Katharina Ziolkowski kziolkowski
  • Joined on 2023-01-15
kziolkowski deleted branch feature/day_and_night from Jonathan/Babushka 2025-12-04 22:34:17 +01:00
kziolkowski pushed to develop at Jonathan/Babushka 2025-12-04 22:34:17 +01:00
1dd4a694d0 Merge pull request 'feature/day_and_night' (#34) from feature/day_and_night into develop
9b8933e698 ♻️ removed no longer used method
9f4cda0e6d ♻️ Replaced _ready mit _entertree (while deferring)
1c865730a3 🚚 renamed directory
229dd04bc1 Made bed interaction count up the days and verified that you can now play a full loop
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kziolkowski merged pull request Jonathan/Babushka#34 2025-12-04 22:34:17 +01:00
feature/day_and_night
kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-12-04 22:33:51 +01:00
9b8933e698 ♻️ removed no longer used method
9f4cda0e6d ♻️ Replaced _ready mit _entertree (while deferring)
1c865730a3 🚚 renamed directory
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kziolkowski created pull request Jonathan/Babushka#34 2025-12-03 21:13:55 +01:00
feature/day_and_night
kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-12-03 18:55:50 +01:00
229dd04bc1 Made bed interaction count up the days and verified that you can now play a full loop
kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-12-03 18:20:27 +01:00
8407ce4c1f Added Tab button mapping to inventory and fixed label descriptor
b9a52dadcc fields can now seperate "today" from any other day
0ecae5a4d9 watering can fillstate is saving and loading
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kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-12-02 17:45:45 +01:00
c288af296c made plants only grow when watered
e65330786e 🐛 fixed dayplanted confusion on plants
c7a4aea70b Starting a new game resets the inventory now
b6caf4dbed 🐛 Fixed ObjectDisposedException Errors on plant/field and InventorySlot
51a145a994 🚚 renamed player prefab to Vesna
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kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-11-28 20:25:56 +01:00
41b30a4274 🚧 days are counted, plants know which day it is, but harvestables are still broken
kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-11-26 20:13:15 +01:00
a1fb71119f 🚧 WIP binding the plant growth to the day count in the savefile
67d5b67c21 💄 Added new game button that resets the savegame (also did some layouting)
684131f495 Make SaveableVariableNodes and a simple cheat to count up days
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kziolkowski pushed to feature/day_and_night at Jonathan/Babushka 2025-11-26 15:18:22 +01:00
kziolkowski created branch feature/day_and_night in Jonathan/Babushka 2025-11-26 15:18:22 +01:00
kziolkowski pushed to develop at Jonathan/Babushka 2025-11-26 15:11:14 +01:00
f32033cb5f Merge pull request 'Made the fight world completable' (#33) from feature/night_to_day into develop
3f4dfccbc6 🐛Make the FightWorld reset when sleeping in the bed
3c370e30a0 Added end of night scene
073a74bb22 🚸Rebalanded fight to make it more likely to win
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kziolkowski merged pull request Jonathan/Babushka#33 2025-11-26 15:11:14 +01:00
Made the fight world completable
kziolkowski deleted branch feature/save_and_loaaaaaad from Jonathan/Babushka 2025-11-26 14:52:22 +01:00
kziolkowski pushed to develop at Jonathan/Babushka 2025-11-26 14:52:01 +01:00
1ad463ccb0 🔥 removed unused code
kziolkowski pushed to develop at Jonathan/Babushka 2025-11-26 14:41:30 +01:00
451ea82706 Merge pull request 'feature/save_and_loaaaaaad' (#32) from feature/save_and_loaaaaaad into develop
75e4bdd7fd ♻️ removed Print statements
f37f7c7ceb added saving and loading support to collectable inventory items
70383fc16e Implemented load check for unique inventory items
88f3c90eec ♻️ inventory works
Compare 19 commits »