Add Audio und Bär wacht auf wenn ihn was berührt
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@@ -5,7 +5,7 @@ using UnityEngine.UI;
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public class BearAwareness : MonoBehaviour
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{
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private int awareness;
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public int awareness;
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public Slider awarenessSlider;
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public Image SilderColor;
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@@ -56,6 +56,9 @@ public class BearIsAwake : MonoBehaviour
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{
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things.Reset();
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}
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bearAwareness.awareness = 0;
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bearAwareness.awarenessSlider.value = 0;
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}
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else
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{
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@@ -68,4 +71,11 @@ public class BearIsAwake : MonoBehaviour
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bearTimer.fillAmount = 0;
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Debug.DrawLine(transform.position, Penguin.position, Color.red, 10f);
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}
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private void OnTriggerEnter(Collider other)
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{
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bearAwareness.awareness = 50;
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bearAwareness.awarenessSlider.value = bearAwareness.awarenessSlider.maxValue;
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IsAwake(bearAwareness.timeToWakeUp);
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}
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}
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