Compare commits
2 Commits
087265d63e
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4731404294
| Author | SHA1 | Date | |
|---|---|---|---|
| 4731404294 | |||
| 58119f52b9 |
+274
-20
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public static event Action<float> HasWokenUp;
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public static event Action<float> HasWokenUp;
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public float timeToWakeUp = 2f;
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void Start()
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void Start()
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{
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{
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@@ -33,18 +35,17 @@ public class BearAwareness : MonoBehaviour
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void IncreaseAwareness(int noice)
|
void IncreaseAwareness(int noice)
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{
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{
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awareness += noice;
|
//awareness += noice;
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if (awareness >= awarenessSlider.maxValue)
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if (awarenessSlider.value >= awarenessSlider.maxValue)
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{
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{
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SoundEffectManager.Play("Alert");
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SoundEffectManager.Play("Alert");
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BackgroundManager.StopBG();
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BackgroundManager.StopBG();
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BackgroundManager.PlayBG(true,Awake);
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BackgroundManager.PlayBG(true,Awake);
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StopAllCoroutines();
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Debug.Log("Bear is awake now!");
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Debug.Log("Bear is awake now!");
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HasWokenUp.Invoke(timeToWakeUp);
|
HasWokenUp.Invoke(timeToWakeUp);
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StartCoroutine(Decrease(2));
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}
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}
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}
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@@ -53,6 +54,13 @@ public class BearAwareness : MonoBehaviour
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while (true)
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while (true)
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{
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{
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Debug.Log(isPaused);
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while (isPaused)
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{
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Debug.Log("Pause");
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}
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awarenessSlider.value -= 2;
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@@ -64,15 +72,15 @@ public class BearAwareness : MonoBehaviour
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void ChangeSliderColor()
|
void ChangeSliderColor()
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{
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{
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if (awareness >= (awarenessSlider.maxValue - 10))
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if (awarenessSlider.value >= (awarenessSlider.maxValue - 10))
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{
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{
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SilderColor.color = Color.red;
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SilderColor.color = Color.red;
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}
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}
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else if (awareness >= (awarenessSlider.maxValue / 2))
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else if (awarenessSlider.value >= (awarenessSlider.maxValue / 2))
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{
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{
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SilderColor.color = Color.orange;
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SilderColor.color = Color.orange;
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}
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}
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else if (awareness <= (awarenessSlider.maxValue / 2) )
|
else if (awarenessSlider.value <= (awarenessSlider.maxValue / 2) )
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{
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{
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SilderColor.color = Color.darkGreen;
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SilderColor.color = Color.darkGreen;
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}
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}
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@@ -95,7 +95,8 @@ public class BearIsAwake : MonoBehaviour
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}
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elapsed += Time.deltaTime;
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elapsed += Time.deltaTime;
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}
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}
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//if (Physics.Raycast(transform.position, direction, out RaycastHit hit, distance))
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//if (Physics.Raycast(transform.position, direction, out RaycastHit hit, distance))
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//{
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//{
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@@ -129,6 +130,7 @@ public class BearIsAwake : MonoBehaviour
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private void OnTriggerEnter(Collider other)
|
private void OnTriggerEnter(Collider other)
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BackgroundManager.StopBG();
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