Katharina Ziolkowski kziolkowski
  • Joined on 2023-01-15
kziolkowski merged pull request Jonathan/Babushka#32 2025-11-26 14:41:29 +01:00
feature/save_and_loaaaaaad
kziolkowski commented on pull request Jonathan/Babushka#32 2025-11-26 14:38:23 +01:00
feature/save_and_loaaaaaad

good catch, this is residue from an attempt at serializing the InteractionArea, which we won't do. So I'm deleting this now.

kziolkowski created pull request Jonathan/Babushka#32 2025-11-25 18:00:54 +01:00
feature/save_and_loaaaaaad
kziolkowski pushed to feature/save_and_loaaaaaad at Jonathan/Babushka 2025-11-25 17:23:14 +01:00
75e4bdd7fd ♻️ removed Print statements
f37f7c7ceb added saving and loading support to collectable inventory items
70383fc16e Implemented load check for unique inventory items
88f3c90eec ♻️ inventory works
9d818e5079 ♻️ refactored field code to work with the new id system
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kziolkowski pushed to feature/save_and_loaaaaaad at Jonathan/Babushka 2025-11-23 22:47:32 +01:00
bee6249c6f 🚧 implemented interaction area loading
fda2b95b38 Savesystem rework
4bbaab1a2a Created ISaveable interface and made existing saveable classes inherit from it.
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kziolkowski pushed to feature/save_and_loaaaaaad at Jonathan/Babushka 2025-11-21 21:05:10 +01:00
4ed6f4e7d9 Reworked existing save system for user data: Made path steam-compatible, added Versioning and try/catch to save
ce29711614 ❇️ Added Settings classes to save and load local configurations
2947011a1a working intermediate state of the save system
2a4425b9db Added Save and load support to the inventory
72079044bd 🚧 WIP implementing save and load for the inventory
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kziolkowski created branch feature/save_and_loaaaaaad in Jonathan/Babushka 2025-11-21 21:05:10 +01:00
d17e58bcd3 🐛 removed stub code and unused signal from FarmingControls2D
02cbc761bc reverted changed start scene in project godot
kziolkowski created pull request Jonathan/Babushka#31 2025-11-18 16:01:37 +01:00
Import changes lol
kziolkowski pushed to feature/import_changes at Jonathan/Babushka 2025-11-18 16:00:01 +01:00
c02a2d1383 Import changes lol
kziolkowski created branch feature/import_changes in Jonathan/Babushka 2025-11-18 16:00:01 +01:00
c5f8b157ad 🐛 changed savegame location to user-space instead of project-space
kziolkowski created pull request Jonathan/Babushka#30 2025-11-18 15:37:12 +01:00
feature/farming_bugfixes_and_magic_word
093546f3e4 Merge branch 'develop' into feature/farming_bugfixes_and_magic_word
0507f1ee3d Merge pull request 'Sleeping in bed now loads the new fight world scene' (#27) from feature/integrate_new_fight into develop
651ec2cc68 Merge pull request 'Fixed enemy groups show in different spots and even when all enemies are dead' (#28) from bug/enemy_group into develop
54bfc3c021 🐛 Fixed enemy groups show in different spots and even when all enemies are dead
1531ffbf8d Sleeping in bed now loads the new fight world scene
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c9f97c2571 📝 added documentation comments
6613e54658 Implemented Loading function on fields and plants
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3fcb34c04d 🚧 saving of field parameters as json implemented
5cc65bc3f4 🔧 filled up main outdoor scene with fields
443741f5f1 🐛 added preset fields to main outdoor scene and made them farmable
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kziolkowski approved Jonathan/Babushka#29 2025-11-11 16:52:10 +01:00
Added damage fly number
554a319428 🚧 farming rework part 2: you can now kinda "create" fields
4705d1ee2f 🐛 can no longer water fields when watering can is empty
b00b466045 🚧 watering fields kinda works now
d51cc461f7 🚧 made preplaced fields show plants
55f0d2a77e 🚧 reworked farming system to work with indices instead of positions
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