PlayerMove
Blockmove both reset
This commit is contained in:
+15
@@ -0,0 +1,15 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/contentModel.xml
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/modules.xml
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/.idea.Codename Penguin.iml
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/projectSettingsUpdater.xml
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# Ignored default folder with query files
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/queries/
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# Datasource local storage ignored files
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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- component: {fileID: 1604116871}
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m_Name: Pit
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1604116871
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1604116870}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e7c1c3fec0605d746bddf36d1b260908, type: 3}
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m_Name:
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|
m_EditorClassIdentifier: Assembly-CSharp::Pit
|
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|
player: {fileID: 955231360}
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|
ice: {fileID: 319279598}
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|
--- !u!4 &1604116872
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1604116870}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1.78609, y: 0, z: -5.89005}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@@ -720,5 +933,7 @@ SceneRoots:
|
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- {fileID: 330585546}
|
- {fileID: 330585546}
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- {fileID: 410087041}
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- {fileID: 410087041}
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- {fileID: 1736681595}
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- {fileID: 955231359}
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- {fileID: 319279597}
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- {fileID: 1604116872}
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 785f855e08bca544bbe413cdafbd9f83
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||||
@@ -0,0 +1,43 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class IceBlockPush : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] float contactForce = 2.5f;
|
||||||
|
private Rigidbody rb;
|
||||||
|
[SerializeField] private Vector3 StartPos;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
rb = GetComponent<Rigidbody>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerStay(Collider other)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (other.GetComponent<CapsuleCollider>())
|
||||||
|
{
|
||||||
|
Push(other.transform.position);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Push(Vector3 position)
|
||||||
|
{
|
||||||
|
Vector3 diffrenceVector = rb.transform.position - position;
|
||||||
|
diffrenceVector.y = 0;
|
||||||
|
//jetzt Vecort auf rechts,links, oben oder unten
|
||||||
|
Vector3 directionVector =
|
||||||
|
Mathf.Abs(diffrenceVector.x) > Mathf.Abs(diffrenceVector.z)
|
||||||
|
? new Vector3(Mathf.Sign(diffrenceVector.x), 0, 0)
|
||||||
|
: new Vector3(0, 0, Mathf.Sign(diffrenceVector.z));
|
||||||
|
|
||||||
|
//Debug.DrawRay(transform.position, directionVector * 3f, Color.red);
|
||||||
|
|
||||||
|
rb.AddForce(directionVector * contactForce, ForceMode.Impulse);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
this.transform.position = StartPos;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: e911d5b3b7fa4494dade3496bff2ee20
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Pit : MonoBehaviour
|
||||||
|
{
|
||||||
|
public PlayerMove player;
|
||||||
|
public IceBlockPush ice;
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Space))
|
||||||
|
{
|
||||||
|
player.Reset();
|
||||||
|
ice.Reset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
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@@ -0,0 +1,2 @@
|
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|
fileFormatVersion: 2
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|
guid: e7c1c3fec0605d746bddf36d1b260908
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@@ -0,0 +1,8 @@
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|
fileFormatVersion: 2
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|
guid: 28852a8ba199cdb458057abc041b9353
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|
folderAsset: yes
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|
DefaultImporter:
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|
externalObjects: {}
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userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
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@@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerMove : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private float speed;
|
||||||
|
[SerializeField] private Rigidbody rb;
|
||||||
|
[SerializeField] private Vector3 StartPos;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
rb = GetComponent<Rigidbody>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
float horizontalInput = Input.GetAxis("Horizontal");
|
||||||
|
float verticalInput = Input.GetAxis("Vertical");
|
||||||
|
|
||||||
|
Vector3 moveDirection = new Vector3(horizontalInput,0, verticalInput);
|
||||||
|
moveDirection.Normalize();
|
||||||
|
|
||||||
|
|
||||||
|
transform.Translate(moveDirection * speed * Time.deltaTime, Space.World);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
this.transform.position = StartPos;
|
||||||
|
}
|
||||||
|
}
|
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@@ -0,0 +1,2 @@
|
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|
fileFormatVersion: 2
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|
guid: 9b9bab48a629093449f53dc5ea63d752
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@@ -922,7 +922,7 @@ PlayerSettings:
|
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qnxGraphicConfPath:
|
qnxGraphicConfPath:
|
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apiCompatibilityLevel: 6
|
apiCompatibilityLevel: 6
|
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captureStartupLogs: {}
|
captureStartupLogs: {}
|
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activeInputHandler: 1
|
activeInputHandler: 2
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windowsGamepadBackendHint: 0
|
windowsGamepadBackendHint: 0
|
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cloudProjectId: 6bf7e106-e255-49b6-a4d8-7eac0fd85005
|
cloudProjectId: 6bf7e106-e255-49b6-a4d8-7eac0fd85005
|
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framebufferDepthMemorylessMode: 0
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framebufferDepthMemorylessMode: 0
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|
|||||||
Reference in New Issue
Block a user