Files
2026-01-25 17:22:11 +01:00

17 lines
980 B
Markdown
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# kMirrors
### Planar reflections for Unitys Universal Render Pipeline.
![alt text](https://github.com/Kink3d/kMirrors/wiki/Images/Home00.png?raw=true)
*An example of global and local reflections.*
kMirrors is a system for defining and rendering planar reflection cameras in Unity's Universal Render Pipeline. It supports **Global** mode, where a single reflection camera can be used across an entire scene (useful for water and other large reflective surfaces) and **Local** mode, where a list of **Renderers** can be defined to receive reflections (useful for smaller surfaces like wall mirrors).
Refer to the [Wiki](https://github.com/Kink3d/kMirrors/wiki/Home) for more information.
## Instructions
- Open your project manifest file (`MyProject/Packages/manifest.json`).
- Add `"com.kink3d.mirrors": "https://github.com/Kink3d/kMirrors.git"` to the `dependencies` list.
- Open or focus on Unity Editor to resolve packages.
## Requirements
- Unity 2019.3.0f3 or higher.