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| 3d964a33e1 | |||
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using System;
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[SerializeField] private string inputNameHorizontal;
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[SerializeField] private string inputNameVertical;
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if (horizontalInput != 0 && horizontal == true)
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{
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if (!standUp.ispushing)
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StartCoroutine(Slide(slide));
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transform.Translate(moveDirection * speed * Time.deltaTime, Space.World);
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}
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private void Move(float _horizontalInput, float _verticalInput)
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public void Reset()
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if (_horizontalInput != 0 && horizontal == true)
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if (!standUp.ispushing)
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transform.rotation = Quaternion.Euler(0f, 0f, 90f);
|
||||
}
|
||||
vertical = false;
|
||||
moveDirection = new Vector3(_horizontalInput,0, 0);
|
||||
moveDirection.Normalize();
|
||||
|
||||
if (!vertical && speed <= maxspeed && !standUp.ispushing)
|
||||
{
|
||||
speed += speedincrease;
|
||||
}
|
||||
}
|
||||
else if (_verticalInput != 0 && vertical == true)
|
||||
{
|
||||
if (!standUp.ispushing)
|
||||
{
|
||||
transform.rotation = Quaternion.Euler(90f, 0f, 0f);
|
||||
}
|
||||
horizontal = false;
|
||||
moveDirection = new Vector3(0, 0, _verticalInput);
|
||||
moveDirection.Normalize();
|
||||
|
||||
if (!horizontal && speed <= maxspeed && !standUp.ispushing)
|
||||
{
|
||||
speed += speedincrease;
|
||||
}
|
||||
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// StartCoroutine(Slide(slide));
|
||||
// transform.rotation = Quaternion.Euler(0f, 0f, 0f);
|
||||
// }
|
||||
//
|
||||
// transform.Translate(moveDirection * speed * Time.deltaTime, Space.World);
|
||||
//Debug.Log(moveDirection);
|
||||
this.transform.position = StartPos;
|
||||
}
|
||||
|
||||
IEnumerator Slide(float delay)
|
||||
{
|
||||
yield return new WaitForSeconds(delay);
|
||||
moveDirection = new Vector3(0, 0, 0);
|
||||
horizontal = true;
|
||||
vertical = true;
|
||||
speed = basespeed;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class StandUpCollider : MonoBehaviour
|
||||
{
|
||||
public bool ispushing;
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
IceBlockPush block = other.gameObject.GetComponent<IceBlockPush>();
|
||||
if (block != null)
|
||||
{
|
||||
ispushing = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
IceBlockPush block = other.gameObject.GetComponent<IceBlockPush>();
|
||||
if (block != null)
|
||||
{
|
||||
ispushing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 19aae932aa4446c4788d84deb1116128
|
||||
@@ -1,11 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class PositionReset : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Vector3 StartPos;
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
this.transform.position = StartPos;
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8fc662358fbf8394d804207b2a8c9868
|
||||
Binary file not shown.
@@ -1,110 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 32969bda2a2b4fc4aaf0976c60efc61d
|
||||
ModelImporter:
|
||||
serializedVersion: 24200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
generateMeshLods: 0
|
||||
meshLodGenerationFlags: 0
|
||||
maximumMeshLod: -1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -6,11 +6,11 @@ InputManager:
|
||||
serializedVersion: 2
|
||||
m_Axes:
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal 1
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
negativeButton: left
|
||||
positiveButton: right
|
||||
altNegativeButton: a
|
||||
altPositiveButton: d
|
||||
gravity: 3
|
||||
@@ -22,77 +22,13 @@ InputManager:
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal 2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: left
|
||||
positiveButton: right
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal 3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: h
|
||||
positiveButton: k
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical 1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton: s
|
||||
altPositiveButton: w
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical 2
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: down
|
||||
positiveButton: up
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical 3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: j
|
||||
positiveButton: u
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
altNegativeButton: s
|
||||
altPositiveButton: w
|
||||
gravity: 3
|
||||
dead: 0.001
|
||||
sensitivity: 3
|
||||
@@ -549,4 +485,3 @@ InputManager:
|
||||
type: 2
|
||||
axis: 5
|
||||
joyNum: 0
|
||||
m_UsePhysicalKeys: 1
|
||||
|
||||
Reference in New Issue
Block a user