Katharina Ziolkowski kziolkowski
  • Joined on 2023-01-15
kziolkowski pushed to feature/build_0_7 at Jonathan/Babushka 2026-01-27 13:01:07 +01:00
ff143f07e7 deleted unused autosave file
kziolkowski created branch feature/spine2D_experimental in Jonathan/Babushka 2025-12-22 10:57:52 +01:00
kziolkowski pushed to feature/spine2D_experimental at Jonathan/Babushka 2025-12-22 10:57:52 +01:00
4578a2cfda Added Spine2D GDExtension bin to project
kziolkowski created pull request Jonathan/Babushka#49 2025-12-18 14:17:34 +01:00
feature/build_0_7
kziolkowski created pull request Jonathan/Babushka#48 2025-12-18 14:12:35 +01:00
feature/bugfixes_polish_II
kziolkowski pushed to feature/build_0_7 at Jonathan/Babushka 2025-12-18 12:02:02 +01:00
b0ee8c4c58 fixed path strings in scene transitions and added disclaimer and credits back into the flow
522fdfa365 Added fightworld background and cat dialogue
4f6c5ab9c1 fixed some layering issues in beetroot scene and added a mock convo with the domovoi
11e24e249e Fixed Field outline not disappearing when switching tools
f3080df4b7 moved fence door collision shape up to reduce unwanted triggering
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kziolkowski created branch feature/build_0_7 in Jonathan/Babushka 2025-12-18 12:02:02 +01:00
kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka 2025-12-16 18:09:57 +01:00
f1a2e6166b 🐛 fixed field setup in beet scene
c0111e4c17 🐛 fixed rake triggering field interaction + watering can interaction
4f660c4af8 🐛 fixed rake still activating field outlines bug
13fcf059e9 Added trash object savestate
7f58aeae76 removed GD.Prints
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kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka 2025-12-16 14:32:34 +01:00
30750d2e3c ♻️ removed planted state from Fieldstate because it didn't make any sense.
950731b225 🐛 Fixed ObjectNotDisposedException on Well in beetroot scene
feb591f56a ♻️ modified changed path in start scene
aac0992590 ♻️ scene name refactoring part two: fixing scene transition paths in scenes
21cf2d1a6a ♻️ Renamed scenes
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kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka 2025-12-15 22:45:17 +01:00
abed751d29 🚧 WIP trying to make fields have outlines again
ce113e16da 🐛 planting seeds works again
c55e527bf4 Merge branch 'develop' into feature/bugfixes_polish_II
b810ea1d9f Merge pull request 'Kampf Tooltip wird ausgeblendet' (#43) from Kampf_Tooltip into develop
fc00559483 Kampf Tooltip wird ausgeblendet
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kziolkowski created branch feature/bugfixes_polish_II in Jonathan/Babushka 2025-12-12 14:05:45 +01:00
kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka 2025-12-12 14:05:45 +01:00
c509a52001 🚧 Basic interaction works now too
9e0e87ef17 🚧 WIP detection works now
7ffbb8e68d pulled ceiling lower in kitchen scene
b232cb31c3 🚧 interaction kinda sorta works now, still needs tweaking
a6260efc07 Merge branch 'develop' into feature/bugfixes_polish_II
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kziolkowski suggested changes for Jonathan/Babushka#44 2025-12-12 11:06:00 +01:00
Connect farming and fighting by making them codependent

Healing:

kziolkowski commented on pull request Jonathan/Babushka#41 2025-12-11 22:55:39 +01:00
Randomized who starts the fight

Danke für den Hinweis. Passiert das aktuell nur beim Kampfstart oder könnte das potenziell auch wann anders benutzt werden? Und wenn ja, ab wann würde das zu Problemen führen?

kziolkowski commented on pull request Jonathan/Babushka#41 2025-12-11 22:54:15 +01:00
Randomized who starts the fight

warum nicht 50/50?

kziolkowski commented on pull request Jonathan/Babushka#45 2025-12-11 22:52:20 +01:00
Made attack selection only select alive enemies

Können wir für den Moment drinlassen, aber das würde ja auch verhindern, dass man irgendwann mal KO-Allies reviven kann, oder? Weil man sie nie selecten kann.

kziolkowski deleted branch feature/art_update from Jonathan/Babushka 2025-12-10 16:24:31 +01:00
kziolkowski pushed to develop at Jonathan/Babushka 2025-12-10 16:23:41 +01:00
3d19509826 Merge pull request 'feature/art_update' (#40) from feature/art_update into develop
113dd0820f Merge branch 'develop' into feature/art_update
7e148cd9fe 🐛 fixed Ysorting issues in fightworld
59489e4a17 Made common room into hub area and ajdusted Yeli dialogue
982178d89a 🐛 fixed sunflower parallaxing to *perfection*
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