,12 @@
extends MeshInstance3D
@onready var animation_player: AnimationPlayer = $AnimationPlayer
var isPickedUp:bool = false
func _on_interactable_on_hit() -> void:
isPickedUp = !isPickedUp
print("hit")
if isPickedUp:
animation_player.play("phone_pickzup")
else:
animation_player.play("Hangup")
+1
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@@ -0,0 +1 @@
uid://4301hu7hhhoq