kziolkowski
  • Joined on
Loading Heatmap…

kziolkowski pushed to feature/spine2D_experimental at Jonathan/Babushka

  • 4578a2cfda Added Spine2D GDExtension bin to project

3 weeks ago

kziolkowski created pull request Jonathan/Babushka#49

feature/build_0_7

4 weeks ago

kziolkowski created pull request Jonathan/Babushka#48

feature/bugfixes_polish_II

4 weeks ago

kziolkowski created branch feature/build_0_7 in Jonathan/Babushka

4 weeks ago

kziolkowski pushed to feature/build_0_7 at Jonathan/Babushka

  • b0ee8c4c58 fixed path strings in scene transitions and added disclaimer and credits back into the flow
  • 522fdfa365 Added fightworld background and cat dialogue
  • 4f6c5ab9c1 fixed some layering issues in beetroot scene and added a mock convo with the domovoi
  • 11e24e249e Fixed Field outline not disappearing when switching tools
  • f3080df4b7 moved fence door collision shape up to reduce unwanted triggering
  • Compare 10 commits »

4 weeks ago

kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka

4 weeks ago

kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka

  • 30750d2e3c ♻️ removed planted state from Fieldstate because it didn't make any sense.
  • 950731b225 🐛 Fixed ObjectNotDisposedException on Well in beetroot scene
  • feb591f56a ♻️ modified changed path in start scene
  • aac0992590 ♻️ scene name refactoring part two: fixing scene transition paths in scenes
  • 21cf2d1a6a ♻️ Renamed scenes
  • Compare 8 commits »

4 weeks ago

kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka

4 weeks ago

kziolkowski pushed to feature/bugfixes_polish_II at Jonathan/Babushka

1 month ago

kziolkowski commented on pull request Jonathan/Babushka#41

Randomized who starts the fight

Danke für den Hinweis. Passiert das aktuell nur beim Kampfstart oder könnte das potenziell auch wann anders benutzt werden? Und wenn ja, ab wann würde das zu Problemen führen?

1 month ago

kziolkowski commented on pull request Jonathan/Babushka#41

Randomized who starts the fight

warum nicht 50/50?

1 month ago

kziolkowski commented on pull request Jonathan/Babushka#45

Made attack selection only select alive enemies

Können wir für den Moment drinlassen, aber das würde ja auch verhindern, dass man irgendwann mal KO-Allies reviven kann, oder? Weil man sie nie selecten kann.

1 month ago

kziolkowski deleted branch feature/art_update from Jonathan/Babushka

1 month ago

kziolkowski merged pull request Jonathan/Babushka#40

feature/art_update

1 month ago

kziolkowski pushed to develop at Jonathan/Babushka

  • 3d19509826 Merge pull request 'feature/art_update' (#40) from feature/art_update into develop
  • 113dd0820f Merge branch 'develop' into feature/art_update
  • 7e148cd9fe 🐛 fixed Ysorting issues in fightworld
  • 59489e4a17 Made common room into hub area and ajdusted Yeli dialogue
  • 982178d89a 🐛 fixed sunflower parallaxing to *perfection*
  • Compare 12 commits »

1 month ago